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Merge origin/master
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commit
863ceefaef
6 changed files with 270 additions and 65 deletions
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@ -29,11 +29,8 @@ package mage.sets.coldsnap;
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import java.util.UUID;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.discard.DiscardCardYouChooseTargetEffect;
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import mage.abilities.effects.common.discard.DiscardControllerEffect;
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import mage.abilities.effects.common.discard.DiscardTargetEffect;
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import mage.abilities.effects.keyword.RippleEffect;
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import mage.abilities.keyword.RippleAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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@ -50,7 +47,8 @@ public class SurgingDementia extends CardImpl {
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this.expansionSetCode = "CSP";
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// Ripple 4
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this.getSpellAbility().addEffect(new RippleEffect(4));
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this.addAbility(new RippleAbility(4));
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// Target player discards a card.
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this.getSpellAbility().getEffects().add(new DiscardTargetEffect(1));
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this.getSpellAbility().getTargets().add(new TargetPlayer());
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@ -27,28 +27,42 @@
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*/
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package mage.sets.coldsnap;
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import java.util.UUID;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.keyword.RippleEffect;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.RippleAbility;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.FilterSpell;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author klayhamn
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*/
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public class ThrummingStone extends CardImpl {
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//applies to all spells
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private static final FilterSpell anySpellFilter = new FilterSpell();
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private static final FilterSpell anySpellFilter = new FilterSpell("Spells you cast");
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public ThrummingStone(UUID ownerId) {
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super(ownerId, 142, "Thrumming Stone", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
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this.expansionSetCode = "CSP";
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this.supertype.add("Legendary");
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addAbility(new SpellCastControllerTriggeredAbility(new RippleEffect(4, false), anySpellFilter, false, true));
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// spells you cast have Ripple 4
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ThrummingStoneGainAbilitySpellsEffect(new RippleAbility(4), anySpellFilter)));
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}
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public ThrummingStone(final ThrummingStone card) {
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@ -62,3 +76,50 @@ public class ThrummingStone extends CardImpl {
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}
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class ThrummingStoneGainAbilitySpellsEffect extends ContinuousEffectImpl {
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private final Ability ability;
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private final FilterSpell filter;
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public ThrummingStoneGainAbilitySpellsEffect(Ability ability, FilterSpell filter) {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.filter = filter;
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staticText = filter.getMessage() + " have " + ability.getRule();
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}
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public ThrummingStoneGainAbilitySpellsEffect(final ThrummingStoneGainAbilitySpellsEffect effect) {
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super(effect);
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this.ability = effect.ability.copy();
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this.filter = effect.filter.copy();
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}
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@Override
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public ThrummingStoneGainAbilitySpellsEffect copy() {
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return new ThrummingStoneGainAbilitySpellsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player != null && permanent != null) {
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for (StackObject stackObject : game.getStack()) {
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// only spells cast, so no copies of spells
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if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
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Spell spell = (Spell) stackObject;
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if (filter.match(spell, game)) {
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if (!spell.getAbilities().contains(ability)) {
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game.getState().addOtherAbility(spell.getCard(), ability);
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -30,6 +30,7 @@ package mage.sets.commander;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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@ -37,6 +38,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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@ -53,10 +55,10 @@ public class Stranglehold extends CardImpl {
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this.expansionSetCode = "CMD";
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// Your opponents can't search libraries.
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this.getSpellAbility().addEffect(new OpponentsCantSearchLibarariesEffect());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new OpponentsCantSearchLibarariesEffect()));
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// If an opponent would begin an extra turn, that player skips that turn instead.
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this.getSpellAbility().addEffect(new StrangleholdSkipExtraTurnsEffect());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StrangleholdSkipExtraTurnsEffect()));
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}
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public Stranglehold(final Stranglehold card) {
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@ -0,0 +1,59 @@
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package org.mage.test.cards.abilities.other;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author klayhamn
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*/
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public class ThrummingStoneTest extends CardTestPlayerBase {
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@Test
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public void testApplyForNoneRippleCardsWhenSingleRipple() throws Exception {
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removeAllCardsFromLibrary(playerA);
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addCard(Zone.BATTLEFIELD, playerA, "Thrumming Stone");
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addCard(Zone.BATTLEFIELD, playerA, "Swamp");
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addCard(Zone.HAND, playerA, "Shadowborn Apostle");
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addCard(Zone.LIBRARY, playerA, "Shadowborn Apostle", 1);
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addCard(Zone.LIBRARY, playerA, "Swamp", 3);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shadowborn Apostle");
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setChoice(playerA, "Yes");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertPermanentCount(playerA, "Shadowborn Apostle", 2);
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}
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@Test
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public void testApplyForNoneRippleCardsWhenMultiRipple() throws Exception {
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removeAllCardsFromLibrary(playerA);
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addCard(Zone.BATTLEFIELD, playerA, "Thrumming Stone");
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addCard(Zone.BATTLEFIELD, playerA, "Swamp");
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addCard(Zone.HAND, playerA, "Shadowborn Apostle");
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addCard(Zone.LIBRARY, playerA, "Shadowborn Apostle");
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addCard(Zone.LIBRARY, playerA, "Swamp", 3);
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addCard(Zone.LIBRARY, playerA, "Shadowborn Apostle");
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skipInitShuffling();
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shadowborn Apostle");
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setChoice(playerA, "Yes");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertPermanentCount(playerA, "Shadowborn Apostle", 3);
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}
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}
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@ -0,0 +1,66 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.rules;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class CantSearchTest extends CardTestPlayerBase {
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/**
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* Stranglehold doesn´t stop your opponents from searching libraries, at the
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* moment it doesn´t work at all. Opponents were able to search their and my
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* library in multiple gammes.
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*/
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@Test
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public void testStranglehold() {
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// Your opponents can't search libraries.
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// If an opponent would begin an extra turn, that player skips that turn instead.
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addCard(Zone.BATTLEFIELD, playerB, "Stranglehold");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
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// Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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addCard(Zone.HAND, playerA, "Rampant Growth", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Rampant Growth");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Rampant Growth", 1);
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assertPermanentCount(playerA, 2); // only the two forests
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}
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}
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@ -1,7 +1,8 @@
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package mage.abilities.effects.keyword;
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package mage.abilities.keyword;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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@ -11,6 +12,7 @@ import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.TargetCard;
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@ -19,26 +21,62 @@ import mage.util.CardUtil;
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/**
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* @author klayhamn
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*/
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public class RippleEffect extends OneShotEffect {
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public class RippleAbility extends TriggeredAbilityImpl {
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protected int rippleNumber;
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protected boolean isTargetSelf; // is the source of the ripple also the target of the ripple?
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protected final int rippleNumber;
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public RippleEffect(int rippleNumber) {
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this(rippleNumber, true); // by default, the source is also the target
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public RippleAbility(int rippleNumber) {
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super(Zone.STACK, new RippleEffect(rippleNumber), false);
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this.rippleNumber = rippleNumber;
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}
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public RippleEffect(int rippleNumber, boolean isTargetSelf) {
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public RippleAbility(RippleAbility ability) {
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super(ability);
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this.rippleNumber = ability.rippleNumber;
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell != null && spell.getSourceId().equals(this.getSourceId())) {
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return true;
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}
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return false;
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}
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@Override
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public RippleAbility copy() {
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return new RippleAbility(this);
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}
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@Override
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public String getRule() {
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return "Ripple <i>((When you cast this spell, you may reveal the top " + CardUtil.numberToText(rippleNumber) + " cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.))</i>";
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}
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}
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class RippleEffect extends OneShotEffect {
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protected int rippleNumber;
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public RippleEffect(int rippleNumber) {
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super(Outcome.PlayForFree);
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this.rippleNumber = rippleNumber;
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this.isTargetSelf = isTargetSelf;
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this.setText();
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}
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public RippleEffect(final RippleEffect effect) {
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super(effect);
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this.rippleNumber = effect.rippleNumber;
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this.isTargetSelf = effect.isTargetSelf;
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}
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@Override
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@ -55,32 +93,19 @@ public class RippleEffect extends OneShotEffect {
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if (!player.chooseUse(Outcome.Neutral, "Reveal " + rippleNumber + " cards from the top of your library?", source, game)){
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return true; //fizzle
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}
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// reveal to/**/p cards from library
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Cards cards = new CardsImpl();
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cards.addAll(player.getLibrary().getTopCards(game, rippleNumber)); // pull top cards
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player.revealCards(sourceObject.getIdName(), cards, game); // reveal the cards
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// Find out which card should be rippled
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// FIXME: I'm not sure the "isTargetSelf" flag is the most elegant solution
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String cardNameToRipple;
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if (isTargetSelf) { // if the ripple applies to the same card that triggered it
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cardNameToRipple = sourceObject.getName();
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} else { // if the ripple is caused by something else (e.g. Thrumming Stone)
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Spell spellOnStack = game.getStack().getSpell(targetPointer.getFirst(game, source));
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if (spellOnStack == null) { // if the ripple target got countered or exiled
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spellOnStack = (Spell) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.STACK);
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}
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if (spellOnStack == null) {
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return true; // should not happen?
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}
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cardNameToRipple = spellOnStack.getName();
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}
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cards.addAll(player.getLibrary().getTopCards(game, rippleNumber));
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player.revealCards(sourceObject.getIdName(), cards, game);
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// determine which card should be rippled
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String cardNameToRipple = sourceObject.getName();
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FilterCard sameNameFilter = new FilterCard("card(s) with the name: \"" + cardNameToRipple + "\" to cast without paying their mana cost");
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sameNameFilter.add(new NamePredicate(cardNameToRipple));
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TargetCard target1 = new TargetCard(Zone.LIBRARY, sameNameFilter);
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target1.setRequired(false);
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// Choose cards to play for free
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// choose cards to play for free
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while (player.isInGame() && cards.count(sameNameFilter, game) > 0 && player.choose(Outcome.PlayForFree, cards, target1, game)) {
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Card card = cards.get(target1.getFirstTarget(), game);
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if (card != null) {
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@ -97,11 +122,5 @@ public class RippleEffect extends OneShotEffect {
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return false;
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}
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private void setText() {
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StringBuilder sb = new StringBuilder("Ripple ").append(rippleNumber);
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sb.append(". <i>(You may reveal the top ");
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sb.append(CardUtil.numberToText(rippleNumber));
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sb.append(" cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)</i>");
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staticText = sb.toString();
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}
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}
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