* Scale Blessing - Fixed that the second effect was not applied.

This commit is contained in:
LevelX2 2015-03-20 10:26:29 +01:00
parent c991a4eaee
commit 86a3849e13

View file

@ -56,8 +56,9 @@ public class ScaleBlessing extends CardImpl {
// Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. <i.(To bolster 1, choose a creature with the least toughness among creatures you control and put +1/+1 counter on it.)</i>
Effect effect = new BolsterEffect(1);
effect.setText("Bolster 1");
effect.setText("Bolster 1");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addEffect(new ScaleBlessingEffect());
}