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Fixed Vivid Marsh (wrong mana)
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1 changed files with 4 additions and 3 deletions
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@ -37,7 +37,7 @@ import mage.abilities.effects.EntersBattlefieldEffect;
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import mage.abilities.effects.common.TapSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.abilities.mana.BlueManaAbility;
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import mage.abilities.mana.BlackManaAbility;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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@ -45,19 +45,20 @@ import java.util.UUID;
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/**
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*
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* @author anonymous
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* @author Loki
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*/
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public class VividMarsh extends CardImpl<VividMarsh> {
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public VividMarsh(UUID ownerId) {
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super(ownerId, 278, "Vivid Marsh", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "LRW";
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// Vivid Marsh enters the battlefield tapped with two charge counters on it.
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EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it");
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effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
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// {tap}: Add {B} to your mana pool.
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this.addAbility(new BlueManaAbility());
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this.addAbility(new BlackManaAbility());
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// {tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.
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Ability ability = new AnyColorManaAbility();
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ability.addCost(new RemoveCountersSourceCost(CounterType.CHARGE.createInstance(1)));
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