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Mage.Sets/src/mage/sets/mirrodin/NeurokFamiliar.java
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Mage.Sets/src/mage/sets/mirrodin/NeurokFamiliar.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.mirrodin;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterArtifactCard;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author rollergo11
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*/
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public class NeurokFamiliar extends CardImpl {
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public NeurokFamiliar(UUID ownerId) {
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super(ownerId, 43, "Neurok Familiar", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.expansionSetCode = "MRD";
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this.subtype.add("Bird");
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new NeurokFamiliarEffect()));
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}
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public NeurokFamiliar(final NeurokFamiliar card) {
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super(card);
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}
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@Override
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public NeurokFamiliar copy() {
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return new NeurokFamiliar(this);
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}
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}
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class NeurokFamiliarEffect extends OneShotEffect {
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private static final FilterArtifactCard filterPutInHand = new FilterArtifactCard("artifact card to put in hand");
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public NeurokFamiliarEffect() {
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super(Outcome.DrawCard);
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this.staticText = "Reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.";
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}
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public NeurokFamiliarEffect(final NeurokFamiliarEffect effect) {
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super(effect);
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}
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@Override
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public NeurokFamiliarEffect copy() {
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return new NeurokFamiliarEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (controller == null || sourceObject == null) {
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return false;
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}
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if (controller.getLibrary().size() > 0) {
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Card card = controller.getLibrary().getFromTop(game);
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if (card != null) {
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Cards cards = new CardsImpl(card);
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controller.revealCards(sourceObject.getIdName(), cards, game);
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if (card.getCardType().contains(CardType.ARTIFACT)) {
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controller.moveCards(card, Zone.HAND, source, game);
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} else {
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controller.moveCards(card, Zone.GRAVEYARD, source, game);
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}
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}
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}
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return true;
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}
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}
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