[VIS] fixed Vision Charm effect duration (fixes #7652)

This commit is contained in:
Evan Kranzler 2021-03-06 07:56:42 -05:00
parent 6894ad96bc
commit 8704b9cb9b

View file

@ -1,4 +1,3 @@
package mage.cards.v;
import mage.MageObjectReference;
@ -62,7 +61,7 @@ class VisionCharmEffect extends ContinuousEffectImpl {
private SubType targetBasicLandType;
VisionCharmEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
super(Duration.EndOfTurn, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
staticText = "Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.";
}