Implemented Dream Coat

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package mage.cards.d;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continuous.BecomesColorTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public class DreamCoat extends CardImpl {
public DreamCoat(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{U}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Neutral));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.
this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new BecomesColorOrColorsEnchantedEffect(), new GenericManaCost(0), 1));
}
public DreamCoat(final DreamCoat card) {
super(card);
}
@Override
public DreamCoat copy() {
return new DreamCoat(this);
}
}
class BecomesColorOrColorsEnchantedEffect extends OneShotEffect {
public BecomesColorOrColorsEnchantedEffect() {
super(Outcome.Neutral);
this.staticText = "Enchanted creature becomes the color or colors of your choice";
}
public BecomesColorOrColorsEnchantedEffect(final BecomesColorOrColorsEnchantedEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
Permanent permanent = game.getPermanent(enchantment.getAttachedTo());
StringBuilder sb = new StringBuilder();
if (controller != null && enchantment != null && permanent != null) {
for (int i = 0; i < 5; i++) {
if (i > 0) {
if (!controller.chooseUse(Outcome.Neutral, "Do you wish to choose another color?", source, game)) {
break;
}
}
ChoiceColor choiceColor = new ChoiceColor();
controller.choose(Outcome.Benefit, choiceColor, game);
if (!controller.canRespond()) {
return false;
}
if (!game.isSimulation()) {
game.informPlayers(permanent.getName() + ": " + controller.getLogName() + " has chosen " + choiceColor.getChoice());
}
if (choiceColor.getColor().isBlack()) {
sb.append('B');
} else if (choiceColor.getColor().isBlue()) {
sb.append('U');
} else if (choiceColor.getColor().isRed()) {
sb.append('R');
} else if (choiceColor.getColor().isGreen()) {
sb.append('G');
} else if (choiceColor.getColor().isWhite()) {
sb.append('W');
}
}
String colors = new String(sb);
ObjectColor chosenColors = new ObjectColor(colors);
ContinuousEffect effect = new BecomesColorTargetEffect(chosenColors, Duration.Custom);
effect.setTargetPointer(new FixedTarget(permanent.getId()));
game.addEffect(effect, source);
return true;
}
return false;
}
@Override
public BecomesColorOrColorsEnchantedEffect copy() {
return new BecomesColorOrColorsEnchantedEffect(this);
}
}