Simplified Light Up the Stage implementation based on Act On Impulse. (#8621)

This commit is contained in:
Alex Vasile 2022-01-30 23:50:29 -05:00 committed by GitHub
parent 3a9543d847
commit 878dc7bd2e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -5,6 +5,7 @@ import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTopXMayPlayUntilEndOfTurnEffect;
import mage.abilities.keyword.SpectacleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
@ -27,10 +28,12 @@ public final class LightUpTheStage extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}");
// Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
this.getSpellAbility().addEffect(new LightUpTheStageEffect());
this.getSpellAbility().addEffect(new ExileTopXMayPlayUntilEndOfTurnEffect(
2, false, Duration.UntilEndOfYourNextTurn
));
// Spectacle {R}
this.addAbility(new SpectacleAbility(this, new ManaCostsImpl("{R}")));
this.addAbility(new SpectacleAbility(this, new ManaCostsImpl<>("{R}")));
}
private LightUpTheStage(final LightUpTheStage card) {
@ -42,85 +45,3 @@ public final class LightUpTheStage extends CardImpl {
return new LightUpTheStage(this);
}
}
class LightUpTheStageEffect extends OneShotEffect {
LightUpTheStageEffect() {
super(Outcome.PlayForFree);
this.staticText = "Exile the top two cards of your library. Until the end of your next turn, you may play those cards";
}
private LightUpTheStageEffect(final LightUpTheStageEffect effect) {
super(effect);
}
@Override
public LightUpTheStageEffect copy() {
return new LightUpTheStageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Set<Card> cards = controller.getLibrary().getTopCards(game, 2);
Card sourceCard = game.getCard(source.getSourceId());
controller.moveCardsToExile(cards, source, game, true, CardUtil.getCardExileZoneId(game, source), sourceCard != null ? sourceCard.getIdName() : "");
for (Card card : cards) {
ContinuousEffect effect = new LightUpTheStageMayPlayEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
}
return true;
}
return false;
}
}
class LightUpTheStageMayPlayEffect extends AsThoughEffectImpl {
private int castOnTurn = 0;
LightUpTheStageMayPlayEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.Custom, Outcome.Benefit);
this.staticText = "Until the end of your next turn, you may play that card.";
}
private LightUpTheStageMayPlayEffect(final LightUpTheStageMayPlayEffect effect) {
super(effect);
castOnTurn = effect.castOnTurn;
}
@Override
public LightUpTheStageMayPlayEffect copy() {
return new LightUpTheStageMayPlayEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
castOnTurn = game.getTurnNum();
}
@Override
public boolean isInactive(Ability source, Game game) {
if (castOnTurn != game.getTurnNum() && game.getPhase().getStep().getType() == PhaseStep.END_TURN) {
return game.isActivePlayer(source.getControllerId());
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
UUID objectIdToCast = CardUtil.getMainCardId(game, sourceId);
return source.isControlledBy(affectedControllerId)
&& getTargetPointer().getTargets(game, source).contains(objectIdToCast);
}
}