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[ZNR] fixed Malakir Blood-Priest text
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4e220aa5eb
commit
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1 changed files with 6 additions and 4 deletions
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@ -1,8 +1,6 @@
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package mage.abilities.effects.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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@ -12,8 +10,9 @@ import mage.constants.Outcome;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public class LoseLifeOpponentsEffect extends OneShotEffect {
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@ -37,7 +36,7 @@ public class LoseLifeOpponentsEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID opponentId: game.getOpponents(source.getControllerId())) {
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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Player player = game.getPlayer(opponentId);
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if (player != null) {
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player.loseLife(amount.calculate(game, source, this), game, false);
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@ -53,6 +52,9 @@ public class LoseLifeOpponentsEffect extends OneShotEffect {
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder();
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String message = amount.getMessage();
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