Fixed Cogwork Assembler subtype and that it could only target controlled artifacts.

This commit is contained in:
fireshoes 2017-01-12 21:50:58 -06:00
parent 1e7509a765
commit 87f9875ad6

View file

@ -42,10 +42,9 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetArtifactPermanent;
import mage.target.targetpointer.FixedTarget;
/**
@ -56,15 +55,14 @@ public class CogworkAssembler extends CardImpl {
public CogworkAssembler(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.subtype.add("Assembly");
this.subtype.add("Worker");
this.subtype.add("Assembly-Worker");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CogworkAssemblerCreateTokenEffect(), new GenericManaCost(7));
ability.addTarget(new TargetControlledPermanent(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT));
ability.addTarget(new TargetArtifactPermanent());
this.addAbility(ability);
}