spjspj - Add Apprentice Necromancer (UDS)

This commit is contained in:
spjspj 2017-01-13 00:15:58 +11:00
parent 8845319903
commit 888af7b09c
2 changed files with 132 additions and 0 deletions

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@ -0,0 +1,131 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ColoredManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author spjspj
*/
public class ApprenticeNecromancer extends CardImpl {
public ApprenticeNecromancer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.subtype.add("Zombie");
this.subtype.add("Wizard");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {B}, {tap}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ApprenticeNecromancerEffect(), new ColoredManaCost(ColoredManaSymbol.B));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
this.addAbility(ability);
}
public ApprenticeNecromancer(final ApprenticeNecromancer card) {
super(card);
}
@Override
public ApprenticeNecromancer copy() {
return new ApprenticeNecromancer(this);
}
}
class ApprenticeNecromancerEffect extends OneShotEffect {
public ApprenticeNecromancerEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it";
}
public ApprenticeNecromancerEffect(final ApprenticeNecromancerEffect effect) {
super(effect);
}
@Override
public ApprenticeNecromancerEffect copy() {
return new ApprenticeNecromancerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(this.getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && card != null) {
if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
Permanent creature = game.getPermanent(card.getId());
if (creature != null) {
// Gains haste
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(creature, game));
game.addEffect(effect, source);
// Sacrifice at beginning of next end step
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice the creature", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(creature, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
}
return true;
}
return false;
}
}

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@ -57,6 +57,7 @@ public class UrzasDestiny extends ExpansionSet {
cards.add(new SetCardInfo("Academy Rector", 1, Rarity.RARE, mage.cards.a.AcademyRector.class));
cards.add(new SetCardInfo("Aether Sting", 76, Rarity.UNCOMMON, mage.cards.a.AetherSting.class));
cards.add(new SetCardInfo("Ancient Silverback", 101, Rarity.RARE, mage.cards.a.AncientSilverback.class));
cards.add(new SetCardInfo("Apprentice Necromancer", 51, Rarity.RARE, mage.cards.a.ApprenticeNecromancer.class));
cards.add(new SetCardInfo("Attrition", 52, Rarity.RARE, mage.cards.a.Attrition.class));
cards.add(new SetCardInfo("Aura Thief", 26, Rarity.RARE, mage.cards.a.AuraThief.class));
cards.add(new SetCardInfo("Blizzard Elemental", 27, Rarity.RARE, mage.cards.b.BlizzardElemental.class));