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1 DOM card.
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Mage.Sets/src/mage/cards/v/ValdukKeeperOfTheFlame.java
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110
Mage.Sets/src/mage/cards/v/ValdukKeeperOfTheFlame.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.v;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.dynamicvalue.common.AuraAttachedCount;
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import mage.abilities.dynamicvalue.common.EquipmentAttachedCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.ValdukElementalToken;
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/**
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*
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* @author spjspj
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*/
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public class ValdukKeeperOfTheFlame extends CardImpl {
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public ValdukKeeperOfTheFlame(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
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this.addAbility(new BeginningOfCombatTriggeredAbility(new ValdukKeeperOfTheFlameEffect(), TargetController.YOU, false));
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}
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public ValdukKeeperOfTheFlame(final ValdukKeeperOfTheFlame card) {
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super(card);
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}
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@Override
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public ValdukKeeperOfTheFlame copy() {
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return new ValdukKeeperOfTheFlame(this);
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}
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}
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class ValdukKeeperOfTheFlameEffect extends OneShotEffect {
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public ValdukKeeperOfTheFlameEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "for each Aura and Equipment attached to {this}, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step";
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}
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public ValdukKeeperOfTheFlameEffect(final ValdukKeeperOfTheFlameEffect effect) {
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super(effect);
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}
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@Override
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public ValdukKeeperOfTheFlameEffect copy() {
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return new ValdukKeeperOfTheFlameEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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EquipmentAttachedCount eamount = new EquipmentAttachedCount();
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int value = eamount.calculate(game, source, this);
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AuraAttachedCount aamount = new AuraAttachedCount();
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value += aamount.calculate(game, source, this);
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CreateTokenEffect effect = new CreateTokenEffect(new ValdukElementalToken(), value);
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if (effect.apply(game, source)) {
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effect.exileTokensCreatedAtNextEndStep(game, source);
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return true;
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}
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}
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return false;
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}
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}
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@ -268,6 +268,7 @@ public class Dominaria extends ExpansionSet {
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cards.add(new SetCardInfo("Unwind", 72, Rarity.COMMON, mage.cards.u.Unwind.class));
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cards.add(new SetCardInfo("Urza's Ruinous Blast", 39, Rarity.RARE, mage.cards.u.UrzasRuinousBlast.class));
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cards.add(new SetCardInfo("Urza's Tome", 235, Rarity.UNCOMMON, mage.cards.u.UrzasTome.class));
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cards.add(new SetCardInfo("Valduk, Keeper of the Flame", 148, Rarity.UNCOMMON, mage.cards.v.ValdukKeeperOfTheFlame.class));
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cards.add(new SetCardInfo("Verdant Force", 187, Rarity.RARE, mage.cards.v.VerdantForce.class));
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cards.add(new SetCardInfo("Verix Bladewing", 149, Rarity.MYTHIC, mage.cards.v.VerixBladewing.class));
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cards.add(new SetCardInfo("Vicious Offering", 110, Rarity.COMMON, mage.cards.v.ViciousOffering.class));
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@ -0,0 +1,66 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com AS IS AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.permanent.token;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.MageInt;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.TrampleAbility;
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/**
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*
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* @author spjspj
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*/
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public class ValdukElementalToken extends TokenImpl {
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public ValdukElementalToken() {
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this("DOM");
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}
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public ValdukElementalToken(String setCode) {
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super("Elemental", "3/1 red Elemental creature token with trample and haste");
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cardType.add(CardType.CREATURE);
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color.setRed(true);
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subtype.add(SubType.ELEMENTAL);
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power = new MageInt(3);
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toughness = new MageInt(1);
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this.addAbility(TrampleAbility.getInstance());
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this.addAbility(HasteAbility.getInstance());
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this.setOriginalExpansionSetCode("DOM");
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this.setTokenType(1);
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}
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public ValdukElementalToken(final ValdukElementalToken token) {
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super(token);
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}
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public ValdukElementalToken copy() {
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return new ValdukElementalToken(this);
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}
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}
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