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Added short living lki. Soul Warden works. All tests passed.
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commit
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5 changed files with 27 additions and 4 deletions
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@ -79,6 +79,7 @@ class TreacherousPitDwellerTriggeredAbility extends ZoneChangeTriggeredAbility<T
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public TreacherousPitDwellerTriggeredAbility() {
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super(Constants.Zone.GRAVEYARD, Constants.Zone.BATTLEFIELD, new TreacherousPitDwellerEffect(), ruleText, false);
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zone = Constants.Zone.BATTLEFIELD;
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addTarget(new TargetOpponent(true));
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}
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@ -28,7 +28,6 @@
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package mage.sets.magic2010;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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@ -42,6 +41,8 @@ import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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@ -89,7 +90,7 @@ class SoulWardenAbility extends TriggeredAbilityImpl<SoulWardenAbility> {
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == EventType.ZONE_CHANGE && ((ZoneChangeEvent)event).getToZone() == Zone.BATTLEFIELD) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent.getCardType().contains(CardType.CREATURE) && !permanent.getId().equals(this.getSourceId())) {
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if (permanent.getCardType().contains(CardType.CREATURE) && !permanent.getId().equals(this.getSourceId())) {
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return true;
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}
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}
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@ -463,7 +463,7 @@ public abstract class AbilityImpl<T extends AbilityImpl<T>> implements Ability {
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// try LKI first
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if (checkLKI) {
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MageObject lkiTest = game.getLastKnownInformation(getSourceId(), zone);
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MageObject lkiTest = game.getShortLivingLKI(getSourceId(), zone);
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if (lkiTest != null) {
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return true;
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}
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@ -112,8 +112,10 @@ public interface Game extends MageItem, Serializable {
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public boolean isSimulation();
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public void setSimulation(boolean simulation);
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public MageObject getLastKnownInformation(UUID objectId, Zone zone);
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public MageObject getShortLivingLKI(UUID objectId, Zone zone);
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public void rememberLKI(UUID objectId, Zone zone, MageObject object);
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public void resetLKI();
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public void resetShortLivingLKI();
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public void setLosingPlayer(Player player);
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public Player getLosingPlayer();
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public void setStateCheckRequired();
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@ -98,8 +98,9 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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protected Map<UUID, Card> gameCards = new HashMap<UUID, Card>();
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protected Map<UUID, MageObject> lki = new HashMap<UUID, MageObject>();
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protected Map<UUID, MageObject> shortLivingLKI = new HashMap<UUID, MageObject>();
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protected GameState state;
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protected Date startTime;
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protected Date endTime;
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protected UUID startingPlayerId;
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@ -150,6 +151,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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this.simulation = game.simulation;
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this.gameOptions = game.gameOptions;
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this.lki.putAll(game.lki);
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this.shortLivingLKI.putAll(game.shortLivingLKI);
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if (logger.isDebugEnabled()) {
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copyCount++;
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copyTime += (System.currentTimeMillis() - t1);
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@ -650,6 +652,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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}
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resuming = false;
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}
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resetShortLivingLKI();
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resuming = false;
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if (isPaused() || isGameOver()) return;
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if (allPassed()) {
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@ -661,6 +664,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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fireUpdatePlayersEvent();
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state.getRevealed().reset();
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//resetLKI();
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resetShortLivingLKI();
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break;
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} else {
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//removeBookmark(bookmark);
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@ -1295,6 +1299,15 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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return null;
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}
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@Override
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public MageObject getShortLivingLKI(UUID objectId, Zone zone) {
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MageObject object = shortLivingLKI.get(objectId);
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if (object != null) {
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return object.copy();
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}
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return null;
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}
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/**
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* Remembers object state to be used as Last Known Information.
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*
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@ -1307,6 +1320,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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if (object instanceof Permanent || object instanceof StackObject) {
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MageObject copy = object.copy();
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lki.put(objectId, copy);
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shortLivingLKI.put(objectId, copy);
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}
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}
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@ -1318,6 +1332,11 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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lki.clear();
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}
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@Override
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public void resetShortLivingLKI() {
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shortLivingLKI.clear();
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}
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@Override
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public void cheat(UUID ownerId, Map<Zone, String> commands) {
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if (commands != null) {
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