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[ZNR] Implemented Relic Axe
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Mage.Sets/src/mage/cards/r/RelicAxe.java
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Mage.Sets/src/mage/cards/r/RelicAxe.java
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package mage.cards.r;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.EquippedHasSubtypeCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class RelicAxe extends CardImpl {
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private static final Condition condition = new EquippedHasSubtypeCondition(SubType.WARRIOR);
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public RelicAxe(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.subtype.add(SubType.EQUIPMENT);
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// When Relic Axe enters the battlefield, attach it to target creature you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new AttachEffect(
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Outcome.BoostCreature, "attach it to target creature you control"
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), false);
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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// Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostEquippedEffect(2, 1), new BoostEquippedEffect(1, 1),
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condition, "equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead"
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)));
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// Equip {2}
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this.addAbility(new EquipAbility(2));
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}
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private RelicAxe(final RelicAxe card) {
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super(card);
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}
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@Override
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public RelicAxe copy() {
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return new RelicAxe(this);
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}
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}
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@ -274,6 +274,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Ravager's Mace", 235, Rarity.UNCOMMON, mage.cards.r.RavagersMace.class));
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cards.add(new SetCardInfo("Reclaim the Wastes", 200, Rarity.COMMON, mage.cards.r.ReclaimTheWastes.class));
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cards.add(new SetCardInfo("Relic Amulet", 247, Rarity.UNCOMMON, mage.cards.r.RelicAmulet.class));
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cards.add(new SetCardInfo("Relic Axe", 248, Rarity.UNCOMMON, mage.cards.r.RelicAxe.class));
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cards.add(new SetCardInfo("Relic Golem", 249, Rarity.UNCOMMON, mage.cards.r.RelicGolem.class));
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cards.add(new SetCardInfo("Relic Robber", 153, Rarity.RARE, mage.cards.r.RelicRobber.class));
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cards.add(new SetCardInfo("Relic Vial", 250, Rarity.UNCOMMON, mage.cards.r.RelicVial.class));
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