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[DMU] Fix Bog Badger giving menace to lands
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1 changed files with 2 additions and 1 deletions
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@ -12,6 +12,7 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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@ -33,7 +34,7 @@ public final class BogBadger extends CardImpl {
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// When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new GainAbilityControlledEffect(
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new MenaceAbility(false), Duration.EndOfTurn
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new MenaceAbility(false), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES
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)), KickedCondition.ONCE, "When {this} enters the battlefield, " +
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"if it was kicked, creatures you control gain menace until end of turn. " +
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"<i>(A creature with menace can't be blocked except by two or more creatures.)</i>"
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