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[VOW] Implemented Odric, Blood-Cursed
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Mage.Sets/src/mage
126
Mage.Sets/src/mage/cards/o/OdricBloodCursed.java
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126
Mage.Sets/src/mage/cards/o/OdricBloodCursed.java
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package mage.cards.o;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.*;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.BloodToken;
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/**
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*
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* @author weirddan455
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*/
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public final class OdricBloodCursed extends CardImpl {
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public OdricBloodCursed(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.VAMPIRE);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new OdricBloodCursedEffect()));
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}
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private OdricBloodCursed(final OdricBloodCursed card) {
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super(card);
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}
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@Override
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public OdricBloodCursed copy() {
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return new OdricBloodCursed(this);
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}
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}
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class OdricBloodCursedEffect extends OneShotEffect {
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public OdricBloodCursedEffect() {
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super(Outcome.Benefit);
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staticText = "create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control";
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}
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private OdricBloodCursedEffect(final OdricBloodCursedEffect effect) {
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super(effect);
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}
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@Override
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public OdricBloodCursedEffect copy() {
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return new OdricBloodCursedEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int flying = 0;
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int firstStrike = 0;
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int doubleStrike = 0;
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int deathtouch = 0;
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int haste = 0;
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int hexproof = 0;
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int indestructible = 0;
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int lifelink = 0;
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int menance = 0;
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int reach = 0;
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int trample = 0;
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int vigilance = 0;
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(source.getControllerId())) {
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if (permanent.isCreature(game)) {
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for (Ability ability : permanent.getAbilities(game)) {
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if (ability instanceof FlyingAbility) {
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flying = 1;
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}
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if (ability instanceof FirstStrikeAbility) {
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firstStrike = 1;
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}
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if (ability instanceof DoubleStrikeAbility) {
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doubleStrike = 1;
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}
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if (ability instanceof DeathtouchAbility) {
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deathtouch = 1;
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}
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if (ability instanceof HasteAbility) {
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haste = 1;
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}
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if (ability instanceof HexproofAbility) {
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hexproof = 1;
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}
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if (ability instanceof IndestructibleAbility) {
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indestructible = 1;
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}
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if (ability instanceof LifelinkAbility) {
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lifelink = 1;
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}
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if (ability instanceof MenaceAbility) {
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menance = 1;
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}
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if (ability instanceof ReachAbility) {
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reach = 1;
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}
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if (ability instanceof TrampleAbility) {
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trample = 1;
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}
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if (ability instanceof VigilanceAbility) {
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vigilance = 1;
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}
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}
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}
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}
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int numTokens = flying + firstStrike + doubleStrike + deathtouch + haste + hexproof + indestructible + lifelink + menance + reach + trample + vigilance;
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if (numTokens < 1) {
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return false;
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}
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return new BloodToken().putOntoBattlefield(numTokens, game, source, source.getControllerId());
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}
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}
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@ -129,6 +129,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Mountain", 401, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 401, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mulch", 210, Rarity.COMMON, mage.cards.m.Mulch.class));
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cards.add(new SetCardInfo("Mulch", 210, Rarity.COMMON, mage.cards.m.Mulch.class));
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cards.add(new SetCardInfo("Oakshade Stalker", 212, Rarity.UNCOMMON, mage.cards.o.OakshadeStalker.class));
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cards.add(new SetCardInfo("Oakshade Stalker", 212, Rarity.UNCOMMON, mage.cards.o.OakshadeStalker.class));
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cards.add(new SetCardInfo("Odric, Blood-Cursed", 243, Rarity.RARE, mage.cards.o.OdricBloodCursed.class));
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cards.add(new SetCardInfo("Old Rutstein", 244, Rarity.RARE, mage.cards.o.OldRutstein.class));
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cards.add(new SetCardInfo("Old Rutstein", 244, Rarity.RARE, mage.cards.o.OldRutstein.class));
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cards.add(new SetCardInfo("Olivia, Crimson Bride", 245, Rarity.MYTHIC, mage.cards.o.OliviaCrimsonBride.class));
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cards.add(new SetCardInfo("Olivia, Crimson Bride", 245, Rarity.MYTHIC, mage.cards.o.OliviaCrimsonBride.class));
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cards.add(new SetCardInfo("Ollenbock Escort", 27, Rarity.UNCOMMON, mage.cards.o.OllenbockEscort.class));
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cards.add(new SetCardInfo("Ollenbock Escort", 27, Rarity.UNCOMMON, mage.cards.o.OllenbockEscort.class));
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