Added Neurok Familiar.

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Russell 2016-01-13 00:08:52 -05:00
parent 3d4d137970
commit 8927955400

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package mage.sets.mirrodin;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterArtifactCard;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author rollergo11
*/
public class NeurokFamiliar extends CardImpl {
public NeurokFamiliar(UUID ownerId) {
super(ownerId, 43, "Neurok Familiar", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "MRD";
this.subtype.add("Bird");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new NeurokFamiliarEffect()));
}
public NeurokFamiliar(final NeurokFamiliar card) {
super(card);
}
@Override
public NeurokFamiliar copy() {
return new NeurokFamiliar(this);
}
}
class NeurokFamiliarEffect extends OneShotEffect {
private static final FilterArtifactCard filterPutInHand = new FilterArtifactCard("artifact card to put in hand");
public NeurokFamiliarEffect() {
super(Outcome.DrawCard);
this.staticText = "Reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.";
}
public NeurokFamiliarEffect(final NeurokFamiliarEffect effect) {
super(effect);
}
@Override
public NeurokFamiliarEffect copy() {
return new NeurokFamiliarEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller == null || sourceObject == null) {
return false;
}
if (controller.getLibrary().size() > 0) {
Card card = controller.getLibrary().getFromTop(game);
if (card != null) {
Cards cards = new CardsImpl(card);
controller.revealCards(sourceObject.getIdName(), cards, game);
if (card.getCardType().contains(CardType.ARTIFACT)) {
controller.moveCards(card, Zone.LIBRARY, source, game);
} else {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
}
}
}
return true;
}
}