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[AFR] Implemented Asmodeus the Archfiend (#8015)
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Mage.Sets/src/mage/cards/a/AsmodeusTheArchfiend.java
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164
Mage.Sets/src/mage/cards/a/AsmodeusTheArchfiend.java
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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* @author weirddan455
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*/
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public final class AsmodeusTheArchfiend extends CardImpl {
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public AsmodeusTheArchfiend(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.DEVIL);
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this.subtype.add(SubType.GOD);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// Binding Contract — If you would draw a card, exile the top card of your library face down instead.
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this.addAbility(new SimpleStaticAbility(new AsmodeusTheArchfiendReplacementEffect()).withFlavorWord("Binding Contract"));
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// {B}{B}{B}: Draw seven cards.
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this.addAbility(new SimpleActivatedAbility(new DrawCardSourceControllerEffect(7), new ManaCostsImpl("{B}{B}{B}")));
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// {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.
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this.addAbility(new AsmodeusTheArchfiendReturnAbility());
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}
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private AsmodeusTheArchfiend(final AsmodeusTheArchfiend card) {
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super(card);
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}
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@Override
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public AsmodeusTheArchfiend copy() {
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return new AsmodeusTheArchfiend(this);
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}
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}
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class AsmodeusTheArchfiendReplacementEffect extends ReplacementEffectImpl {
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public AsmodeusTheArchfiendReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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this.staticText = "If you would draw a card, exile the top card of your library face down instead";
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}
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private AsmodeusTheArchfiendReplacementEffect(final AsmodeusTheArchfiendReplacementEffect effect) {
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super(effect);
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}
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@Override
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public AsmodeusTheArchfiendReplacementEffect copy() {
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return new AsmodeusTheArchfiendReplacementEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DRAW_CARD;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return event.getPlayerId().equals(source.getControllerId());
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game);
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if (controller != null && sourcePermanent != null) {
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Card card = controller.getLibrary().getFromTop(game);
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if (card != null) {
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UUID exileZoneId = CardUtil.getExileZoneId(game, sourcePermanent.getId(), sourcePermanent.getZoneChangeCounter(game));
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String exileName = CardUtil.createObjectRealtedWindowTitle(source, game, null);
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controller.moveCardsToExile(card, source, game, false, exileZoneId, exileName);
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card.setFaceDown(true, game);
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}
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}
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return true;
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}
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}
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class AsmodeusTheArchfiendReturnAbility extends ActivatedAbilityImpl {
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public AsmodeusTheArchfiendReturnAbility() {
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super(Zone.BATTLEFIELD, new AsmodeusTheArchfiendReturnEffect(), new ManaCostsImpl("{B}"));
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}
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private AsmodeusTheArchfiendReturnAbility(final AsmodeusTheArchfiendReturnAbility ability) {
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super(ability);
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}
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@Override
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public AsmodeusTheArchfiendReturnAbility copy() {
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return new AsmodeusTheArchfiendReturnAbility(this);
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}
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@Override
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public boolean activate(Game game, boolean noMana) {
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if (super.activate(game, noMana)) {
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Permanent sourcePermanent = this.getSourcePermanentIfItStillExists(game);
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if (sourcePermanent != null) {
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// Needed to save zcc on activation so it still works if the permanent changes zones in response to the ability being activated.
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this.getEffects().setValue("exileZoneId", CardUtil.getExileZoneId(game, sourcePermanent.getId(), sourcePermanent.getZoneChangeCounter(game)));
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}
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return true;
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}
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return false;
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}
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}
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class AsmodeusTheArchfiendReturnEffect extends OneShotEffect {
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public AsmodeusTheArchfiendReturnEffect() {
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super(Outcome.DrawCard);
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this.staticText = "Return all cards exiled with {this} to their owner's hand and you lose that much life";
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}
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private AsmodeusTheArchfiendReturnEffect(final AsmodeusTheArchfiendReturnEffect effect) {
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super(effect);
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}
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@Override
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public AsmodeusTheArchfiendReturnEffect copy() {
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return new AsmodeusTheArchfiendReturnEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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UUID exileZoneId = (UUID) this.getValue("exileZoneId");
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if (controller != null && exileZoneId != null) {
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ExileZone exileZone = game.getExile().getExileZone(exileZoneId);
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if (exileZone != null) {
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int numCards = exileZone.size();
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if (numCards > 0) {
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controller.moveCards(exileZone, Zone.HAND, source, game);
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controller.loseLife(numCards, game, source, false);
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return true;
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}
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}
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}
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return false;
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}
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}
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@ -33,6 +33,7 @@ public final class AdventuresInTheForgottenRealms extends ExpansionSet {
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cards.add(new SetCardInfo("Arborea Pegasus", 2, Rarity.COMMON, mage.cards.a.ArboreaPegasus.class));
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cards.add(new SetCardInfo("Arcane Investigator", 46, Rarity.COMMON, mage.cards.a.ArcaneInvestigator.class));
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cards.add(new SetCardInfo("Armory Veteran", 130, Rarity.COMMON, mage.cards.a.ArmoryVeteran.class));
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cards.add(new SetCardInfo("Asmodeus the Archfiend", 88, Rarity.RARE, mage.cards.a.AsmodeusTheArchfiend.class));
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cards.add(new SetCardInfo("Bag of Holding", 240, Rarity.UNCOMMON, mage.cards.b.BagOfHolding.class));
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cards.add(new SetCardInfo("Baleful Beholder", 89, Rarity.COMMON, mage.cards.b.BalefulBeholder.class));
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cards.add(new SetCardInfo("Bar the Gate", 47, Rarity.COMMON, mage.cards.b.BarTheGate.class));
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