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[NEC] updated spoiler
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@ -43817,6 +43817,34 @@ Mountain|Kamigawa: Neon Dynasty|289|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Kamigawa: Neon Dynasty|291|C||Basic Land - Forest|||({T}: Add {G}.)|
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Chishiro, the Shattered Blade|Neon Dynasty Commander|1|M|{2}{R}{G}|Legendary Creature - Snake Samurai|4|4|Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.$At the beginning of your end step, put a +1/+1 counter on each modified creature you control.|
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Kotori, Pilot Prodigy|Neon Dynasty Commander|2|M|{1}{W}{U}|Legendary Creature - Moonfolk Pilot|2|4|Vehicles you control have crew 2.$At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.|
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Kaima, the Fractured Calm|Neon Dynasty Commander|3|M|{2}{R}{G}|Legendary Creature - Spirit|3|3|At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way.|
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Shorikai, Genesis Engine|Neon Dynasty Commander|4|M|{2}{W}{U}|Legendary Artifact - Vehicle|8|8|{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 8$Shorikai, Genesis Engine can be your commander.|
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Aerial Surveyor|Neon Dynasty Commander|5|R|{2}{W}|Artifact - Vehicle|3|4|Flying$Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.$Crew 2|
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Drumbellower|Neon Dynasty Commander|6|R|{2}{W}|Creature - Spirit|2|1|Flying$Untap all creatures you control during each other player's untap step.|
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Ironsoul Enforcer|Neon Dynasty Commander|7|R|{4}{W}|Artifact Creature - Human Samurai|4|4|Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.|
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Organic Extinction|Neon Dynasty Commander|8|R|{8}{W}{W}|Sorcery|||Improvise$Destroy all nonartifact creatures.|
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Release to Memory|Neon Dynasty Commander|9|R|{3}{W}|Instant|||Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.|
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Swift Reconfiguration|Neon Dynasty Commander|10|R|{W}|Enchantment - Aura|||Flash$Enchant creature or Vehicle$Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types.|
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Access Denied|Neon Dynasty Commander|11|R|{3}{U}{U}|Instant|||Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.|
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Cyberdrive Awakener|Neon Dynasty Commander|12|R|{5}{U}|Artifact Creature - Construct|4|4|Flying$Other artifact creatures you control have flying.$When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.|
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Imposter Mech|Neon Dynasty Commander|13|R|{1}{U}|Artifact - Vehicle|3|1|You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except its a Vehicle artifact with crew 3 and it loses all other card types.$Crew 3|
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Kappa Cannoneer|Neon Dynasty Commander|14|R|{5}{U}|Artifact Creature - Turtle Warrior|4|4|Improvise$Ward {4}$Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn.|
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Katsumasa, the Animator|Neon Dynasty Commander|15|R|{2}{U}{U}|Legendary Creature - Moonfolk Artificer|3|3|Flying${2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.$At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.|
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Research Thief|Neon Dynasty Commander|16|R|{4}{U}|Artifact Creature - Moonfolk Wizard|3|3|Flash$Flying$Whenever an artifact creature you control deals combat damage to a player, draw that many cards.|
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Universal Surveillance|Neon Dynasty Commander|17|R|{X}{U}{U}{U}|Sorcery|||Improvise$Draw X cards.|
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Akki Battle Squad|Neon Dynasty Commander|18|R|{5}{R}|Creature - Goblin Samurai|6|6|Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn.|
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Collision of Realms|Neon Dynasty Commander|19|R|{6}{R}|Sorcery|||Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.|
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Kami of Celebration|Neon Dynasty Commander|20|R|{4}{R}|Creature - Spirit|3|3|Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn.$Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.|
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Komainu Battle Armor|Neon Dynasty Commander|21|R|{2}{R}|Artifact Creature - Equipment Dog|2|2|Menace$Equipped creature gets +2/+2 and has menace.$Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.$Reconfigure {4}|
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Smoke Spirits' Aid|Neon Dynasty Commander|22|R|{X}{R}|Sorcery|||For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."|
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Unquenchable Fury|Neon Dynasty Commander|23|R|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."$When Unquenchable Fury is put into your graveyard from the battlfield, return it to your hand.|
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Ascendant Acolyte|Neon Dynasty Commander|24|R|{4}{G}|Creature - Human Monk|1|1|Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.$At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.|
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Concord with the Kami|Neon Dynasty Commander|25|R|{3}{G}|Enchantment|||At the beginning of your end step, choose one —$• Put a +1/+1 counter on target creature with a counter on it.$• Draw a card if you control an enchanted creature.$• Create a 1/1 colorless Spirit creature token if you control an equipped creature.|
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Kosei, Penitent Warlord|Neon Dynasty Commander|26|R|{1}{G}{G}|Legendary Creature - Ogre Samurai|0|5|As long as Kosei, Penitent Warlord is enchanted, equipped, or has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each opponent."|
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One with the Kami|Neon Dynasty Commander|27|R|{3}{G}|Enchantment - Aura|||Flash$Enchant creature you control$Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power.|
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Rampant Rejuvenator|Neon Dynasty Commander|28|R|{3}{G}|Creature - Plant Hydra|0|0|Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it.$When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.|
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Silkguard|Neon Dynasty Commander|29|R|{X}{G}|Instant|||Put a +1/+1 counter on each of up to X target creatures you control.$Auras, Equipment, and modified creatures you control gain hexproof until end of turn.|
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Tanuki Transplanter|Neon Dynasty Commander|30|R|{3}{G}|Artifact Creature - Equipment Dog|2|4|Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose mana as steps and phases end.$Reconfigure {3}|
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Myojin of Blooming Dawn|Neon Dynasty Commander|31|R|{5}{W}{W}{W}|Legendary Creature - Spirit|4|6|Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.$Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.|
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Yoshimaru, Ever Faithful|Neon Dynasty Commander|32|M|{W}|Legendary Creature - Dog|1|1|Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful.$Partner|
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Myojin of Cryptic Dreams|Neon Dynasty Commander|33|R|{5}{U}{U}{U}|Legendary Creature - Spirit|3|3|Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it if you cast it from your hand.$Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times.|
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