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[MOC] Implement Gimbal, Gremlin Prodigy
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Mage.Sets/src/mage
Mage/src/main/java/mage/game/permanent/token
104
Mage.Sets/src/mage/cards/g/GimbalGremlinProdigy.java
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104
Mage.Sets/src/mage/cards/g/GimbalGremlinProdigy.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.game.permanent.token.GremlinArtifactToken;
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import mage.game.permanent.token.Token;
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import java.util.Objects;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GimbalGremlinProdigy extends CardImpl {
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public GimbalGremlinProdigy(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{U}{R}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.GREMLIN);
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this.subtype.add(SubType.ARTIFICER);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Artifact creatures you control have trample.
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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TrampleAbility.getInstance(), Duration.WhileOnBattlefield,
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StaticFilters.FILTER_PERMANENTS_ARTIFACT_CREATURE
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)));
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// At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
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this.addAbility(new BeginningOfEndStepTriggeredAbility(
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new GimbalGremlinProdigyEffect(), TargetController.YOU, false
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));
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}
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private GimbalGremlinProdigy(final GimbalGremlinProdigy card) {
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super(card);
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}
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@Override
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public GimbalGremlinProdigy copy() {
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return new GimbalGremlinProdigy(this);
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}
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}
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class GimbalGremlinProdigyEffect extends OneShotEffect {
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GimbalGremlinProdigyEffect() {
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super(Outcome.Benefit);
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staticText = "create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, " +
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"where X is the number of differently named artifact tokens you control";
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}
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private GimbalGremlinProdigyEffect(final GimbalGremlinProdigyEffect effect) {
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super(effect);
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}
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@Override
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public GimbalGremlinProdigyEffect copy() {
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return new GimbalGremlinProdigyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Token token = new GremlinArtifactToken();
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token.putOntoBattlefield(1, game, source);
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int amount = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT,
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source.getControllerId(), source, game
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)
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.stream()
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.filter(PermanentToken.class::isInstance)
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.map(MageObject::getName)
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.filter(Objects::nonNull)
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.filter(s -> !s.isEmpty())
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.distinct()
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.mapToInt(i -> 1)
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.sum();
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for (UUID tokenId : token.getLastAddedTokenIds()) {
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Permanent permanent = game.getPermanent(tokenId);
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if (permanent != null) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), source, game);
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}
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}
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return true;
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}
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}
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@ -129,6 +129,7 @@ public final class MarchOfTheMachineCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Genesis Hydra", 298, Rarity.RARE, mage.cards.g.GenesisHydra.class));
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cards.add(new SetCardInfo("Ghirapur Aether Grid", 281, Rarity.UNCOMMON, mage.cards.g.GhirapurAetherGrid.class));
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cards.add(new SetCardInfo("Gilded Goose", 299, Rarity.RARE, mage.cards.g.GildedGoose.class));
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cards.add(new SetCardInfo("Gimbal, Gremlin Prodigy", 3, Rarity.MYTHIC, mage.cards.g.GimbalGremlinProdigy.class));
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cards.add(new SetCardInfo("Go for the Throat", 250, Rarity.UNCOMMON, mage.cards.g.GoForTheThroat.class));
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cards.add(new SetCardInfo("Goblin Instigator", 282, Rarity.COMMON, mage.cards.g.GoblinInstigator.class));
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cards.add(new SetCardInfo("Goblin Medics", 283, Rarity.COMMON, mage.cards.g.GoblinMedics.class));
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@ -0,0 +1,30 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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* @author TheElk801
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*/
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public final class GremlinArtifactToken extends TokenImpl {
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public GremlinArtifactToken() {
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super("Gremlin Token", "0/0 red Gremlin artifact creature token");
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cardType.add(CardType.ARTIFACT);
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cardType.add(CardType.CREATURE);
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this.setOriginalExpansionSetCode("MOC");
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subtype.add(SubType.GREMLIN);
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color.setRed(true);
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power = new MageInt(0);
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toughness = new MageInt(0);
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}
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public GremlinArtifactToken(final GremlinArtifactToken token) {
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super(token);
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}
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public GremlinArtifactToken copy() {
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return new GremlinArtifactToken(this);
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}
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}
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