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- Added Reality Spasm and Near Death Experience. <ROE>
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.riseoftheeldrazi;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class NearDeathExperience extends CardImpl<NearDeathExperience> {
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public NearDeathExperience(UUID ownerId) {
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super(ownerId, 38, "Near-Death Experience", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}{W}");
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this.expansionSetCode = "ROE";
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this.color.setWhite(true);
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// At the beginning of your upkeep, if you have exactly 1 life, you win the game.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Constants.Zone.BATTLEFIELD, new NearDeathExperienceEffect(), Constants.TargetController.YOU, false));
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}
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public NearDeathExperience(final NearDeathExperience card) {
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super(card);
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}
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@Override
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public NearDeathExperience copy() {
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return new NearDeathExperience(this);
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}
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}
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class NearDeathExperienceEffect extends OneShotEffect<NearDeathExperienceEffect> {
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public NearDeathExperienceEffect() {
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super(Constants.Outcome.Win);
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this.staticText = "you win the game";
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}
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public NearDeathExperienceEffect(final NearDeathExperienceEffect effect) {
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super(effect);
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}
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@Override
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public NearDeathExperienceEffect copy() {
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return new NearDeathExperienceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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if (you != null && you.getLife() == 1) {
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you.won(game);
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return true;
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}
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return false;
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}
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}
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151
Mage.Sets/src/mage/sets/riseoftheeldrazi/RealitySpasm.java
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151
Mage.Sets/src/mage/sets/riseoftheeldrazi/RealitySpasm.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.riseoftheeldrazi;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class RealitySpasm extends CardImpl<RealitySpasm> {
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public RealitySpasm(UUID ownerId) {
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super(ownerId, 81, "Reality Spasm", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{X}{U}{U}");
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this.expansionSetCode = "ROE";
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this.color.setBlue(true);
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// Choose one - Tap X target permanents; or untap X target permanents.
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this.getSpellAbility().addEffect(new RealitySpasmTapEffect());
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Mode mode = new Mode();
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mode.getEffects().add(new RealitySpasmUntapEffect());
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this.getSpellAbility().addMode(mode);
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}
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public RealitySpasm(final RealitySpasm card) {
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super(card);
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}
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@Override
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public RealitySpasm copy() {
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return new RealitySpasm(this);
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}
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}
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class RealitySpasmTapEffect extends OneShotEffect<RealitySpasmTapEffect> {
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FilterPermanent filter = new FilterPermanent("permanent");
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public RealitySpasmTapEffect() {
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super(Outcome.Tap);
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staticText = "Tap X target permanents";
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}
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public RealitySpasmTapEffect(final RealitySpasmTapEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int numberToTap = source.getManaCostsToPay().getX();
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numberToTap = Math.min(game.getBattlefield().getAllActivePermanents().size(), numberToTap);
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TargetPermanent target = new TargetPermanent(numberToTap, filter);
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if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getId(), game)) {
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if (!target.getTargets().isEmpty()) {
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List<UUID> targets = target.getTargets();
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for (UUID targetId : targets) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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permanent.tap(game);
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}
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public RealitySpasmTapEffect copy() {
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return new RealitySpasmTapEffect(this);
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}
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}
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class RealitySpasmUntapEffect extends OneShotEffect<RealitySpasmUntapEffect> {
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FilterPermanent filter = new FilterPermanent("permanent");
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public RealitySpasmUntapEffect() {
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super(Outcome.Untap);
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staticText = "Untap X target permanents";
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}
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public RealitySpasmUntapEffect(final RealitySpasmUntapEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int numberToTap = source.getManaCostsToPay().getX();
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numberToTap = Math.min(game.getBattlefield().getAllActivePermanents().size(), numberToTap);
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TargetPermanent target = new TargetPermanent(numberToTap, filter);
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if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Untap, source.getControllerId(), source.getId(), game)) {
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if (!target.getTargets().isEmpty()) {
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List<UUID> targets = target.getTargets();
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for (UUID targetId : targets) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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permanent.untap(game);
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}
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public RealitySpasmUntapEffect copy() {
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return new RealitySpasmUntapEffect(this);
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}
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}
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