* Warkite Marauder - Fixed wrong defender target handling (fixes #4354).

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LevelX2 2018-01-07 22:11:59 +01:00
parent 995c58e381
commit 8b35f38efa

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@ -1,100 +1,98 @@
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package mage.cards.w; package mage.cards.w;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.common.continuous.LoseAllAbilitiesTargetEffect; import mage.abilities.effects.common.continuous.LoseAllAbilitiesTargetEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessTargetEffect; import mage.abilities.effects.common.continuous.SetPowerToughnessTargetEffect;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.SubType; import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game; import mage.game.Game;
import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
/** *
* * @author LevelX2
* @author LevelX2 */
*/ public class WarkiteMarauder extends CardImpl {
public class WarkiteMarauder extends CardImpl {
private final UUID originalId;
private final UUID originalId;
public WarkiteMarauder(UUID ownerId, CardSetInfo setInfo) {
public WarkiteMarauder(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.PIRATE);
this.subtype.add(SubType.PIRATE); this.power = new MageInt(2);
this.power = new MageInt(2); this.toughness = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
// Flying this.addAbility(FlyingAbility.getInstance());
this.addAbility(FlyingAbility.getInstance());
// Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
// Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. Ability ability = new AttacksTriggeredAbility(new LoseAllAbilitiesTargetEffect(Duration.EndOfTurn)
Ability ability = new AttacksTriggeredAbility(new LoseAllAbilitiesTargetEffect(Duration.EndOfTurn) .setText("target creature defending player controls loses all abilities"), false);
.setText("target creature defending player controls loses all abilities"), false); ability.addEffect(new SetPowerToughnessTargetEffect(0, 1, Duration.EndOfTurn)
ability.addEffect(new SetPowerToughnessTargetEffect(0, 1, Duration.EndOfTurn) .setText("and has base power and toughness 0/1 until end of turn"));
.setText("and has base power and toughness 0/1 until end of turn")); ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls"))); this.addAbility(ability);
this.addAbility(ability); this.originalId = ability.getOriginalId();
this.originalId = ability.getOriginalId();
}
}
public WarkiteMarauder(final WarkiteMarauder card) {
public WarkiteMarauder(final WarkiteMarauder card) { super(card);
super(card); this.originalId = card.originalId;
this.originalId = card.originalId; }
}
@Override
@Override public void adjustTargets(Ability ability, Game game) {
public void adjustTargets(Ability ability, Game game) { if (ability.getOriginalId().equals(originalId)) {
if (ability.getOriginalId().equals(originalId)) { ability.getTargets().clear();
ability.getTargets().clear(); FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
ability.addTarget(new TargetControlledCreaturePermanent()); UUID defenderId = game.getCombat().getDefenderId(ability.getSourceId());
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls"); filter.add(new ControllerIdPredicate(defenderId));
UUID defenderId = game.getCombat().getDefenderId(ability.getSourceId()); TargetCreaturePermanent target = new TargetCreaturePermanent(1, 1, filter, false);
filter.add(new ControllerIdPredicate(defenderId)); ability.addTarget(target);
TargetCreaturePermanent target = new TargetCreaturePermanent(0, 1, filter, false); }
ability.addTarget(target); }
}
} @Override
public WarkiteMarauder copy() {
@Override return new WarkiteMarauder(this);
public WarkiteMarauder copy() { }
return new WarkiteMarauder(this); }
}
}