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[ZNR] Implemented Master of Winds
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86
Mage.Sets/src/mage/cards/m/MasterOfWinds.java
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86
Mage.Sets/src/mage/cards/m/MasterOfWinds.java
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package mage.cards.m;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawDiscardControllerEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MasterOfWinds extends CardImpl {
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public MasterOfWinds(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}{U}");
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this.subtype.add(SubType.SPHINX);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Master of Winds enters the battlefield, draw two cards, then discard a card.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawDiscardControllerEffect(2, 1)));
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// Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
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this.addAbility(new SpellCastControllerTriggeredAbility(
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new MasterOfWindsEffect(), StaticFilters.FILTER_SPELL_INSTANT_SORCERY_WIZARD, true
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));
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}
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private MasterOfWinds(final MasterOfWinds card) {
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super(card);
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}
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@Override
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public MasterOfWinds copy() {
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return new MasterOfWinds(this);
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}
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}
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class MasterOfWindsEffect extends OneShotEffect {
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MasterOfWindsEffect() {
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super(Outcome.Benefit);
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staticText = "have {this}'s base power and toughness become 4/1 or 1/4 until end of turn";
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}
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private MasterOfWindsEffect(final MasterOfWindsEffect effect) {
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super(effect);
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}
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@Override
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public MasterOfWindsEffect copy() {
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return new MasterOfWindsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int power = player.chooseUse(
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Outcome.Neutral, "Have this creature become a 4/1 or a 1/4?",
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null, "4/1", "1/4", source, game
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) ? 4 : 1;
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game.addEffect(new SetPowerToughnessSourceEffect(
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power, 5 - power, Duration.EndOfTurn, SubLayer.SetPT_7b
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), source);
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return true;
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}
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}
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@ -227,6 +227,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Malakir Blood-Priest", 110, Rarity.COMMON, mage.cards.m.MalakirBloodPriest.class));
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cards.add(new SetCardInfo("Malakir Mire", 111, Rarity.UNCOMMON, mage.cards.m.MalakirMire.class));
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cards.add(new SetCardInfo("Malakir Rebirth", 111, Rarity.UNCOMMON, mage.cards.m.MalakirRebirth.class));
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cards.add(new SetCardInfo("Master of Winds", 68, Rarity.RARE, mage.cards.m.MasterOfWinds.class));
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cards.add(new SetCardInfo("Maul of the Skyclaves", 27, Rarity.RARE, mage.cards.m.MaulOfTheSkyclaves.class));
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cards.add(new SetCardInfo("Merfolk Falconer", 69, Rarity.UNCOMMON, mage.cards.m.MerfolkFalconer.class));
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cards.add(new SetCardInfo("Merfolk Windrobber", 70, Rarity.UNCOMMON, mage.cards.m.MerfolkWindrobber.class));
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