mirror of
https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
Implemented Isolated Watchtower
This commit is contained in:
parent
753f33dbc3
commit
8bebca8257
2 changed files with 119 additions and 0 deletions
118
Mage.Sets/src/mage/cards/i/IsolatedWatchtower.java
Normal file
118
Mage.Sets/src/mage/cards/i/IsolatedWatchtower.java
Normal file
|
@ -0,0 +1,118 @@
|
|||
package mage.cards.i;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.condition.Condition;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.decorator.ConditionalActivatedAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.mana.ColorlessManaAbility;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.cards.CardsImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class IsolatedWatchtower extends CardImpl {
|
||||
|
||||
public IsolatedWatchtower(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
|
||||
|
||||
// {T}: Add {C}.
|
||||
this.addAbility(new ColorlessManaAbility());
|
||||
|
||||
// {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate this ability only if an opponent controls at least two more lands than you.
|
||||
Ability ability = new ConditionalActivatedAbility(
|
||||
Zone.BATTLEFIELD,
|
||||
new IsolatedWatchtowerEffect(),
|
||||
new GenericManaCost(2),
|
||||
new IsolatedWatchtowerCondition()
|
||||
);
|
||||
ability.addCost(new TapSourceCost());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public IsolatedWatchtower(final IsolatedWatchtower card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IsolatedWatchtower copy() {
|
||||
return new IsolatedWatchtower(this);
|
||||
}
|
||||
}
|
||||
|
||||
class IsolatedWatchtowerEffect extends OneShotEffect {
|
||||
|
||||
public IsolatedWatchtowerEffect() {
|
||||
super(Outcome.Benefit);
|
||||
this.staticText = "scry 1, then you may reveal the top card "
|
||||
+ "of your library. If a basic land card is revealed this way, "
|
||||
+ "put it onto the battlefield tapped";
|
||||
}
|
||||
|
||||
public IsolatedWatchtowerEffect(final IsolatedWatchtowerEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IsolatedWatchtowerEffect copy() {
|
||||
return new IsolatedWatchtowerEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
player.scry(1, source, game);
|
||||
if (!player.chooseUse(
|
||||
outcome, "Reveal the top card of your library?", source, game
|
||||
)) {
|
||||
return true;
|
||||
}
|
||||
Card card = player.getLibrary().getFromTop(game);
|
||||
player.revealCards(source, new CardsImpl(card), game);
|
||||
if (card.isBasic() && card.isLand()) {
|
||||
player.moveCards(
|
||||
card, Zone.BATTLEFIELD, source,
|
||||
game, true, false, true, null
|
||||
);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class IsolatedWatchtowerCondition implements Condition {
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
int numLands = game.getBattlefield().countAll(
|
||||
StaticFilters.FILTER_LAND, source.getControllerId(), game
|
||||
);
|
||||
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
|
||||
if (numLands < 1 + game.getBattlefield().countAll(
|
||||
StaticFilters.FILTER_LAND, opponentId, game
|
||||
)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "an opponent controls at least two more lands than you";
|
||||
}
|
||||
}
|
|
@ -46,6 +46,7 @@ public final class Commander2018 extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Heavenly Blademaster", 3, Rarity.RARE, mage.cards.h.HeavenlyBlademaster.class));
|
||||
cards.add(new SetCardInfo("Herald of the Pantheon", 151, Rarity.RARE, mage.cards.h.HeraldOfThePantheon.class));
|
||||
cards.add(new SetCardInfo("Hydra Omnivore", 153, Rarity.MYTHIC, mage.cards.h.HydraOmnivore.class));
|
||||
cards.add(new SetCardInfo("Isolated Watchtower", 59, Rarity.RARE, mage.cards.i.IsolatedWatchtower.class));
|
||||
cards.add(new SetCardInfo("Kestia, the Cultivator", 42, Rarity.MYTHIC, mage.cards.k.KestiaTheCultivator.class));
|
||||
cards.add(new SetCardInfo("Lord Windgrace", 43, Rarity.MYTHIC, mage.cards.l.LordWindgrace.class));
|
||||
cards.add(new SetCardInfo("Loyal Apprentice", 23, Rarity.UNCOMMON, mage.cards.l.LoyalApprentice.class));
|
||||
|
|
Loading…
Reference in a new issue