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[UNF] updated spoiler
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2 changed files with 13 additions and 6 deletions
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@ -19,7 +19,7 @@ public final class Unfinity extends ExpansionSet {
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super("Unfinity", "UNF", ExpansionSet.buildDate(2022, 4, 1), SetType.JOKESET); // TODO: some of these cards are legacy legal
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this.hasBasicLands = true;
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cards.add(new SetCardInfo("Blood Crypt", 279, Rarity.COMMON, mage.cards.b.BloodCrypt.class));
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cards.add(new SetCardInfo("Blood Crypt", 279, Rarity.RARE, mage.cards.b.BloodCrypt.class));
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cards.add(new SetCardInfo("Breeding Pool", 286, Rarity.RARE, mage.cards.b.BreedingPool.class));
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cards.add(new SetCardInfo("Forest", 239, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Godless Shrine", 282, Rarity.RARE, mage.cards.g.GodlessShrine.class));
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@ -27,7 +27,7 @@ public final class Unfinity extends ExpansionSet {
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cards.add(new SetCardInfo("Island", 236, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 238, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Overgrown Tomb", 284, Rarity.RARE, mage.cards.o.OvergrownTomb.class));
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cards.add(new SetCardInfo("Plains", 240, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 235, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Sacred Foundry", 285, Rarity.RARE, mage.cards.s.SacredFoundry.class));
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cards.add(new SetCardInfo("Saw in Half", 88, Rarity.RARE, mage.cards.s.SawInHalf.class));
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cards.add(new SetCardInfo("Steam Vents", 283, Rarity.RARE, mage.cards.s.SteamVents.class));
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@ -43487,17 +43487,23 @@ Temple of Malice|Crimson Vow Commander|186|R||Land|||Temple of Malice enters the
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Temple of the False God|Crimson Vow Commander|187|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
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Unclaimed Territory|Crimson Vow Commander|188|U||Land|||As Unclaimed Territory enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.|
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Assembled Ensemble|Unfinity|3|U|{4}{W}|Artifact Creature - Clown Robot Bard|*|6|Vigilance$Assembled Ensemble's power is equal to the number of Robots you control.$Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.|
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Saw in Half|Unfinity|88|R|{2}{B}|Instant|||Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power their base toughness is half that creature's toughness. Round up each time.|
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Killer Cosplay|Unfinity|143|M|{G}|Artifact - Equipment|||Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it.$Equip {3}|
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Far Out|Unfinity|8|M|{2}{W}|Enchantment|||Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.|
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Animate Object|Unfinity|33|U|{4}{U}|Sorcery|||You get seven {TIX}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature.|
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Carnival Carnivore|Unfinity|68|C|{5}{B}|Creature - Alien Crab Horror|4|6|Deathtouch$When Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own.|
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Saw in Half|Unfinity|88|R|{2}{B}|Instant|||Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.|
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Killer Cosplay|Unfinity|145|M|{G}|Artifact - Equipment|||Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it.$Equip {3}|
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Angelic Harold|Unfinity|162|U|{1}{W}{U}|Legendary Creature - Angel Performer|2|2|Flying$When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.$Each creature you control with three or more words in its name gets +1/+1.|
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Magar of the Magic Strings|Unfinity|171|M|{1}{B}{R}|Legendary Creature - Minotaur Performer|3|3|{1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."|
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The Space Family Goblinson|Unfinity|179|U|{2}{R}{G}|Legendary Creature - Goblin Guest|1|1|The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.$Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.|
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Wicker Picker|Unfinity|196|U|{3}|Artifact Creature - Scarecrow Guest|2|3|Creature spells you cast have sticker kicker {1}.|
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Plains|Unfinity|235|C||Basic Land - Plains|||({T}: Add {W}.)|
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Island|Unfinity|236|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Unfinity|237|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Unfinity|238|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Unfinity|239|C||Basic Land - Forest|||({T}: Add {G}.)|
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Plains|Unfinity|240|C||Basic Land - Plains|||({T}: Add {W}.)|
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Hallowed Fountain|Unfinity|277|R||Land - Plains Island|||({T}: Add {W} or {U}.)$As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Watery Grave|Unfinity|278|R||Land - Island Swamp|||({T}: Add {U} or {B}.)$As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Blood Crypt|Unfinity|279|C||Land - Swamp Mountain|||({T}: Add {B} or {R}.)$As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Blood Crypt|Unfinity|279|R||Land - Swamp Mountain|||({T}: Add {B} or {R}.)$As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Stomping Ground|Unfinity|280|R||Land - Mountain Forest|||({T}: Add {R} or {G}.)$As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Temple Garden|Unfinity|281|R||Land - Forest Plains|||({T}: Add {G} or {W}.)$As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Godless Shrine|Unfinity|282|R||Land - Plains Swamp|||({T}: Add {W} or {B}.)$As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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@ -43505,6 +43511,7 @@ Steam Vents|Unfinity|283|R||Land - Island Mountain|||({T}: Add {U} or {R}.)$As S
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Overgrown Tomb|Unfinity|284|R||Land - Swamp Forest|||({T}: Add {B} or {G}.)$As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Sacred Foundry|Unfinity|285|R||Land - Mountain Plains|||({T}: Add {R} or {W}.)$As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Breeding Pool|Unfinity|286|R||Land - Forest Island|||({T}: Add {G} or {U}.)$As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
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Water Gun Balloon Game|Unfinity|538|R|{2}|Artifact|||As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0."$Whenever a player casts a spell, move that player's pop! counter up one.$Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."|
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Ancestral Katana|Kamigawa: Neon Dynasty|1|C|{1}{W}|Artifact - Equipment|||Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.$Equipped creature gets +2/+1.$Equip {3}|
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Ao, the Dawn Sky|Kamigawa: Neon Dynasty|2|M|{3}{W}{W}|Legendary Creature - Dragon Spirit|5|4|Flying, vigilance$When Ao, the Dawn Sky dies, choose one —$• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.$• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.|
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Banishing Slash|Kamigawa: Neon Dynasty|3|U|{W}{W}|Sorcery|||Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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