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[ZEN] Quest for the Holy Relic
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Mage.Sets/src/mage/sets/zendikar/QuestForTheHolyRelic.java
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Mage.Sets/src/mage/sets/zendikar/QuestForTheHolyRelic.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SpellCastTriggeredAbility;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.sets.alarareborn.FiligreeAngel;
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import mage.target.Target;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author Loki
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*/
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public class QuestForTheHolyRelic extends CardImpl<QuestForTheHolyRelic> {
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public QuestForTheHolyRelic(UUID ownerId) {
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super(ownerId, 33, "Quest for the Holy Relic", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{W}");
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this.expansionSetCode = "ZEN";
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this.color.setWhite(true);
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// Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
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this.addAbility(new SpellCastTriggeredAbility(new AddCountersSourceEffect(CounterType.QUEST.createInstance()), new FilterCreatureCard(), true));
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// Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
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Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new QuestForTheHolyRelicEffect(), new RemoveCountersSourceCost(CounterType.QUEST.createInstance(5)));
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ability.addCost(new SacrificeSourceCost());
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this.addAbility(ability);
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}
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public QuestForTheHolyRelic(final QuestForTheHolyRelic card) {
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super(card);
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}
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@Override
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public QuestForTheHolyRelic copy() {
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return new QuestForTheHolyRelic(this);
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}
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}
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class QuestForTheHolyRelicEffect extends SearchLibraryPutInPlayEffect {
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private static final FilterCard filter = new FilterCard("Equipment");
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static {
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filter.getSubtype().add("Equipment");
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filter.setScopeSubtype(Filter.ComparisonScope.Any);
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}
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QuestForTheHolyRelicEffect() {
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super(new TargetCardInLibrary(filter));
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staticText = "Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library";
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}
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QuestForTheHolyRelicEffect(final QuestForTheHolyRelicEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null && super.apply(game, source)) {
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Target target = new TargetControlledCreaturePermanent();
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if (player.choose(Constants.Outcome.Benefit, target, game)) {
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if (target.getTargets().size() > 0) {
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Permanent permanent = game.getPermanent(target.getTargets().get(0));
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Permanent sourceEquipment = null;
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if (super.getTargets().size() > 0) {
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sourceEquipment = game.getPermanent(super.getTargets().get(0));
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}
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if (permanent != null && sourceEquipment != null) {
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return permanent.addAttachment(sourceEquipment.getId(), game);
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}
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}
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}
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}
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return false;
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}
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@Override
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public QuestForTheHolyRelicEffect copy() {
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return new QuestForTheHolyRelicEffect(this);
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}
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}
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@ -117,4 +117,8 @@ public class SearchLibraryPutInPlayEffect extends SearchEffect<SearchLibraryPutI
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staticText = sb.toString();
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}
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public List<UUID> getTargets() {
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return target.getTargets();
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}
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}
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