mirror of
https://github.com/correl/mage.git
synced 2024-12-27 03:00:13 +00:00
Remove unnecessary custom effects from cards that work the same way as Wall of tears.
This commit is contained in:
parent
2b09bd0b7c
commit
8ce49ad9b9
2 changed files with 15 additions and 87 deletions
|
@ -28,20 +28,16 @@
|
|||
package mage.sets.betrayersofkamigawa;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.BlocksCreatureTriggeredAbility;
|
||||
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
|
||||
import mage.abilities.effects.common.ReturnToHandTargetEffect;
|
||||
import mage.abilities.keyword.DefenderAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Rarity;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -59,11 +55,11 @@ public class KaijinOfTheVanishingTouch extends CardImpl {
|
|||
|
||||
// Defender (This creature can't attack.)
|
||||
this.addAbility(DefenderAbility.getInstance());
|
||||
|
||||
// Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
|
||||
Ability ability = new BlocksCreatureTriggeredAbility(new KaijinOfTheVanishingTouchEffect(), false, true);
|
||||
this.addAbility(ability);
|
||||
|
||||
Effect effect = new ReturnToHandTargetEffect();
|
||||
effect.setText("return that creature to its owner's hand at end of combat");
|
||||
this.addAbility(new BlocksCreatureTriggeredAbility(new CreateDelayedTriggeredAbilityEffect(
|
||||
new AtTheEndOfCombatDelayedTriggeredAbility(effect)), false, true));
|
||||
}
|
||||
|
||||
public KaijinOfTheVanishingTouch(final KaijinOfTheVanishingTouch card) {
|
||||
|
@ -75,35 +71,3 @@ public class KaijinOfTheVanishingTouch extends CardImpl {
|
|||
return new KaijinOfTheVanishingTouch(this);
|
||||
}
|
||||
}
|
||||
|
||||
class KaijinOfTheVanishingTouchEffect extends OneShotEffect {
|
||||
|
||||
KaijinOfTheVanishingTouchEffect() {
|
||||
super(Outcome.ReturnToHand);
|
||||
staticText = "return that creature to its owner's hand at end of combat";
|
||||
}
|
||||
|
||||
KaijinOfTheVanishingTouchEffect(final KaijinOfTheVanishingTouchEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent targetCreature = game.getPermanent(this.getTargetPointer().getFirst(game, source));
|
||||
if (targetCreature != null) {
|
||||
AtTheEndOfCombatDelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(new ReturnToHandTargetEffect());
|
||||
delayedAbility.setSourceId(source.getSourceId());
|
||||
delayedAbility.setControllerId(source.getControllerId());
|
||||
delayedAbility.setSourceObject(source.getSourceObject(game), game);
|
||||
delayedAbility.getEffects().get(0).setTargetPointer(new FixedTarget(targetCreature.getId()));
|
||||
game.addDelayedTriggeredAbility(delayedAbility);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public KaijinOfTheVanishingTouchEffect copy() {
|
||||
return new KaijinOfTheVanishingTouchEffect(this);
|
||||
}
|
||||
}
|
|
@ -27,23 +27,18 @@
|
|||
*/
|
||||
package mage.sets.venservskoth;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.BlocksCreatureTriggeredAbility;
|
||||
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
|
||||
import mage.abilities.effects.common.ReturnToHandTargetEffect;
|
||||
import mage.abilities.keyword.DefenderAbility;
|
||||
import mage.abilities.keyword.ReachAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Rarity;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -63,7 +58,10 @@ public class AEtherMembrane extends CardImpl {
|
|||
this.addAbility(DefenderAbility.getInstance());
|
||||
|
||||
// Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat.
|
||||
this.addAbility(new BlocksCreatureTriggeredAbility(new AEtherMembraneEffect(), false, true));
|
||||
Effect effect = new ReturnToHandTargetEffect();
|
||||
effect.setText("return that creature to its owner's hand at end of combat");
|
||||
this.addAbility(new BlocksCreatureTriggeredAbility(new CreateDelayedTriggeredAbilityEffect(
|
||||
new AtTheEndOfCombatDelayedTriggeredAbility(effect)), false, true));
|
||||
}
|
||||
|
||||
public AEtherMembrane(final AEtherMembrane card) {
|
||||
|
@ -75,37 +73,3 @@ public class AEtherMembrane extends CardImpl {
|
|||
return new AEtherMembrane(this);
|
||||
}
|
||||
}
|
||||
|
||||
// @klayhamn: This is identical to the effect of KaijinOfTheVanishingTouch but there's only 2 cards with this effect
|
||||
// and it's not generic enough to be extracted, imho
|
||||
class AEtherMembraneEffect extends OneShotEffect {
|
||||
|
||||
AEtherMembraneEffect() {
|
||||
super(Outcome.ReturnToHand);
|
||||
staticText = "return that creature to its owner's hand at end of combat";
|
||||
}
|
||||
|
||||
AEtherMembraneEffect(final AEtherMembraneEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent targetCreature = game.getPermanent(this.getTargetPointer().getFirst(game, source));
|
||||
if (targetCreature != null) {
|
||||
AtTheEndOfCombatDelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(new ReturnToHandTargetEffect());
|
||||
delayedAbility.setSourceId(source.getSourceId());
|
||||
delayedAbility.setControllerId(source.getControllerId());
|
||||
delayedAbility.setSourceObject(source.getSourceObject(game), game);
|
||||
delayedAbility.getEffects().get(0).setTargetPointer(new FixedTarget(targetCreature.getId()));
|
||||
game.addDelayedTriggeredAbility(delayedAbility);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AEtherMembraneEffect copy() {
|
||||
return new AEtherMembraneEffect(this);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue