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[NEO] Implemented Intercessor's Arrest
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97
Mage.Sets/src/mage/cards/i/IntercessorsArrest.java
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97
Mage.Sets/src/mage/cards/i/IntercessorsArrest.java
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package mage.cards.i;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.combat.CantAttackBlockAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class IntercessorsArrest extends CardImpl {
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public IntercessorsArrest(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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this.subtype.add(SubType.AURA);
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// Enchant permanent
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TargetPermanent auraTarget = new TargetPermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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// Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
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Ability ability = new SimpleStaticAbility(new CantAttackBlockAttachedEffect(AttachmentType.AURA)
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.setText("Enchanted permanent can't attack, block"));
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ability.addEffect(new IntercessorsArrestEffect());
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this.addAbility(ability);
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}
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private IntercessorsArrest(final IntercessorsArrest card) {
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super(card);
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}
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@Override
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public IntercessorsArrest copy() {
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return new IntercessorsArrest(this);
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}
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}
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class IntercessorsArrestEffect extends ContinuousRuleModifyingEffectImpl {
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public IntercessorsArrestEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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staticText = ", or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities";
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}
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private IntercessorsArrestEffect(final IntercessorsArrestEffect effect) {
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super(effect);
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}
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@Override
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public IntercessorsArrestEffect copy() {
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return new IntercessorsArrestEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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switch (event.getType()) {
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case CREW_VEHICLE:
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case ACTIVATE_ABILITY:
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return true;
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default:
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return false;
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}
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent enchantment = game.getPermanent(source.getSourceId());
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if (enchantment == null) {
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return false;
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}
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switch (event.getType()) {
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case CREW_VEHICLE:
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return enchantment.isAttachedTo(event.getTargetId());
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case ACTIVATE_ABILITY:
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if (enchantment.isAttachedTo(event.getSourceId())) {
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Optional<Ability> ability = game.getAbility(event.getTargetId(), event.getSourceId());
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return ability.isPresent() && ability.get().getAbilityType() != AbilityType.MANA;
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}
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}
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return false;
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}
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}
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@ -125,6 +125,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Imperial Recovery Unit", 18, Rarity.UNCOMMON, mage.cards.i.ImperialRecoveryUnit.class));
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cards.add(new SetCardInfo("Imperial Recovery Unit", 18, Rarity.UNCOMMON, mage.cards.i.ImperialRecoveryUnit.class));
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cards.add(new SetCardInfo("Imperial Subduer", 19, Rarity.COMMON, mage.cards.i.ImperialSubduer.class));
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cards.add(new SetCardInfo("Imperial Subduer", 19, Rarity.COMMON, mage.cards.i.ImperialSubduer.class));
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cards.add(new SetCardInfo("Inkrise Infiltrator", 100, Rarity.COMMON, mage.cards.i.InkriseInfiltrator.class));
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cards.add(new SetCardInfo("Inkrise Infiltrator", 100, Rarity.COMMON, mage.cards.i.InkriseInfiltrator.class));
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cards.add(new SetCardInfo("Intercessor's Arrest", 20, Rarity.COMMON, mage.cards.i.IntercessorsArrest.class));
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cards.add(new SetCardInfo("Inventive Iteration", 57, Rarity.RARE, mage.cards.i.InventiveIteration.class));
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cards.add(new SetCardInfo("Inventive Iteration", 57, Rarity.RARE, mage.cards.i.InventiveIteration.class));
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cards.add(new SetCardInfo("Invigorating Hot Spring", 223, Rarity.UNCOMMON, mage.cards.i.InvigoratingHotSpring.class));
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cards.add(new SetCardInfo("Invigorating Hot Spring", 223, Rarity.UNCOMMON, mage.cards.i.InvigoratingHotSpring.class));
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cards.add(new SetCardInfo("Invoke Despair", 101, Rarity.RARE, mage.cards.i.InvokeDespair.class));
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cards.add(new SetCardInfo("Invoke Despair", 101, Rarity.RARE, mage.cards.i.InvokeDespair.class));
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