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* Epic Experiment - fixed infinite AI choose to cast wrong card (#5023);
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1 changed files with 6 additions and 3 deletions
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@ -80,12 +80,15 @@ class EpicExperimentEffect extends OneShotEffect {
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if (controller.choose(Outcome.PlayForFree, cardsToCast, targetCard, game)) {
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if (controller.choose(Outcome.PlayForFree, cardsToCast, targetCard, game)) {
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Card card = game.getCard(targetCard.getFirstTarget());
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Card card = game.getCard(targetCard.getFirstTarget());
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if (card != null) {
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if (card != null) {
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if (controller.cast(card.getSpellAbility(), game, true, new MageObjectReference(source.getSourceObject(game), game))) {
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if (!controller.cast(card.getSpellAbility(), game, true, new MageObjectReference(source.getSourceObject(game), game))) {
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cardsToCast.remove(card);
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} else {
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game.informPlayer(controller, "You're not able to cast " + card.getIdName() + " or you canceled the casting.");
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game.informPlayer(controller, "You're not able to cast " + card.getIdName() + " or you canceled the casting.");
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}
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}
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cardsToCast.remove(card);
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} else {
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break;
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}
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}
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} else {
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break;
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}
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}
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}
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}
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// move cards not cast to graveyard
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// move cards not cast to graveyard
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