mirror of
https://github.com/correl/mage.git
synced 2024-12-26 19:16:54 +00:00
change BEcomesBasicLandTargetEffect to use SubType
This commit is contained in:
parent
ba4d9c9f44
commit
8d52e995e8
6 changed files with 39 additions and 33 deletions
|
@ -27,10 +27,6 @@
|
||||||
*/
|
*/
|
||||||
package mage.cards.c;
|
package mage.cards.c;
|
||||||
|
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.Set;
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.MageObjectReference;
|
import mage.MageObjectReference;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.DelayedTriggeredAbility;
|
import mage.abilities.DelayedTriggeredAbility;
|
||||||
|
@ -61,6 +57,11 @@ import mage.target.common.TargetLandPermanent;
|
||||||
import mage.target.targetpointer.FixedTarget;
|
import mage.target.targetpointer.FixedTarget;
|
||||||
import mage.watchers.Watcher;
|
import mage.watchers.Watcher;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @author MTGfan
|
* @author MTGfan
|
||||||
|
@ -80,7 +81,7 @@ public class CyclopeanTomb extends CardImpl {
|
||||||
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.MIRE.createInstance()), new GenericManaCost(2), new IsStepCondition(PhaseStep.UPKEEP), "{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.");
|
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.MIRE.createInstance()), new GenericManaCost(2), new IsStepCondition(PhaseStep.UPKEEP), "{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.");
|
||||||
ability.addCost(new TapSourceCost());
|
ability.addCost(new TapSourceCost());
|
||||||
ability.addTarget(new TargetLandPermanent(filter));
|
ability.addTarget(new TargetLandPermanent(filter));
|
||||||
ability.addEffect(new BecomeSwampEffect(Duration.Custom, false, true, "Swamp"));
|
ability.addEffect(new BecomeSwampEffect(Duration.Custom, false, true, SubType.SWAMP));
|
||||||
this.addAbility(ability, new CyclopeanTombCounterWatcher());
|
this.addAbility(ability, new CyclopeanTombCounterWatcher());
|
||||||
// When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
|
// When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
|
||||||
this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new CyclopeanTombCreateTriggeredEffect()));
|
this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new CyclopeanTombCreateTriggeredEffect()));
|
||||||
|
@ -98,7 +99,7 @@ public class CyclopeanTomb extends CardImpl {
|
||||||
|
|
||||||
class BecomeSwampEffect extends BecomesBasicLandTargetEffect {
|
class BecomeSwampEffect extends BecomesBasicLandTargetEffect {
|
||||||
|
|
||||||
public BecomeSwampEffect(Duration duration, boolean chooseLandType, boolean loseOther, String... landNames) {
|
public BecomeSwampEffect(Duration duration, boolean chooseLandType, boolean loseOther, SubType... landNames) {
|
||||||
super(duration, chooseLandType, loseOther, landNames);
|
super(duration, chooseLandType, loseOther, landNames);
|
||||||
staticText = "That land is a Swamp for as long as it has a mire counter on it";
|
staticText = "That land is a Swamp for as long as it has a mire counter on it";
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,7 +27,6 @@
|
||||||
*/
|
*/
|
||||||
package mage.cards.d;
|
package mage.cards.d;
|
||||||
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.MageInt;
|
import mage.MageInt;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.SimpleActivatedAbility;
|
import mage.abilities.common.SimpleActivatedAbility;
|
||||||
|
@ -49,6 +48,8 @@ import mage.target.Target;
|
||||||
import mage.target.common.TargetControlledPermanent;
|
import mage.target.common.TargetControlledPermanent;
|
||||||
import mage.target.common.TargetLandPermanent;
|
import mage.target.common.TargetLandPermanent;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @author cbt33, LevelX2 (Walk the Aeons), KholdFuzion (Dandan)
|
* @author cbt33, LevelX2 (Walk the Aeons), KholdFuzion (Dandan)
|
||||||
|
@ -65,7 +66,7 @@ public class Dreamwinder extends CardImpl {
|
||||||
// Dreamwinder can't attack unless defending player controls an Island.
|
// Dreamwinder can't attack unless defending player controls an Island.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent(SubType.ISLAND,"an Island"))));
|
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent(SubType.ISLAND,"an Island"))));
|
||||||
// {U}, Sacrifice an Island: Target land becomes an Island until end of turn.
|
// {U}, Sacrifice an Island: Target land becomes an Island until end of turn.
|
||||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Island"), new ManaCostsImpl("{U}"));
|
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.ISLAND), new ManaCostsImpl("{U}"));
|
||||||
Target target = new TargetLandPermanent();
|
Target target = new TargetLandPermanent();
|
||||||
ability.addTarget(target);
|
ability.addTarget(target);
|
||||||
FilterControlledLandPermanent filter = new FilterControlledLandPermanent("an Island");
|
FilterControlledLandPermanent filter = new FilterControlledLandPermanent("an Island");
|
||||||
|
|
|
@ -27,7 +27,6 @@
|
||||||
*/
|
*/
|
||||||
package mage.cards.k;
|
package mage.cards.k;
|
||||||
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.MageInt;
|
import mage.MageInt;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.ControlsPermanentsControllerTriggeredAbility;
|
import mage.abilities.common.ControlsPermanentsControllerTriggeredAbility;
|
||||||
|
@ -48,6 +47,8 @@ import mage.filter.predicate.permanent.ControllerPredicate;
|
||||||
import mage.target.common.TargetControlledPermanent;
|
import mage.target.common.TargetControlledPermanent;
|
||||||
import mage.target.common.TargetLandPermanent;
|
import mage.target.common.TargetLandPermanent;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @author fireshoes
|
* @author fireshoes
|
||||||
|
@ -72,7 +73,7 @@ public class KukemssaSerpent extends CardImpl {
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent(SubType.ISLAND, "an Island"))));
|
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent(SubType.ISLAND, "an Island"))));
|
||||||
|
|
||||||
// {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
|
// {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
|
||||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Island"), new ManaCostsImpl("{U}"));
|
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.ISLAND), new ManaCostsImpl("{U}"));
|
||||||
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(1, 1, filterControlledLand, true)));
|
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(1, 1, filterControlledLand, true)));
|
||||||
ability.addTarget(new TargetLandPermanent(filterOpponentLand));
|
ability.addTarget(new TargetLandPermanent(filterOpponentLand));
|
||||||
this.addAbility(ability);
|
this.addAbility(ability);
|
||||||
|
|
|
@ -27,7 +27,6 @@
|
||||||
*/
|
*/
|
||||||
package mage.cards.q;
|
package mage.cards.q;
|
||||||
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
|
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
|
||||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||||
|
@ -52,6 +51,8 @@ import mage.target.Target;
|
||||||
import mage.target.TargetPermanent;
|
import mage.target.TargetPermanent;
|
||||||
import mage.target.targetpointer.FixedTarget;
|
import mage.target.targetpointer.FixedTarget;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @author jeffwadsworth
|
* @author jeffwadsworth
|
||||||
|
@ -105,7 +106,7 @@ class QuicksilverFountainEffect extends OneShotEffect {
|
||||||
if (player.choose(Outcome.Neutral, targetNonIslandLand, source.getId(), game)) {
|
if (player.choose(Outcome.Neutral, targetNonIslandLand, source.getId(), game)) {
|
||||||
Permanent landChosen = game.getPermanent(targetNonIslandLand.getFirstTarget());
|
Permanent landChosen = game.getPermanent(targetNonIslandLand.getFirstTarget());
|
||||||
landChosen.addCounters(CounterType.FLOOD.createInstance(), source, game);
|
landChosen.addCounters(CounterType.FLOOD.createInstance(), source, game);
|
||||||
ContinuousEffect becomesBasicLandTargetEffect = new BecomesBasicLandTargetEffect(Duration.OneUse, "Island");
|
ContinuousEffect becomesBasicLandTargetEffect = new BecomesBasicLandTargetEffect(Duration.OneUse, SubType.ISLAND);
|
||||||
becomesBasicLandTargetEffect.addDependencyType(DependencyType.BecomeIsland);
|
becomesBasicLandTargetEffect.addDependencyType(DependencyType.BecomeIsland);
|
||||||
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(becomesBasicLandTargetEffect, new LandHasFloodCounterCondition(this), staticText);
|
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(becomesBasicLandTargetEffect, new LandHasFloodCounterCondition(this), staticText);
|
||||||
this.setTargetPointer(new FixedTarget(landChosen, game));
|
this.setTargetPointer(new FixedTarget(landChosen, game));
|
||||||
|
|
|
@ -27,7 +27,6 @@
|
||||||
*/
|
*/
|
||||||
package mage.cards.u;
|
package mage.cards.u;
|
||||||
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.SimpleStaticAbility;
|
import mage.abilities.common.SimpleStaticAbility;
|
||||||
import mage.abilities.effects.common.continuous.AddCardSubtypeAllEffect;
|
import mage.abilities.effects.common.continuous.AddCardSubtypeAllEffect;
|
||||||
|
@ -38,6 +37,8 @@ import mage.cards.CardSetInfo;
|
||||||
import mage.constants.*;
|
import mage.constants.*;
|
||||||
import mage.filter.common.FilterLandPermanent;
|
import mage.filter.common.FilterLandPermanent;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @author Plopman
|
* @author Plopman
|
||||||
|
|
|
@ -39,6 +39,7 @@ import mage.players.Player;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -49,38 +50,38 @@ import java.util.UUID;
|
||||||
public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
|
public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
|
||||||
|
|
||||||
protected boolean chooseLandType;
|
protected boolean chooseLandType;
|
||||||
protected ArrayList<String> landTypes = new ArrayList();
|
protected List<SubType> landTypes = new ArrayList();
|
||||||
protected ArrayList<String> landTypesToAdd = new ArrayList();
|
protected List<SubType> landTypesToAdd = new ArrayList();
|
||||||
protected boolean loseOther; // loses all other abilities, card types, and creature types
|
protected boolean loseOther; // loses all other abilities, card types, and creature types
|
||||||
|
|
||||||
public BecomesBasicLandTargetEffect(Duration duration) {
|
public BecomesBasicLandTargetEffect(Duration duration) {
|
||||||
this(duration, true, new String[0]);
|
this(duration, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BecomesBasicLandTargetEffect(Duration duration, String... landNames) {
|
public BecomesBasicLandTargetEffect(Duration duration, SubType... landNames) {
|
||||||
this(duration, false, landNames);
|
this(duration, false, landNames);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BecomesBasicLandTargetEffect(Duration duration, boolean chooseLandType, String... landNames) {
|
public BecomesBasicLandTargetEffect(Duration duration, boolean chooseLandType, SubType... landNames) {
|
||||||
this(duration, chooseLandType, true, landNames);
|
this(duration, chooseLandType, true, landNames);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BecomesBasicLandTargetEffect(Duration duration, boolean chooseLandType, boolean loseOther, String... landNames) {
|
public BecomesBasicLandTargetEffect(Duration duration, boolean chooseLandType, boolean loseOther, SubType... landNames) {
|
||||||
super(duration, Outcome.Detriment);
|
super(duration, Outcome.Detriment);
|
||||||
this.landTypes.addAll(Arrays.asList(landNames));
|
this.landTypes.addAll(Arrays.asList(landNames));
|
||||||
if (landTypes.contains("Mountain")) {
|
if (landTypes.contains(SubType.MOUNTAIN)) {
|
||||||
dependencyTypes.add(DependencyType.BecomeMountain);
|
dependencyTypes.add(DependencyType.BecomeMountain);
|
||||||
}
|
}
|
||||||
if (landTypes.contains("Forest")) {
|
if (landTypes.contains(SubType.FOREST)) {
|
||||||
dependencyTypes.add(DependencyType.BecomeForest);
|
dependencyTypes.add(DependencyType.BecomeForest);
|
||||||
}
|
}
|
||||||
if (landTypes.contains("Swamp")) {
|
if (landTypes.contains(SubType.SWAMP)) {
|
||||||
dependencyTypes.add(DependencyType.BecomeSwamp);
|
dependencyTypes.add(DependencyType.BecomeSwamp);
|
||||||
}
|
}
|
||||||
if (landTypes.contains("Island")) {
|
if (landTypes.contains(SubType.ISLAND)) {
|
||||||
dependencyTypes.add(DependencyType.BecomeIsland);
|
dependencyTypes.add(DependencyType.BecomeIsland);
|
||||||
}
|
}
|
||||||
if (landTypes.contains("Plains")) {
|
if (landTypes.contains(SubType.PLAINS)) {
|
||||||
dependencyTypes.add(DependencyType.BecomePlains);
|
dependencyTypes.add(DependencyType.BecomePlains);
|
||||||
}
|
}
|
||||||
this.chooseLandType = chooseLandType;
|
this.chooseLandType = chooseLandType;
|
||||||
|
@ -116,7 +117,7 @@ public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
|
||||||
if (controller != null) {
|
if (controller != null) {
|
||||||
Choice choice = new ChoiceBasicLandType();
|
Choice choice = new ChoiceBasicLandType();
|
||||||
controller.choose(outcome, choice, game);
|
controller.choose(outcome, choice, game);
|
||||||
landTypes.add(choice.getChoice());
|
landTypes.add(SubType.byDescription(choice.getChoice()));
|
||||||
} else {
|
} else {
|
||||||
this.discard();
|
this.discard();
|
||||||
}
|
}
|
||||||
|
@ -147,7 +148,7 @@ public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
|
||||||
land.getSubtype(game).addAll(landTypes);
|
land.getSubtype(game).addAll(landTypes);
|
||||||
} else {
|
} else {
|
||||||
landTypesToAdd.clear();
|
landTypesToAdd.clear();
|
||||||
for (String subtype : landTypes) {
|
for (SubType subtype : landTypes) {
|
||||||
if (!land.getSubtype(game).contains(subtype)) {
|
if (!land.getSubtype(game).contains(subtype)) {
|
||||||
land.getSubtype(game).add(subtype);
|
land.getSubtype(game).add(subtype);
|
||||||
landTypesToAdd.add(subtype);
|
landTypesToAdd.add(subtype);
|
||||||
|
@ -156,21 +157,21 @@ public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case AbilityAddingRemovingEffects_6:
|
case AbilityAddingRemovingEffects_6:
|
||||||
for (String landType : landTypesToAdd) {
|
for (SubType landType : landTypesToAdd) {
|
||||||
switch (landType) {
|
switch (landType) {
|
||||||
case "Swamp":
|
case SWAMP:
|
||||||
land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
|
land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
|
||||||
break;
|
break;
|
||||||
case "Mountain":
|
case MOUNTAIN:
|
||||||
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
|
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
|
||||||
break;
|
break;
|
||||||
case "Forest":
|
case FOREST:
|
||||||
land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
|
land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
|
||||||
break;
|
break;
|
||||||
case "Island":
|
case ISLAND:
|
||||||
land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
|
land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
|
||||||
break;
|
break;
|
||||||
case "Plains":
|
case PLAINS:
|
||||||
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
|
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -194,7 +195,7 @@ public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
|
||||||
} else {
|
} else {
|
||||||
sb.append("Target land becomes a ");
|
sb.append("Target land becomes a ");
|
||||||
int i = 1;
|
int i = 1;
|
||||||
for (String landType : landTypes) {
|
for (SubType landType : landTypes) {
|
||||||
if (i > 1) {
|
if (i > 1) {
|
||||||
if (i == landTypes.size()) {
|
if (i == landTypes.size()) {
|
||||||
sb.append(" and ");
|
sb.append(" and ");
|
||||||
|
|
Loading…
Reference in a new issue