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- Fixed the morphAbility null exception for AI
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1 changed files with 3 additions and 1 deletions
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@ -36,6 +36,7 @@ import org.apache.log4j.Logger;
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import java.io.File;
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import java.io.File;
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import java.util.*;
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import java.util.*;
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import java.util.concurrent.*;
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import java.util.concurrent.*;
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import mage.abilities.StaticAbility;
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/**
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/**
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* @author nantuko
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* @author nantuko
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@ -465,7 +466,8 @@ public class ComputerPlayer6 extends ComputerPlayer /*implements Player*/ {
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}
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}
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Game sim = game.copy();
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Game sim = game.copy();
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sim.setSimulation(true);
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sim.setSimulation(true);
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if (sim.getPlayer(currentPlayer.getId()).activateAbility((ActivatedAbility) action.copy(), sim)) {
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if (!(action instanceof StaticAbility) //for MorphAbility, etc
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&& sim.getPlayer(currentPlayer.getId()).activateAbility((ActivatedAbility) action.copy(), sim)) {
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sim.applyEffects();
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sim.applyEffects();
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if (checkForRepeatedAction(sim, node, action, currentPlayer.getId())) {
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if (checkForRepeatedAction(sim, node, action, currentPlayer.getId())) {
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logger.debug("Sim Prio [" + depth + "] -- repeated action: " + action.toString());
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logger.debug("Sim Prio [" + depth + "] -- repeated action: " + action.toString());
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