mirror of
https://github.com/correl/mage.git
synced 2024-12-24 11:50:45 +00:00
Added rollback action to test project.
This commit is contained in:
parent
1346949368
commit
8d88b7a569
3 changed files with 160 additions and 11 deletions
|
@ -132,13 +132,17 @@ public class TestPlayer implements Player {
|
|||
}
|
||||
|
||||
public TestPlayer(final TestPlayer testPlayer) {
|
||||
this.AIPlayer = testPlayer.AIPlayer;
|
||||
this.foundNoAction = testPlayer.foundNoAction;
|
||||
|
||||
this.actions.addAll(testPlayer.actions);
|
||||
this.choices.addAll(testPlayer.choices);
|
||||
this.targets.addAll(testPlayer.targets);
|
||||
this.modesSet.addAll(testPlayer.modesSet);
|
||||
this.computerPlayer = testPlayer.computerPlayer.copy();
|
||||
this.foundNoAction = testPlayer.foundNoAction;
|
||||
|
||||
if (testPlayer.groupsForTargetHandling != null) {
|
||||
this.groupsForTargetHandling = testPlayer.groupsForTargetHandling.clone();
|
||||
}
|
||||
}
|
||||
|
||||
public void addChoice(String choice) {
|
||||
|
@ -463,6 +467,21 @@ public class TestPlayer implements Player {
|
|||
break;
|
||||
}
|
||||
}
|
||||
} else if (action.getAction().startsWith("playerAction:")) {
|
||||
String command = action.getAction();
|
||||
command = command.substring(command.indexOf("playerAction:") + 13);
|
||||
groupsForTargetHandling = null;
|
||||
String[] groups = command.split("\\$");
|
||||
if (groups.length > 0) {
|
||||
if (groups[0].equals("Rollback")) {
|
||||
if (groups.length > 1 && groups[1].startsWith("turns=")) {
|
||||
int turns = Integer.parseUnsignedInt(groups[1].substring(6));
|
||||
game.rollbackTurns(turns);
|
||||
actions.remove(action);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1041,6 +1060,14 @@ public class TestPlayer implements Player {
|
|||
|
||||
@Override
|
||||
public void restore(Player player) {
|
||||
this.modesSet.clear();
|
||||
this.modesSet.addAll(((TestPlayer) player).modesSet);
|
||||
this.actions.clear();
|
||||
this.actions.addAll(((TestPlayer) player).actions);
|
||||
this.choices.clear();
|
||||
this.choices.addAll(((TestPlayer) player).choices);
|
||||
this.targets.clear();
|
||||
this.targets.addAll(((TestPlayer) player).targets);
|
||||
computerPlayer.restore(player);
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.rollback;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class DemonicPactTest extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testModes() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
|
||||
// At the beginning of your upkeep, choose one that hasn't been chosen
|
||||
// (1) - Demonic Pact deals 4 damage to target creature or player and you gain 4 life;
|
||||
// (2) - Target opponent discards two cards
|
||||
// (3) - Draw two cards
|
||||
// (4) - You lose the game.
|
||||
addCard(Zone.HAND, playerA, "Demonic Pact"); // Enchantment {2}{B}{B}
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Pact");
|
||||
|
||||
setModeChoice(playerA, "3");
|
||||
|
||||
setModeChoice(playerA, "2");
|
||||
addTarget(playerA, playerB);
|
||||
|
||||
setModeChoice(playerA, "1");
|
||||
addTarget(playerA, playerB);
|
||||
|
||||
setStopAt(7, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Demonic Pact", 1);
|
||||
assertLife(playerA, 24);
|
||||
assertLife(playerB, 16);
|
||||
assertHandCount(playerB, 1); // discard 2 + 3 from regular draws
|
||||
|
||||
assertHandCount(playerA, 5); // two from Demonic Pact + 3 from regular draws
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
The rollback to the start of the turn does not correctly reset the already selected choices from Demonic Pact. They are not available again.
|
||||
*/
|
||||
@Test
|
||||
public void testModeAfterRollback() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
|
||||
// At the beginning of your upkeep, choose one that hasn't been chosen
|
||||
// (1) - Demonic Pact deals 4 damage to target creature or player and you gain 4 life;
|
||||
// (2) - Target opponent discards two cards
|
||||
// (3) - Draw two cards
|
||||
// (4) - You lose the game.
|
||||
addCard(Zone.HAND, playerA, "Demonic Pact"); // Enchantment {2}{B}{B}
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Demonic Pact");
|
||||
|
||||
setModeChoice(playerA, "1");
|
||||
addTarget(playerA, playerB);
|
||||
|
||||
rollbackTurns(3, PhaseStep.PRECOMBAT_MAIN, playerA, 0);
|
||||
|
||||
setStopAt(3, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertHandCount(playerA, 1); // 1 from regular draws
|
||||
assertHandCount(playerB, 1); // 1 from regular draw
|
||||
|
||||
assertLife(playerA, 24);
|
||||
assertLife(playerB, 16);
|
||||
|
||||
}
|
||||
}
|
|
@ -314,12 +314,15 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @return
|
||||
*/
|
||||
private List<Card> getCardList(Zone gameZone, TestPlayer player) {
|
||||
if (gameZone.equals(Zone.HAND)) {
|
||||
return getHandCards(player);
|
||||
} else if (gameZone.equals(Zone.GRAVEYARD)) {
|
||||
return getGraveCards(player);
|
||||
} else if (gameZone.equals(Zone.LIBRARY)) {
|
||||
return getLibraryCards(player);
|
||||
switch (gameZone) {
|
||||
case HAND:
|
||||
return getHandCards(player);
|
||||
case GRAVEYARD:
|
||||
return getGraveCards(player);
|
||||
case LIBRARY:
|
||||
return getLibraryCards(player);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
throw new AssertionError("Zone is not supported by test framework: " + gameZone);
|
||||
|
@ -872,7 +875,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
|
||||
Assert.assertEquals("(Graveyard " + player.getName() + ") Card counts are not equal (" + cardName + ")", count, actualCount);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Assert library card count.
|
||||
*
|
||||
|
@ -880,7 +883,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @param count Expected count.
|
||||
*/
|
||||
public void assertLibraryCount(Player player, int count) throws AssertionError {
|
||||
|
||||
|
||||
List<Card> libraryList = player.getLibrary().getCards(currentGame);
|
||||
int actualCount = libraryList != null && !libraryList.isEmpty() ? libraryList.size() : 0;
|
||||
Assert.assertEquals("(Library " + player.getName() + ") counts are not equal", count, actualCount);
|
||||
|
@ -951,6 +954,19 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
player.addAction(turnNum, step, "activate:Cast " + cardName + "$targetPlayer=" + target.getName() + "$manaInPool=" + manaInPool);
|
||||
}
|
||||
|
||||
/**
|
||||
* Rollback the number of given turns: 0 = rollback to the start of the
|
||||
* current turn
|
||||
*
|
||||
* @param turnNum
|
||||
* @param step
|
||||
* @param player
|
||||
* @param turns
|
||||
*/
|
||||
public void rollbackTurns(int turnNum, PhaseStep step, TestPlayer player, int turns) {
|
||||
player.addAction(turnNum, step, "playerAction:Rollback" + "$turns=" + turns);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param turnNum
|
||||
|
@ -1098,7 +1114,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
*
|
||||
* @param player
|
||||
* @param choice starting with "1" for mode 1, "2" for mode 2 and so on (to
|
||||
* set multiple modes call the command multiple times)
|
||||
* set multiple modes call the command multiple times). If a spell mode can
|
||||
* be used only once like Demonic Pact, the value has to be set to the
|
||||
* number of the remaining modes (e.g. if only 2 are left the number need to
|
||||
* be 1 or 2).
|
||||
*/
|
||||
public void setModeChoice(TestPlayer player, String choice) {
|
||||
player.addModeChoice(choice);
|
||||
|
|
Loading…
Reference in a new issue