[NEC] fixed Impostor Mech not losing and gaining types correctly (fixes #8770)

This commit is contained in:
Evan Kranzler 2022-03-15 09:55:16 -04:00
parent 77433d7ee6
commit 8dc99256d5

View file

@ -24,9 +24,9 @@ public final class ImposterMech extends CardImpl {
private static final CopyApplier applier = new CopyApplier() {
@Override
public boolean apply(Game game, MageObject blueprint, Ability source, UUID targetObjectId) {
blueprint.removeAllCardTypes(game);
blueprint.addCardType(game, CardType.ARTIFACT);
blueprint.addSubType(game, SubType.VEHICLE);
blueprint.removeAllCardTypes();
blueprint.addCardType(CardType.ARTIFACT);
blueprint.addSubType(SubType.VEHICLE);
blueprint.getAbilities().add(new CrewAbility(3));
return true;
}