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* Sword of War and Peace - Fixed possible target bug.
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25c9a28184
commit
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1 changed files with 14 additions and 13 deletions
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.s;
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import java.util.UUID;
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@ -62,25 +61,25 @@ import mage.target.TargetPlayer;
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*/
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public class SwordOfWarAndPeace extends CardImpl {
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public SwordOfWarAndPeace (UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
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public SwordOfWarAndPeace(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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this.subtype.add("Equipment");
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// Equipped creature gets +2/+2 and has protection from red and from white.
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// Equipped creature gets +2/+2 and has protection from red and from white.
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2));
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Effect effect = new GainAbilityAttachedEffect(ProtectionAbility.from(ObjectColor.RED, ObjectColor.WHITE), AttachmentType.EQUIPMENT);
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effect.setText("and has protection from red and from white");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
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// Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
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this.addAbility(new SwordOfWarAndPeaceAbility());
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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}
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public SwordOfWarAndPeace (final SwordOfWarAndPeace card) {
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public SwordOfWarAndPeace(final SwordOfWarAndPeace card) {
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super(card);
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}
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@ -116,8 +115,9 @@ class SwordOfWarAndPeaceAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
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Permanent damageSource = game.getPermanentOrLKIBattlefield(event.getSourceId());
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if (damageEvent.isCombatDamage() && damageSource != null && damageSource.getAttachments().contains(this.getSourceId())) {
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getTargets().get(0).clearChosen();
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getTargets().get(0).add(event.getPlayerId(), game);
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return true;
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}
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@ -131,6 +131,7 @@ class SwordOfWarAndPeaceAbility extends TriggeredAbilityImpl {
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}
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class SwordOfWarAndPeaceDamageEffect extends OneShotEffect {
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SwordOfWarAndPeaceDamageEffect() {
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super(Outcome.Damage);
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staticText = "{this} deals damage to that player equal to the number of cards in his or her hand";
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@ -146,7 +147,7 @@ class SwordOfWarAndPeaceDamageEffect extends OneShotEffect {
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if (target != null) {
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target.damage(target.getHand().size(), source.getSourceId(), game, false, true);
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}
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return false;
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return true;
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}
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@Override
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@ -154,4 +155,4 @@ class SwordOfWarAndPeaceDamageEffect extends OneShotEffect {
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return new SwordOfWarAndPeaceDamageEffect(this);
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}
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}
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}
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