mirror of
https://github.com/correl/mage.git
synced 2024-12-24 11:50:45 +00:00
Fixed Issue 162
This commit is contained in:
parent
6a161a4004
commit
8e23bee3df
1 changed files with 5 additions and 4 deletions
|
@ -44,7 +44,7 @@ import mage.cards.CardImpl;
|
|||
|
||||
/**
|
||||
*
|
||||
* @author North
|
||||
* @author North, nantuko
|
||||
*/
|
||||
public class GuulDrazVampire extends CardImpl<GuulDrazVampire> {
|
||||
|
||||
|
@ -59,9 +59,10 @@ public class GuulDrazVampire extends CardImpl<GuulDrazVampire> {
|
|||
this.toughness = new MageInt(1);
|
||||
|
||||
ContinuousEffect effect = new GainAbilitySourceEffect(IntimidateAbility.getInstance(), Duration.WhileOnBattlefield);
|
||||
SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(effect, new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), "As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate."));
|
||||
ability.addEffect(new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield));
|
||||
this.addAbility(ability);
|
||||
SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(effect, new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), "As long as an opponent has 10 or less life, Guul Draz Vampire has intimidate"));
|
||||
ContinuousEffect effect2 = new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield);
|
||||
ability.addEffect(new ConditionalContinousEffect(effect2, new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), "As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1"));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public GuulDrazVampire(final GuulDrazVampire card) {
|
||||
|
|
Loading…
Reference in a new issue