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Fixed Issue 162
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1 changed files with 5 additions and 4 deletions
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@ -44,7 +44,7 @@ import mage.cards.CardImpl;
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/**
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*
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* @author North
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* @author North, nantuko
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*/
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public class GuulDrazVampire extends CardImpl<GuulDrazVampire> {
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@ -59,9 +59,10 @@ public class GuulDrazVampire extends CardImpl<GuulDrazVampire> {
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this.toughness = new MageInt(1);
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ContinuousEffect effect = new GainAbilitySourceEffect(IntimidateAbility.getInstance(), Duration.WhileOnBattlefield);
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(effect, new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), "As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate."));
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ability.addEffect(new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield));
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this.addAbility(ability);
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(effect, new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), "As long as an opponent has 10 or less life, Guul Draz Vampire has intimidate"));
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ContinuousEffect effect2 = new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield);
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ability.addEffect(new ConditionalContinousEffect(effect2, new TenOrLessLife(TenOrLessLife.CheckType.AN_OPPONENT), "As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1"));
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this.addAbility(ability);
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}
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public GuulDrazVampire(final GuulDrazVampire card) {
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