'put' should be 'create' tokens. Added rule note.

This commit is contained in:
etpalmer63 2020-06-27 11:44:44 -07:00
parent 046d63732d
commit 8e38294d62

View file

@ -34,6 +34,12 @@ public final class SoulSeparator extends CardImpl {
// {5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard.
// Create a token that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying.
// Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal that card's toughness.
// 20200601 - 701.6c
// Previously, an effect that created tokens instructed a player to put [those tokens] onto the battlefield.
// Cards that were printed with that text have received errata in the Oracle card reference so they now
// create those tokens.
CreateTokenCopyTargetEffect copyEffect = new CreateTokenCopyTargetEffect(null, null, false, 1, false, false, null, 1, 1, true);
copyEffect.setAdditionalSubType(SubType.SPIRIT);
copyEffect.setText("Create a token that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying");
@ -59,7 +65,7 @@ class SoulSeparatorEffect extends OneShotEffect {
public SoulSeparatorEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Put a black Zombie creature token with power equal to that card's power and toughness equal that card's toughness";
this.staticText = "Create a black Zombie creature token with power equal to that card's power and toughness equal that card's toughness";
}
public SoulSeparatorEffect(final SoulSeparatorEffect effect) {