mirror of
https://github.com/correl/mage.git
synced 2024-11-14 11:09:31 +00:00
[LTR] Implement Horn of Gondor
This commit is contained in:
parent
60768e07e1
commit
8e40e519d2
2 changed files with 58 additions and 0 deletions
57
Mage.Sets/src/mage/cards/h/HornOfGondor.java
Normal file
57
Mage.Sets/src/mage/cards/h/HornOfGondor.java
Normal file
|
@ -0,0 +1,57 @@
|
|||
package mage.cards.h;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.abilities.hint.Hint;
|
||||
import mage.abilities.hint.ValueHint;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.SuperType;
|
||||
import mage.filter.common.FilterControlledPermanent;
|
||||
import mage.game.permanent.token.HumanSoldierToken;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class HornOfGondor extends CardImpl {
|
||||
|
||||
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(
|
||||
new FilterControlledPermanent(SubType.HUMAN, "Humans you control")
|
||||
);
|
||||
private static final Hint hint = new ValueHint("Humans you control", xValue);
|
||||
|
||||
public HornOfGondor(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
|
||||
|
||||
this.supertype.add(SuperType.LEGENDARY);
|
||||
|
||||
// When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new HumanSoldierToken())));
|
||||
|
||||
// {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
|
||||
Ability ability = new SimpleActivatedAbility(
|
||||
new CreateTokenEffect(new HumanSoldierToken(), xValue), new GenericManaCost(3)
|
||||
);
|
||||
ability.addCost(new TapSourceCost());
|
||||
this.addAbility(ability.addHint(hint));
|
||||
}
|
||||
|
||||
private HornOfGondor(final HornOfGondor card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public HornOfGondor copy() {
|
||||
return new HornOfGondor(this);
|
||||
}
|
||||
}
|
|
@ -57,6 +57,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Grishnakh, Brash Instigator", 134, Rarity.UNCOMMON, mage.cards.g.GrishnakhBrashInstigator.class));
|
||||
cards.add(new SetCardInfo("Grond, the Gatebreaker", 89, Rarity.UNCOMMON, mage.cards.g.GrondTheGatebreaker.class));
|
||||
cards.add(new SetCardInfo("Hew the Entwood", 136, Rarity.MYTHIC, mage.cards.h.HewTheEntwood.class));
|
||||
cards.add(new SetCardInfo("Horn of Gondor", 240, Rarity.RARE, mage.cards.h.HornOfGondor.class));
|
||||
cards.add(new SetCardInfo("Island", 264, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
|
||||
cards.add(new SetCardInfo("Knight of the Keep", 291, Rarity.COMMON, mage.cards.k.KnightOfTheKeep.class));
|
||||
cards.add(new SetCardInfo("Knights of Dol Amroth", 59, Rarity.COMMON, mage.cards.k.KnightsOfDolAmroth.class));
|
||||
|
|
Loading…
Reference in a new issue