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2 DKA
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171
Mage.Sets/src/mage/sets/darkascension/AfflictedDeserter.java
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171
Mage.Sets/src/mage/sets/darkascension/AfflictedDeserter.java
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@ -0,0 +1,171 @@
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/*
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||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.sets.darkascension;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.condition.common.NoSpellsWereCastLastTurnCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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/**
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*
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* @author BetaSteward
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*/
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public class AfflictedDeserter extends CardImpl<AfflictedDeserter> {
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public AfflictedDeserter(UUID ownerId) {
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super(ownerId, 81, "Afflicted Deserter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}");
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this.expansionSetCode = "DKA";
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this.subtype.add("Human");
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this.subtype.add("Werewolf");
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this.canTransform = true;
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this.secondSideCard = new WerewolfRansacker(ownerId);
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this.color.setRed(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
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this.addAbility(new WerewolfRansackerAbility());
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// At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
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this.addAbility(new TransformAbility());
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), Constants.TargetController.ANY, false);
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this.addAbility(new ConditionalTriggeredAbility(ability, NoSpellsWereCastLastTurnCondition.getInstance(), TransformAbility.NO_SPELLS_TRANSFORM_RULE));
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}
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public AfflictedDeserter(final AfflictedDeserter card) {
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super(card);
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}
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@Override
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public AfflictedDeserter copy() {
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return new AfflictedDeserter(this);
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}
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}
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class WerewolfRansackerAbility extends TriggeredAbilityImpl<WerewolfRansackerAbility> {
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private static final FilterPermanent filter = new FilterPermanent("artifact");
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static {
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filter.getCardType().add(CardType.ARTIFACT);
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filter.setScopeCardType(Filter.ComparisonScope.Any);
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}
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public WerewolfRansackerAbility() {
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super(Constants.Zone.BATTLEFIELD, new DestroyTargetEffect(), true);
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Target target = new TargetPermanent(filter);
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target.setRequired(true);
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this.addTarget(target);
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}
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public WerewolfRansackerAbility(final WerewolfRansackerAbility ability) {
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super(ability);
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}
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@Override
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public WerewolfRansackerAbility copy() {
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return new WerewolfRansackerAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.TRANSFORMED) {
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if (event.getTargetId().equals(sourceId)) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.isTransformed())
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.";
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}
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}
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class WerewolfRansackerEffect extends OneShotEffect<WerewolfRansackerEffect> {
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public WerewolfRansackerEffect() {
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super(Constants.Outcome.DestroyPermanent);
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}
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public WerewolfRansackerEffect(final WerewolfRansackerEffect effect) {
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super(effect);
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}
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@Override
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public WerewolfRansackerEffect copy() {
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return new WerewolfRansackerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int affectedTargets = 0;
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if (targetPointer.getTargets(source).size() > 0) {
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for (UUID permanentId : targetPointer.getTargets(source)) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null) {
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if (permanent.destroy(source.getId(), game, false)) {
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null)
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player.damage(3, source.getSourceId(), game, false, true);
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affectedTargets++;
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}
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}
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}
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}
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return affectedTargets > 0;
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}
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}
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131
Mage.Sets/src/mage/sets/darkascension/FiendOfTheShadows.java
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131
Mage.Sets/src/mage/sets/darkascension/FiendOfTheShadows.java
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@ -0,0 +1,131 @@
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/*
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||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.darkascension;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.common.ExileFromZoneTargetEffect;
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import mage.abilities.effects.common.RegenerateSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author BetaSteward
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||||
*/
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public class FiendOfTheShadows extends CardImpl<FiendOfTheShadows> {
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private UUID exileId = UUID.randomUUID();
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("a human");
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static {
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filter.getSubtype().add("Human");
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filter.setScopeSubtype(Filter.ComparisonScope.Any);
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}
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public FiendOfTheShadows(UUID ownerId) {
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super(ownerId, 62, "Fiend of the Shadows", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
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this.expansionSetCode = "DKA";
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this.subtype.add("Vampire");
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this.subtype.add("Wizard");
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this.color.setBlack(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new ExileFromZoneTargetEffect(Constants.Zone.HAND, exileId, "Fiend of the Shadows", new FilterCard()), false));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.ALL, new FiendOfTheShadowsEffect(exileId)));
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// Sacrifice a Human: Regenerate Fiend of the Shadows.
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this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new RegenerateSourceEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false))));
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}
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public FiendOfTheShadows(final FiendOfTheShadows card) {
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super(card);
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}
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@Override
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public FiendOfTheShadows copy() {
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return new FiendOfTheShadows(this);
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}
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}
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class FiendOfTheShadowsEffect extends AsThoughEffectImpl<FiendOfTheShadowsEffect> {
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private UUID exileId;
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public FiendOfTheShadowsEffect(UUID exileId) {
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super(Constants.AsThoughEffectType.CAST, Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
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this.exileId = exileId;
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staticText = "You may play that card for as long as it remains exiled";
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}
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public FiendOfTheShadowsEffect(final FiendOfTheShadowsEffect effect) {
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super(effect);
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this.exileId = effect.exileId;
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}
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@Override
|
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
|
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public FiendOfTheShadowsEffect copy() {
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return new FiendOfTheShadowsEffect(this);
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}
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@Override
|
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public boolean applies(UUID sourceId, Ability source, Game game) {
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Card card = game.getCard(sourceId);
|
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if (card != null) {
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if (game.getExile().getExileZone(exileId).contains(card.getId()))
|
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return true;
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}
|
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return false;
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}
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}
|
167
Mage.Sets/src/mage/sets/darkascension/WerewolfRansacker.java
Normal file
167
Mage.Sets/src/mage/sets/darkascension/WerewolfRansacker.java
Normal file
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@ -0,0 +1,167 @@
|
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/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.darkascension;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbility;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||
import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition;
|
||||
import mage.abilities.decorator.ConditionalTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DestroyTargetEffect;
|
||||
import mage.abilities.effects.common.TransformSourceEffect;
|
||||
import mage.abilities.keyword.TransformAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.Filter;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.Target;
|
||||
import mage.target.TargetPermanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class WerewolfRansacker extends CardImpl<WerewolfRansacker> {
|
||||
|
||||
public WerewolfRansacker(UUID ownerId) {
|
||||
super(ownerId, 81, "Werewolf Ransacker", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "");
|
||||
this.expansionSetCode = "DKA";
|
||||
this.subtype.add("Werewolf");
|
||||
|
||||
// this card is the second face of double-faced card
|
||||
this.nightCard = true;
|
||||
this.canTransform = true;
|
||||
|
||||
this.power = new MageInt(5);
|
||||
this.toughness = new MageInt(4);
|
||||
|
||||
// Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
|
||||
// this.addAbility(new WerewolfRansackerAbility());
|
||||
|
||||
// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
|
||||
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), Constants.TargetController.ANY, false);
|
||||
this.addAbility(new ConditionalTriggeredAbility(ability, TwoOrMoreSpellsWereCastLastTurnCondition.getInstance(), TransformAbility.TWO_OR_MORE_SPELLS_TRANSFORM_RULE));
|
||||
}
|
||||
|
||||
public WerewolfRansacker(final WerewolfRansacker card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public WerewolfRansacker copy() {
|
||||
return new WerewolfRansacker(this);
|
||||
}
|
||||
}
|
||||
|
||||
//class WerewolfRansackerAbility extends TriggeredAbilityImpl<WerewolfRansackerAbility> {
|
||||
//
|
||||
// private static final FilterPermanent filter = new FilterPermanent("artifact");
|
||||
//
|
||||
// static {
|
||||
// filter.getCardType().add(CardType.ARTIFACT);
|
||||
// filter.setScopeCardType(Filter.ComparisonScope.Any);
|
||||
// }
|
||||
//
|
||||
// public WerewolfRansackerAbility() {
|
||||
// super(Constants.Zone.BATTLEFIELD, new DestroyTargetEffect(), true);
|
||||
// Target target = new TargetPermanent(filter);
|
||||
// target.setRequired(true);
|
||||
// this.addTarget(target);
|
||||
// }
|
||||
//
|
||||
// public WerewolfRansackerAbility(final WerewolfRansackerAbility ability) {
|
||||
// super(ability);
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public WerewolfRansackerAbility copy() {
|
||||
// return new WerewolfRansackerAbility(this);
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean checkTrigger(GameEvent event, Game game) {
|
||||
// if (event.getType() == GameEvent.EventType.TRANSFORMED) {
|
||||
// if (event.getTargetId().equals(sourceId)) {
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public String getRule() {
|
||||
// return "Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.";
|
||||
// }
|
||||
//
|
||||
//}
|
||||
//
|
||||
//class WerewolfRansackerEffect extends OneShotEffect<WerewolfRansackerEffect> {
|
||||
//
|
||||
// public WerewolfRansackerEffect() {
|
||||
// super(Constants.Outcome.DestroyPermanent);
|
||||
// }
|
||||
//
|
||||
// public WerewolfRansackerEffect(final WerewolfRansackerEffect effect) {
|
||||
// super(effect);
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public WerewolfRansackerEffect copy() {
|
||||
// return new WerewolfRansackerEffect(this);
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean apply(Game game, Ability source) {
|
||||
// int affectedTargets = 0;
|
||||
// if (targetPointer.getTargets(source).size() > 0) {
|
||||
// for (UUID permanentId : targetPointer.getTargets(source)) {
|
||||
// Permanent permanent = game.getPermanent(permanentId);
|
||||
// if (permanent != null) {
|
||||
// if (permanent.destroy(source.getId(), game, false)) {
|
||||
// Player player = game.getPlayer(permanent.getControllerId());
|
||||
// if (player != null)
|
||||
// player.damage(3, source.getSourceId(), game, false, true);
|
||||
// affectedTargets++;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// return affectedTargets > 0;
|
||||
// }
|
||||
//
|
||||
//}
|
|
@ -0,0 +1,26 @@
|
|||
package org.mage.test.cards;
|
||||
|
||||
import mage.Constants;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class TestHomicidalBrute extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testCard() {
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Civilized Scholar");
|
||||
|
||||
setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 20);
|
||||
assertLife(playerB, 20);
|
||||
assertPermanentCount(playerA, "Civilized Scholar", 0);
|
||||
assertPermanentCount(playerA, "Homicidal Brute", 1);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package org.mage.test.cards;
|
||||
|
||||
import mage.Constants;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class TestWerewolfRansacker extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testCard() {
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerA, "Afflicted Deserter");
|
||||
addCard(Constants.Zone.BATTLEFIELD, playerB, "Ornithopter");
|
||||
|
||||
setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 20);
|
||||
assertLife(playerB, 20);
|
||||
assertPermanentCount(playerB, "Ornithopter", 0);
|
||||
assertPermanentCount(playerA, "Afflicted Deserter", 0);
|
||||
assertPermanentCount(playerA, "Werewolf Ransacker", 1);
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue