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[SNC] Implemented Freelance Muscle
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2 changed files with 90 additions and 0 deletions
89
Mage.Sets/src/mage/cards/f/FreelanceMuscle.java
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89
Mage.Sets/src/mage/cards/f/FreelanceMuscle.java
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package mage.cards.f;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FreelanceMuscle extends CardImpl {
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private static final Hint hint = new ValueHint(
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"Greatest power and/or toughness among other creatures you control", FreelanceMuscleValue.instance
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);
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public FreelanceMuscle(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.subtype.add(SubType.RHINO);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
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this.addAbility(new AttacksOrBlocksTriggeredAbility(new BoostSourceEffect(
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FreelanceMuscleValue.instance, FreelanceMuscleValue.instance,
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Duration.EndOfTurn, true, "it"
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), false).addHint(hint));
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}
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private FreelanceMuscle(final FreelanceMuscle card) {
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super(card);
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}
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@Override
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public FreelanceMuscle copy() {
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return new FreelanceMuscle(this);
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}
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}
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enum FreelanceMuscleValue implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE,
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sourceAbility.getControllerId(), sourceAbility, game
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)
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.stream()
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.mapToInt(permanent -> Math.max(
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permanent.getPower().getValue(),
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permanent.getToughness().getValue()
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))
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.max()
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.orElse(0);
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}
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@Override
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public FreelanceMuscleValue copy() {
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return this;
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "the greatest power and/or toughness among other creatures you control";
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}
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}
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@ -79,6 +79,7 @@ public final class StreetsOfNewCapenna extends ExpansionSet {
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cards.add(new SetCardInfo("Fleetfoot Dancer", 188, Rarity.RARE, mage.cards.f.FleetfootDancer.class));
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cards.add(new SetCardInfo("Forest", 270, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forge Boss", 189, Rarity.UNCOMMON, mage.cards.f.ForgeBoss.class));
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cards.add(new SetCardInfo("Freelance Muscle", 147, Rarity.UNCOMMON, mage.cards.f.FreelanceMuscle.class));
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cards.add(new SetCardInfo("Gala Greeters", 148, Rarity.RARE, mage.cards.g.GalaGreeters.class));
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cards.add(new SetCardInfo("Getaway Car", 237, Rarity.RARE, mage.cards.g.GetawayCar.class));
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cards.add(new SetCardInfo("Graveyard Shift", 81, Rarity.UNCOMMON, mage.cards.g.GraveyardShift.class));
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