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Add PreventAllDamageToAndByAttachedEffect
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.constants.Duration;
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import mage.abilities.Ability;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author Quercitron
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*/
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public class PreventAllDamageToAndByAttachedEffect extends PreventionEffectImpl<PreventAllDamageToAndByAttachedEffect> {
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private final String attachedDescription;
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public PreventAllDamageToAndByAttachedEffect(Duration duration, String attachedDescription, boolean onlyCombat) {
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super(duration, Integer.MAX_VALUE, onlyCombat);
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this.attachedDescription = attachedDescription;
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this.staticText = setText();
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}
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public PreventAllDamageToAndByAttachedEffect(final PreventAllDamageToAndByAttachedEffect effect) {
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super(effect);
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this.attachedDescription = effect.attachedDescription;
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}
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@Override
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public PreventAllDamageToAndByAttachedEffect copy() {
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return new PreventAllDamageToAndByAttachedEffect(this);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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Permanent attachment = game.getPermanent(source.getSourceId());
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if (attachment != null && attachment.getAttachedTo() != null) {
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if (event.getTargetId().equals(attachment.getAttachedTo()) || event.getSourceId().equals(attachment.getAttachedTo())) {
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return true;
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}
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}
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}
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return false;
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}
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private String setText() {
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StringBuilder sb = new StringBuilder("Prevent all ");
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if (onlyCombat) {
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sb.append("combat ");
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}
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sb.append("damage that would be dealt to and dealt by ");
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sb.append(attachedDescription);
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return sb.toString();
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}
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}
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