[ELD] fixed issues with Robber of the Rich

This commit is contained in:
Evan Kranzler 2021-03-30 17:48:46 -04:00
parent c842fd271c
commit 8f37428518
2 changed files with 67 additions and 11 deletions

View file

@ -1,7 +1,6 @@
package mage.cards.r;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.condition.Condition;
@ -15,6 +14,7 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
import mage.watchers.common.AttackedThisTurnWatcher;
@ -43,17 +43,14 @@ public final class RobberOfTheRich extends CardImpl {
this.addAbility(HasteAbility.getInstance());
// Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Ability ability = new ConditionalInterveningIfTriggeredAbility(
this.addAbility(new ConditionalInterveningIfTriggeredAbility(
new AttacksTriggeredAbility(
new RobberOfTheRichEffect(), false, "", SetTargetPointer.PLAYER
), RobberOfTheRichAttacksCondition.instance, "Whenever {this} attacks, " +
"if defending player has more cards in hand than you, exile the top card of their library. " +
"During any turn you attacked with a Rogue, you may cast that card and " +
"you may spend mana as though it were mana of any color to cast that spell.");
ability.addWatcher(new AttackedThisTurnWatcher());
ability.addHint(new ConditionHint(RobberOfTheRichAnyTurnAttackedCondition.instance));
this.addAbility(ability);
"you may spend mana as though it were mana of any color to cast that spell."
).addHint(new ConditionHint(RobberOfTheRichAnyTurnAttackedCondition.instance)), new AttackedThisTurnWatcher());
}
private RobberOfTheRich(final RobberOfTheRich card) {
@ -123,14 +120,13 @@ class RobberOfTheRichEffect extends OneShotEffect {
if (controller == null || damagedPlayer == null) {
return false;
}
MageObject sourceObject = game.getObject(source.getSourceId());
UUID exileId = CardUtil.getCardExileZoneId(game, source);
Permanent sourceObject = source.getSourcePermanentIfItStillExists(game);
Card card = damagedPlayer.getLibrary().getFromTop(game);
if (card == null || sourceObject == null) {
return true;
return false;
}
// move card to exile
controller.moveCardToExileWithInfo(card, exileId, sourceObject.getIdName(), source, game, Zone.LIBRARY, true);
controller.moveCardsToExile(card, source, game, true, CardUtil.getExileZoneId(game, source), sourceObject.getIdName());
// Add effects only if the card has a spellAbility (e.g. not for lands).
if (card.getSpellAbility() != null) {
// allow to cast the card

View file

@ -0,0 +1,60 @@
package org.mage.test.cards.single.eld;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author TheElk801
*/
public class RobberOfTheRichTest extends CardTestPlayerBase {
private static final String robber = "Robber of the Rich";
private static final String passage = "Whitesun's Passage";
private static final String blackguard = "Bane Alley Blackguard";
@Test
public void testRobber() {
removeAllCardsFromLibrary(playerB);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, robber);
addCard(Zone.LIBRARY, playerB, passage);
addCard(Zone.HAND, playerB, "Mountain", 3);
attack(1, playerA, robber, playerB);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, passage);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20 + 5);
assertGraveyardCount(playerB, passage, 1);
}
@Test
public void testRobberWithOtherRogue() {
removeAllCardsFromLibrary(playerB);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, robber);
addCard(Zone.BATTLEFIELD, playerA, blackguard);
addCard(Zone.LIBRARY, playerB, passage, 5);
addCard(Zone.HAND, playerB, "Mountain");
attack(1, playerA, robber, playerB);
attack(3, playerA, blackguard, playerB);
castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, passage);
setStrictChooseMode(true);
setStopAt(3, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20 + 5);
assertGraveyardCount(playerB, passage, 1);
}
}