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[M12] Sutured Ghoul
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Mage.Sets/src/mage/sets/magic2012/SuturedGhoul.java
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Mage.Sets/src/mage/sets/magic2012/SuturedGhoul.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2012;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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public class SuturedGhoul extends CardImpl<SuturedGhoul> {
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private static final String staticText = "exile any number of creature cards from your graveyard";
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private static final String staticText2 = "Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness";
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public SuturedGhoul(UUID ownerId) {
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super(ownerId, 112, "Sutured Ghoul", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{B}{B}{B}");
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this.expansionSetCode = "M12";
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this.subtype.add("Zombie");
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this.color.setBlack(true);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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this.addAbility(TrampleAbility.getInstance());
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// As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.
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this.addAbility(new EntersBattlefieldAbility(new SuturedGhoulEffect(), staticText));
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// Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
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BoostSourceEffect effect = new BoostSourceEffect(new SuturedGhoulPowerCount(), new SuturedGhoulToughnessCount(), Constants.Duration.WhileOnBattlefield);
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effect.setRule(staticText2);
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
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}
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public SuturedGhoul(final SuturedGhoul card) {
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super(card);
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}
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@Override
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public SuturedGhoul copy() {
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return new SuturedGhoul(this);
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}
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}
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class SuturedGhoulEffect extends OneShotEffect<SuturedGhoulEffect> {
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private static FilterCard filter = new FilterCreatureCard();
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public SuturedGhoulEffect() {
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super(Constants.Outcome.Benefit);
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staticText = "exile any number of creature cards from your graveyard";
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}
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public SuturedGhoulEffect(SuturedGhoulEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player.getGraveyard().size() > 0) {
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TargetCardInGraveyard target = new TargetCardInGraveyard(0, Integer.MAX_VALUE, filter);
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while (player.chooseTarget(Constants.Outcome.Benefit, target, source, game)) {
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}
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int count = 0;
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for (UUID uuid : target.getTargets()) {
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Card card = player.getGraveyard().get(uuid, game);
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if (card != null) {
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card.moveToExile(getId(), "Sutured Ghoul", source.getSourceId(), game);
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if (permanent != null) {
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permanent.imprint(card.getId(), game);
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count++;
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}
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}
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}
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String msg = count == 1 ? "1 card" : count + "cards";
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game.informPlayers("Sutured Ghoul: " + player.getName() + " exiled " + msg);
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return true;
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} else {
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game.informPlayers("Sutured Ghoul: No cards in graveyard.");
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}
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return true;
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}
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@Override
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public SuturedGhoulEffect copy() {
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return new SuturedGhoulEffect(this);
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}
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}
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class SuturedGhoulPowerCount implements DynamicValue {
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private static SuturedGhoulPowerCount instance;
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public static SuturedGhoulPowerCount getInstance() {
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if (instance == null) {
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instance = new SuturedGhoulPowerCount();
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}
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return instance;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility) {
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int amount = 0;
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Permanent permanent = game.getPermanent(sourceAbility.getSourceId());
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if (permanent != null) {
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for (UUID uuid: permanent.getImprinted()) {
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Card card = game.getCard(uuid);
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if (card != null) {
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amount += card.getPower().getValue();
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}
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}
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}
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return amount;
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}
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@Override
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public DynamicValue clone() {
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return getInstance();
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}
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@Override
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public String toString() {
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return "1";
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}
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@Override
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public String getMessage() {
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return "the total power of the exiled cards";
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}
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}
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class SuturedGhoulToughnessCount implements DynamicValue {
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private static SuturedGhoulToughnessCount instance;
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public static SuturedGhoulToughnessCount getInstance() {
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if (instance == null) {
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instance = new SuturedGhoulToughnessCount();
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}
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return instance;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility) {
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int amount = 0;
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Permanent permanent = game.getPermanent(sourceAbility.getSourceId());
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if (permanent != null) {
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for (UUID uuid: permanent.getImprinted()) {
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Card card = game.getCard(uuid);
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if (card != null) {
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amount += card.getToughness().getValue();
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}
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}
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}
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return amount;
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}
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@Override
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public DynamicValue clone() {
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return getInstance();
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}
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@Override
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public String toString() {
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return "1";
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}
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@Override
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public String getMessage() {
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return "the total toughness of the exiled cards";
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}
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}
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@ -93,7 +93,6 @@ class SemblanceAnvilEffect extends OneShotEffect<SemblanceAnvilEffect> {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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if (player.getHand().size() > 0) {
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if (player.getHand().size() > 0) {
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TargetCard target = new TargetCard(Constants.Zone.HAND, filter);
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TargetCard target = new TargetCard(Constants.Zone.HAND, filter);
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target.setRequired(true);
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player.choose(Constants.Outcome.Benefit, player.getHand(), target, game);
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player.choose(Constants.Outcome.Benefit, player.getHand(), target, game);
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Card card = player.getHand().get(target.getFirstTarget(), game);
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Card card = player.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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if (card != null) {
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@ -80,6 +80,10 @@ public class BoostSourceEffect extends ContinuousEffectImpl<BoostSourceEffect> {
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return false;
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return false;
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}
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}
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public void setRule(String value) {
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staticText = value;
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}
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private void setText() {
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private void setText() {
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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sb.append("{this} gets ");
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sb.append("{this} gets ");
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