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8f4975416e
8 changed files with 80 additions and 44 deletions
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@ -37,21 +37,23 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*
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* @author LevelX2
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*/
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public class InfectTest extends CardTestPlayerBase {
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/**
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702.89. Infect
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702.89a Infect is a static ability.
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702.89b Damage dealt to a player by a source with infect doesn’t cause that player to lose life. Rather, it causes the player to get that many poison counters. See rule 119.3.
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702.89c Damage dealt to a creature by a source with infect isn’t marked on that creature. Rather, it causes that many -1/-1 counters to be put on that creature. See rule 119.3.
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702.89d If a permanent leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had infect.
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702.89e The infect rules function no matter what zone an object with infect deals damage from.
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702.89f Multiple instances of infect on the same object are redundant.
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*
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* 702.89. Infect 702.89a Infect is a static ability. 702.89b Damage dealt
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* to a player by a source with infect doesn’t cause that player to lose
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* life. Rather, it causes the player to get that many poison counters. See
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* rule 119.3. 702.89c Damage dealt to a creature by a source with infect
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* isn’t marked on that creature. Rather, it causes that many -1/-1 counters
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* to be put on that creature. See rule 119.3. 702.89d If a permanent leaves
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* the battlefield before an effect causes it to deal damage, its last known
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* information is used to determine whether it had infect. 702.89e The
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* infect rules function no matter what zone an object with infect deals
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* damage from. 702.89f Multiple instances of infect on the same object are
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* redundant.
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*
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*/
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@Test
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public void testNormalUse() {
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addCard(Zone.BATTLEFIELD, playerB, "Tine Shrike"); // 2/1 Infect
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@ -64,16 +66,15 @@ public class InfectTest extends CardTestPlayerBase {
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assertCounterCount(playerA, CounterType.POISON, 2);
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertLife(playerB, 20);
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}
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@Test
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public void testLoseInfectUse() {
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// Creatures your opponents control lose infect.
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addCard(Zone.BATTLEFIELD, playerA, "Melira, Sylvok Outcast");
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// Creatures your opponents control lose infect.
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addCard(Zone.BATTLEFIELD, playerA, "Melira, Sylvok Outcast");
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addCard(Zone.BATTLEFIELD, playerB, "Tine Shrike"); // 2/1 Infect
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attack(2, playerB, "Tine Shrike");
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@ -84,23 +85,29 @@ public class InfectTest extends CardTestPlayerBase {
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assertCounterCount(playerA, CounterType.POISON, 0);
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assertLife(playerA, 18);
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assertLife(playerB, 20);
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}
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assertLife(playerB, 20);
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}
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/**
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* Inkmoth Nexus has no effect it he attacks becaus it has infect but there are no counters added
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* Inkmoth Nexus has no effect it he attacks becaus it has infect but there
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* are no counters added
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* http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/296553-melira-sylvok-outcast-vs-inkmoth-nexus
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*/
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@Test
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public void testInkmothNexusLoseInfect() {
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// Creatures your opponents control lose infect.
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addCard(Zone.BATTLEFIELD, playerA, "Melira, Sylvok Outcast");
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Inkmoth Nexus");
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// Creatures your opponents control lose infect.
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// Creatures you control can't have -1/-1 counters placed on them.
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addCard(Zone.BATTLEFIELD, playerA, "Melira, Sylvok Outcast");
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// Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
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addCard(Zone.HAND, playerA, "Virulent Wound"); // Instant {B}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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// {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land.
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Inkmoth Nexus");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Virulent Wound", "Melira, Sylvok Outcast");
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// {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land.
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// (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{1}: {this} becomes");
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attack(2, playerB, "Inkmoth Nexus");
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@ -108,13 +115,15 @@ public class InfectTest extends CardTestPlayerBase {
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Virulent Wound", 1);
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assertPowerToughness(playerA, "Melira, Sylvok Outcast", 2, 2);
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assertTapped("Plains", true);
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assertTapped("Inkmoth Nexus", true);
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assertCounterCount(playerA, CounterType.POISON, 0);
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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}
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assertLife(playerB, 20);
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}
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}
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@ -366,7 +366,7 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
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break;
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case STACK:
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StackObject stackObject = game.getStack().getSpell(getId());
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if (stackObject == null && (this instanceof SplitCard)) { // handle if half od Split cast is on the stack
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if (stackObject == null && (this instanceof SplitCard)) { // handle if half of Split cast is on the stack
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stackObject = game.getStack().getSpell(((SplitCard) this).getLeftHalfCard().getId());
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if (stackObject == null) {
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stackObject = game.getStack().getSpell(((SplitCard) this).getRightHalfCard().getId());
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@ -60,16 +60,32 @@ public abstract class SplitCard extends CardImpl {
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public SplitCard(SplitCard card) {
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super(card);
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this.leftHalfCard = card.leftHalfCard.copy();
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this.leftHalfCard = card.getLeftHalfCard().copy();
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((SplitCardHalf) leftHalfCard).setParentCard(this);
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this.rightHalfCard = card.rightHalfCard.copy();
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((SplitCardHalf) rightHalfCard).setParentCard(this);
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}
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public Card getLeftHalfCard() {
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return leftHalfCard;
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public SplitCardHalf getLeftHalfCard() {
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return (SplitCardHalf) leftHalfCard;
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}
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public Card getRightHalfCard() {
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return rightHalfCard;
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public SplitCardHalf getRightHalfCard() {
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return (SplitCardHalf) rightHalfCard;
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}
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@Override
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public void assignNewId() {
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super.assignNewId();
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leftHalfCard.assignNewId();
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rightHalfCard.assignNewId();
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}
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@Override
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public void setCopy(boolean isCopy) {
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super.setCopy(isCopy);
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leftHalfCard.setCopy(isCopy);
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rightHalfCard.setCopy(isCopy);
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}
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@Override
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@ -12,5 +12,7 @@ package mage.cards;
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public interface SplitCardHalf extends Card {
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@Override
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Card copy();
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SplitCardHalf copy();
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void setParentCard(SplitCard card);
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}
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@ -62,7 +62,7 @@ public class SplitCardHalfImpl extends CardImpl implements SplitCardHalf {
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}
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@Override
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public Card getMainCard() {
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public SplitCard getMainCard() {
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return splitCardParent;
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}
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@ -74,8 +74,13 @@ public class SplitCardHalfImpl extends CardImpl implements SplitCardHalf {
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}
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@Override
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public SplitCardHalfImpl copy() {
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public SplitCardHalf copy() {
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return new SplitCardHalfImpl(this);
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}
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@Override
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public void setParentCard(SplitCard card) {
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this.splitCardParent = card;
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}
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}
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@ -50,12 +50,12 @@ public class MockSplitCard extends SplitCard {
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}
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CardInfo leftHalf = CardRepository.instance.findCard(getLeftHalfName(card));
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if(leftHalf != null) {
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if (leftHalf != null) {
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this.leftHalfCard = new MockCard(leftHalf);
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}
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CardInfo rightHalf = CardRepository.instance.findCard(getRightHalfName(card));
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if(rightHalf != null) {
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if (rightHalf != null) {
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this.rightHalfCard = new MockCard(rightHalf);
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}
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}
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@ -100,7 +100,7 @@ public class Exile implements Serializable, Copyable<Exile> {
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}
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public List<Card> getAllCards(Game game) {
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List<Card> cards = new ArrayList<Card>();
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List<Card> cards = new ArrayList<>();
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for (ExileZone exile : exileZones.values()) {
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cards.addAll(exile.getCards(game));
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}
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@ -67,6 +67,7 @@ import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.cards.SplitCard;
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import mage.cards.SplitCardHalf;
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import mage.cards.decks.Deck;
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import mage.choices.Choice;
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import mage.constants.CardType;
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@ -1525,6 +1526,9 @@ public abstract class GameImpl implements Game, Serializable {
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Iterator<Card> copiedCards = this.getState().getCopiedCards().iterator();
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while (copiedCards.hasNext()) {
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Card card = copiedCards.next();
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if (card instanceof SplitCardHalf) {
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continue; // only the main card is moves, not the halves
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}
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Zone zone = state.getZone(card.getId());
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if (zone != Zone.BATTLEFIELD && zone != Zone.STACK) {
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switch (zone) {
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