* Fixed some exile zone names not showing the ID of the owning object.

This commit is contained in:
LevelX2 2015-07-20 19:34:58 +02:00
parent a7f893ca25
commit 8f68f2b7d5
10 changed files with 84 additions and 78 deletions

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@ -27,7 +27,7 @@
*/ */
package mage.sets.avacynrestored; package mage.sets.avacynrestored;
import mage.constants.*; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.ActivatedAbility; import mage.abilities.ActivatedAbility;
@ -40,17 +40,22 @@ import mage.abilities.effects.common.ImprintTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.Card; import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.counters.CounterType; import mage.counters.CounterType;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/** /**
* *
* @author noxx * @author noxx
*
*/ */
public class DarkImpostor extends CardImpl { public class DarkImpostor extends CardImpl {
@ -65,7 +70,7 @@ public class DarkImpostor extends CardImpl {
// {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\ // {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ImprintTargetEffect(), new ManaCostsImpl("{4}{B}{B}")); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ImprintTargetEffect(), new ManaCostsImpl("{4}{B}{B}"));
ability.addEffect(new ExileTargetEffect(null, "Dark Impostor")); ability.addEffect(new ExileTargetEffect(null, this.getIdName()));
ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance())); ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance()));
ability.addTarget(new TargetCreaturePermanent()); ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability); this.addAbility(ability);

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@ -103,7 +103,7 @@ class SilkwrapEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId()); Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) { if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
} }
return false; return false;
} }

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@ -62,7 +62,6 @@ public class BanishingLight extends CardImpl {
super(ownerId, 5, "Banishing Light", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}"); super(ownerId, 5, "Banishing Light", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
this.expansionSetCode = "JOU"; this.expansionSetCode = "JOU";
// When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. // When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
Ability ability = new EntersBattlefieldTriggeredAbility(new BanishingLightExileEffect()); Ability ability = new EntersBattlefieldTriggeredAbility(new BanishingLightExileEffect());
ability.addTarget(new TargetPermanent(filter)); ability.addTarget(new TargetPermanent(filter));
@ -102,7 +101,7 @@ class BanishingLightExileEffect extends OneShotEffect {
// If Banishing Light leaves the battlefield before its triggered ability resolves, // If Banishing Light leaves the battlefield before its triggered ability resolves,
// the target won't be exiled. // the target won't be exiled.
if (permanent != null) { if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
} }
return false; return false;
} }

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@ -53,6 +53,7 @@ import mage.util.CardUtil;
public class SuspensionField extends CardImpl { public class SuspensionField extends CardImpl {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with toughness 3 or greater"); private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with toughness 3 or greater");
static { static {
filter.add(new ToughnessPredicate(ComparisonType.GreaterThan, 2)); filter.add(new ToughnessPredicate(ComparisonType.GreaterThan, 2));
} }
@ -61,7 +62,6 @@ public class SuspensionField extends CardImpl {
super(ownerId, 25, "Suspension Field", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}"); super(ownerId, 25, "Suspension Field", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "KTK"; this.expansionSetCode = "KTK";
// When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. // When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield.
Ability ability = new EntersBattlefieldTriggeredAbility(new SuspensionFieldExileEffect(), true); Ability ability = new EntersBattlefieldTriggeredAbility(new SuspensionFieldExileEffect(), true);
ability.addTarget(new TargetCreaturePermanent(filter)); ability.addTarget(new TargetCreaturePermanent(filter));
@ -101,7 +101,7 @@ class SuspensionFieldExileEffect extends OneShotEffect {
Permanent sourcePermanent = game.getPermanent(source.getSourceId()); Permanent sourcePermanent = game.getPermanent(source.getSourceId());
// If Suspension Field leaves the battlefield before its triggered ability resolves, the target won't be exiled. // If Suspension Field leaves the battlefield before its triggered ability resolves, the target won't be exiled.
if (sourcePermanent != null) { if (sourcePermanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), sourcePermanent.getIdName()).apply(game, source);
} }
return false; return false;
} }

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@ -54,6 +54,7 @@ import mage.util.CardUtil;
public class BanisherPriest extends CardImpl { public class BanisherPriest extends CardImpl {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls"); private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static { static {
filter.add(new ControllerPredicate(TargetController.OPPONENT)); filter.add(new ControllerPredicate(TargetController.OPPONENT));
} }
@ -106,7 +107,7 @@ class BanisherPriestExileEffect extends OneShotEffect {
// If Banisher Priest leaves the battlefield before its triggered ability resolves, // If Banisher Priest leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled. // the target creature won't be exiled.
if (permanent != null) { if (permanent != null) {
return new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), permanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), permanent.getIdName()).apply(game, source);
} }
return false; return false;
} }

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@ -146,7 +146,7 @@ class ColossalWhaleExileEffect extends OneShotEffect {
// If Whale leaves the battlefield before its triggered ability resolves, // If Whale leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled. // the target creature won't be exiled.
if (permanent != null) { if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
} }
return false; return false;
} }

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@ -64,7 +64,6 @@ public class ConstrictingSliver extends CardImpl {
filterTarget.add(new ControllerPredicate(TargetController.OPPONENT)); filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
} }
public ConstrictingSliver(UUID ownerId) { public ConstrictingSliver(UUID ownerId) {
super(ownerId, 7, "Constricting Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{5}{W}"); super(ownerId, 7, "Constricting Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{5}{W}");
this.expansionSetCode = "M15"; this.expansionSetCode = "M15";
@ -117,7 +116,7 @@ class ConstrictingSliverExileEffect extends OneShotEffect {
// If the creature leaves the battlefield before its triggered ability resolves, // If the creature leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled. // the target creature won't be exiled.
if (permanent != null) { if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
} }
return false; return false;
} }

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@ -75,12 +75,12 @@ public class KarnLiberated extends CardImpl {
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(6)), false)); this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(6)), false));
// +4: Target player exiles a card from his or her hand. // +4: Target player exiles a card from his or her hand.
LoyaltyAbility ability1 = new LoyaltyAbility(new ExileFromZoneTargetEffect(Zone.HAND, exileId, "Karn Liberated", new FilterCard()), 4); LoyaltyAbility ability1 = new LoyaltyAbility(new ExileFromZoneTargetEffect(Zone.HAND, exileId, this.getIdName(), new FilterCard()), 4);
ability1.addTarget(new TargetPlayer()); ability1.addTarget(new TargetPlayer());
this.addAbility(ability1); this.addAbility(ability1);
// -3: Exile target permanent. // -3: Exile target permanent.
LoyaltyAbility ability2 = new LoyaltyAbility(new ExileTargetEffect(exileId, "Karn Liberated"), -3); LoyaltyAbility ability2 = new LoyaltyAbility(new ExileTargetEffect(exileId, this.getIdName()), -3);
ability2.addTarget(new TargetPermanent()); ability2.addTarget(new TargetPermanent());
this.addAbility(ability2); this.addAbility(ability2);

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@ -68,8 +68,6 @@ public class SistersOfStoneDeath extends CardImpl {
this.supertype.add("Legendary"); this.supertype.add("Legendary");
this.subtype.add("Gorgon"); this.subtype.add("Gorgon");
this.power = new MageInt(7); this.power = new MageInt(7);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);
@ -79,7 +77,7 @@ public class SistersOfStoneDeath extends CardImpl {
this.addAbility(ability); this.addAbility(ability);
// {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. // {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(exileId, "Sisters Of Stone Death"), new ManaCostsImpl("{B}{G}")); Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(exileId, this.getIdName()), new ManaCostsImpl("{B}{G}"));
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature blocking or blocked by Sisters of Stone Death"); FilterCreaturePermanent filter = new FilterCreaturePermanent("creature blocking or blocked by Sisters of Stone Death");
filter.add(Predicates.or(new BlockedByIdPredicate(this.getId()), filter.add(Predicates.or(new BlockedByIdPredicate(this.getId()),
new BlockingAttackerIdPredicate(this.getId()))); new BlockingAttackerIdPredicate(this.getId())));

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@ -52,33 +52,37 @@ import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil; import mage.util.CardUtil;
/** /**
* If the land Chained to the Rocks is enchanting stops being a Mountain or another player * If the land Chained to the Rocks is enchanting stops being a Mountain or
* gains control of it, Chained to the Rocks will be put into its owner's graveyard when * another player gains control of it, Chained to the Rocks will be put into its
* state-based actions are performed. * owner's graveyard when state-based actions are performed.
* *
* Chained to the Rocks's ability causes a zone change with a duration, a style of ability * Chained to the Rocks's ability causes a zone change with a duration, a style
* introduced in Magic 2014 that's somewhat reminiscent of older cards like Oblivion Ring. * of ability introduced in Magic 2014 that's somewhat reminiscent of older
* However, unlike Oblivion Ring, cards like Chained to the Rocks have a single ability * cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Chained
* that creates two one-shot effects: one that exiles the creature when the ability resolves, * to the Rocks have a single ability that creates two one-shot effects: one
* and another that returns the exiled card to the battlefield immediately after Chained to * that exiles the creature when the ability resolves, and another that returns
* the Rocks leaves the battlefield. * the exiled card to the battlefield immediately after Chained to the Rocks
* leaves the battlefield.
* *
* If Chained to the Rocks leaves the battlefield before its triggered ability resolves, * If Chained to the Rocks leaves the battlefield before its triggered ability
* the target creature won't be exiled. * resolves, the target creature won't be exiled.
* *
* Auras attached to the exiled creature will be put into their owners' graveyards (unless * Auras attached to the exiled creature will be put into their owners'
* they have bestow). Equipment attached to the exiled creature will become unattached and * graveyards (unless they have bestow). Equipment attached to the exiled
* remain on the battlefield. Any counters on the exiled creature will cease to exist. * creature will become unattached and remain on the battlefield. Any counters
* on the exiled creature will cease to exist.
* *
* If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield. * If a creature token is exiled, it ceases to exist. It won't be returned to
* the battlefield.
* *
* The exiled card returns to the battlefield immediately after Chained to the Rocks leaves * The exiled card returns to the battlefield immediately after Chained to the
* the battlefield. Nothing happens between the two events, including state-based actions. * Rocks leaves the battlefield. Nothing happens between the two events,
* including state-based actions.
* *
* In a multiplayer game, if Chained to the Rocks's owner leaves the game, the exiled card * In a multiplayer game, if Chained to the Rocks's owner leaves the game, the
* will return to the battlefield. Because the one-shot effect that returns the card isn't * exiled card will return to the battlefield. Because the one-shot effect that
* an ability that goes on the stack, it won't cease to exist along with the leaving player's * returns the card isn't an ability that goes on the stack, it won't cease to
* spells and abilities on the stack. * exist along with the leaving player's spells and abilities on the stack.
* *
* @author LevelX2 * @author LevelX2
*/ */
@ -86,6 +90,7 @@ public class ChainedToTheRocks extends CardImpl {
private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent("Mountain you control"); private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent("Mountain you control");
private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("creature an opponent controls"); private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("creature an opponent controls");
static { static {
filter.add(new SubtypePredicate("Mountain")); filter.add(new SubtypePredicate("Mountain"));
filterTarget.add(new ControllerPredicate(TargetController.OPPONENT)); filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
@ -96,7 +101,6 @@ public class ChainedToTheRocks extends CardImpl {
this.expansionSetCode = "THS"; this.expansionSetCode = "THS";
this.subtype.add("Aura"); this.subtype.add("Aura");
// Enchant Mountain you control // Enchant Mountain you control
TargetPermanent auraTarget = new TargetPermanent(filter); TargetPermanent auraTarget = new TargetPermanent(filter);
this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addTarget(auraTarget);
@ -144,7 +148,7 @@ class ChainedToTheRocksEffect extends OneShotEffect {
// If Chained to the Rocks leaves the battlefield before its triggered ability resolves, // If Chained to the Rocks leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled. // the target creature won't be exiled.
if (permanent != null) { if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source); return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
} }
return false; return false;
} }