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* Fixed some exile zone names not showing the ID of the owning object.
This commit is contained in:
parent
a7f893ca25
commit
8f68f2b7d5
10 changed files with 84 additions and 78 deletions
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@ -27,7 +27,7 @@
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*/
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package mage.sets.avacynrestored;
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import mage.constants.*;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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@ -40,17 +40,22 @@ import mage.abilities.effects.common.ImprintTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author noxx
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*
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*/
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public class DarkImpostor extends CardImpl {
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@ -65,7 +70,7 @@ public class DarkImpostor extends CardImpl {
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// {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ImprintTargetEffect(), new ManaCostsImpl("{4}{B}{B}"));
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ability.addEffect(new ExileTargetEffect(null, "Dark Impostor"));
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ability.addEffect(new ExileTargetEffect(null, this.getIdName()));
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ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance()));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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@ -99,10 +104,10 @@ class DarkImpostorContinuousEffect extends ContinuousEffectImpl {
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public boolean apply(Game game, Ability source) {
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Permanent perm = game.getPermanent(source.getSourceId());
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if (perm != null) {
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for (UUID imprintedId: perm.getImprinted()) {
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for (UUID imprintedId : perm.getImprinted()) {
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Card card = game.getCard(imprintedId);
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if (card != null) {
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for (Ability ability: card.getAbilities()) {
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof ActivatedAbility) {
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perm.addAbility(ability, source.getSourceId(), game);
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}
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@ -118,4 +123,4 @@ class DarkImpostorContinuousEffect extends ContinuousEffectImpl {
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return new DarkImpostorContinuousEffect(this);
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}
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}
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}
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@ -53,7 +53,7 @@ import mage.util.CardUtil;
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* @author jeffwadsworth
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*/
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public class Silkwrap extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with converted mana cost 3 or less an opponent controls");
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static {
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@ -69,8 +69,8 @@ public class Silkwrap extends CardImpl {
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Ability ability = new EntersBattlefieldTriggeredAbility(new SilkwrapEffect());
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ability.addTarget(new TargetPermanent(filter));
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ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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public Silkwrap(final Silkwrap card) {
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@ -103,8 +103,8 @@ class SilkwrapEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source);
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
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}
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return false;
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}
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}
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}
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@ -53,21 +53,20 @@ import mage.util.CardUtil;
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public class BanishingLight extends CardImpl {
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private final static FilterNonlandPermanent filter = new FilterNonlandPermanent("nonland permanent an opponent controls");
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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}
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public BanishingLight(UUID ownerId) {
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super(ownerId, 5, "Banishing Light", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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this.expansionSetCode = "JOU";
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// When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
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Ability ability = new EntersBattlefieldTriggeredAbility(new BanishingLightExileEffect());
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ability.addTarget(new TargetPermanent(filter));
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ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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public BanishingLight(final BanishingLight card) {
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@ -102,7 +101,7 @@ class BanishingLightExileEffect extends OneShotEffect {
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// If Banishing Light leaves the battlefield before its triggered ability resolves,
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// the target won't be exiled.
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if (permanent != null) {
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source);
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
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}
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return false;
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}
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@ -53,15 +53,15 @@ import mage.util.CardUtil;
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public class SuspensionField extends CardImpl {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with toughness 3 or greater");
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static {
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filter.add(new ToughnessPredicate(ComparisonType.GreaterThan, 2));
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}
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}
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public SuspensionField(UUID ownerId) {
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super(ownerId, 25, "Suspension Field", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
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this.expansionSetCode = "KTK";
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// When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SuspensionFieldExileEffect(), true);
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ability.addTarget(new TargetCreaturePermanent(filter));
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@ -101,7 +101,7 @@ class SuspensionFieldExileEffect extends OneShotEffect {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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// If Suspension Field leaves the battlefield before its triggered ability resolves, the target won't be exiled.
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if (sourcePermanent != null) {
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName()).apply(game, source);
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), sourcePermanent.getIdName()).apply(game, source);
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}
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return false;
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}
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@ -54,6 +54,7 @@ import mage.util.CardUtil;
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public class BanisherPriest extends CardImpl {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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@ -106,7 +107,7 @@ class BanisherPriestExileEffect extends OneShotEffect {
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// If Banisher Priest leaves the battlefield before its triggered ability resolves,
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// the target creature won't be exiled.
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if (permanent != null) {
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return new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), permanent.getName()).apply(game, source);
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return new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), permanent.getIdName()).apply(game, source);
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}
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return false;
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}
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@ -146,7 +146,7 @@ class ColossalWhaleExileEffect extends OneShotEffect {
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// If Whale leaves the battlefield before its triggered ability resolves,
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// the target creature won't be exiled.
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if (permanent != null) {
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source);
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
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}
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return false;
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}
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@ -64,7 +64,6 @@ public class ConstrictingSliver extends CardImpl {
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filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public ConstrictingSliver(UUID ownerId) {
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super(ownerId, 7, "Constricting Sliver", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{5}{W}");
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this.expansionSetCode = "M15";
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@ -73,15 +72,15 @@ public class ConstrictingSliver extends CardImpl {
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls
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// Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls
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// until this creature leaves the battlefield."
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Ability ability = new EntersBattlefieldTriggeredAbility(new ConstrictingSliverExileEffect(), true);
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ability.addTarget(new TargetCreaturePermanent(filterTarget));
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ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new GainAbilityAllEffect(ability,
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Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Sliver","Sliver creatures"),
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"Sliver creatures you control have \"When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.\"")));
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Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Sliver", "Sliver creatures"),
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"Sliver creatures you control have \"When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.\"")));
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}
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@ -117,7 +116,7 @@ class ConstrictingSliverExileEffect extends OneShotEffect {
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// If the creature leaves the battlefield before its triggered ability resolves,
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// the target creature won't be exiled.
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if (permanent != null) {
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source);
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return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
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}
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return false;
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}
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@ -75,12 +75,12 @@ public class KarnLiberated extends CardImpl {
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(6)), false));
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// +4: Target player exiles a card from his or her hand.
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LoyaltyAbility ability1 = new LoyaltyAbility(new ExileFromZoneTargetEffect(Zone.HAND, exileId, "Karn Liberated", new FilterCard()), 4);
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LoyaltyAbility ability1 = new LoyaltyAbility(new ExileFromZoneTargetEffect(Zone.HAND, exileId, this.getIdName(), new FilterCard()), 4);
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ability1.addTarget(new TargetPlayer());
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this.addAbility(ability1);
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// -3: Exile target permanent.
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LoyaltyAbility ability2 = new LoyaltyAbility(new ExileTargetEffect(exileId, "Karn Liberated"), -3);
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LoyaltyAbility ability2 = new LoyaltyAbility(new ExileTargetEffect(exileId, this.getIdName()), -3);
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ability2.addTarget(new TargetPermanent());
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this.addAbility(ability2);
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@ -120,9 +120,9 @@ class KarnLiberatedEffect extends OneShotEffect {
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return false;
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}
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List<Card> cards = new ArrayList<>();
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for (ExileZone zone: game.getExile().getExileZones()) {
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for (ExileZone zone : game.getExile().getExileZones()) {
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if (zone.getId().equals(exileId)) {
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for (Card card: zone.getCards(game)) {
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for (Card card : zone.getCards(game)) {
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if (!card.getSubtype().contains("Aura") && CardUtil.isPermanentCard(card)) {
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cards.add(card);
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}
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@ -130,15 +130,15 @@ class KarnLiberatedEffect extends OneShotEffect {
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}
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}
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game.getState().clear();
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for (Card card: game.getCards()) {
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for (Card card : game.getCards()) {
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game.getState().addCard(card);
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}
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for (Player player: game.getPlayers().values()) {
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for (Player player : game.getPlayers().values()) {
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player.getGraveyard().clear();
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player.getHand().clear();
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player.getLibrary().clear();
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for (Card card: game.getCards()) {
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if (card.getOwnerId().equals(player.getId()) && !card.isCopy() // no copies
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for (Card card : game.getCards()) {
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if (card.getOwnerId().equals(player.getId()) && !card.isCopy() // no copies
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&& !player.getSideboard().contains(card.getId())
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&& !cards.contains(card)) { // not the exiled cards
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player.getLibrary().putOnTop(card, game);
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@ -146,8 +146,8 @@ class KarnLiberatedEffect extends OneShotEffect {
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}
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player.init(game);
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}
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for (Card card: cards) {
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if ( CardUtil.isPermanentCard(card) && !card.getSubtype().contains("Aura") ) {
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for (Card card : cards) {
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if (CardUtil.isPermanentCard(card) && !card.getSubtype().contains("Aura")) {
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game.getExile().add(exileId, sourceObject.getIdName(), card);
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}
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}
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@ -215,10 +215,10 @@ class KarnLiberatedDelayedEffect extends OneShotEffect {
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if (exile != null) {
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Cards cards = new CardsImpl(); // needed because putOntoTheBattlefield removes from exile
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cards.addAll(exile);
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for (Card card: cards.getCards(game)) {
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for (Card card : cards.getCards(game)) {
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card.putOntoBattlefield(game, Zone.EXILED, source.getSourceId(), source.getControllerId());
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Permanent permanent = game.getPermanent(card.getId());
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((PermanentImpl)permanent).removeSummoningSickness();
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((PermanentImpl) permanent).removeSummoningSickness();
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}
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return true;
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}
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@ -59,16 +59,14 @@ import mage.target.common.TargetCreaturePermanent;
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* @author jeffwadsworth
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*/
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public class SistersOfStoneDeath extends CardImpl {
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private UUID exileId = UUID.randomUUID();
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public SistersOfStoneDeath(UUID ownerId) {
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super(ownerId, 231, "Sisters of Stone Death", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{B}{B}{G}{G}");
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this.expansionSetCode = "RAV";
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this.supertype.add("Legendary");
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this.subtype.add("Gorgon");
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this.power = new MageInt(7);
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this.toughness = new MageInt(5);
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@ -79,7 +77,7 @@ public class SistersOfStoneDeath extends CardImpl {
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this.addAbility(ability);
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// {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(exileId, "Sisters Of Stone Death"), new ManaCostsImpl("{B}{G}"));
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(exileId, this.getIdName()), new ManaCostsImpl("{B}{G}"));
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature blocking or blocked by Sisters of Stone Death");
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filter.add(Predicates.or(new BlockedByIdPredicate(this.getId()),
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new BlockingAttackerIdPredicate(this.getId())));
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@ -88,13 +86,13 @@ public class SistersOfStoneDeath extends CardImpl {
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// {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new SistersOfStoneDeathEffect(exileId), new ManaCostsImpl("{2}{B}")));
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}
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public SistersOfStoneDeath(final SistersOfStoneDeath card) {
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super(card);
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}
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@Override
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public SistersOfStoneDeath copy() {
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return new SistersOfStoneDeath(this);
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@ -102,20 +100,20 @@ public class SistersOfStoneDeath extends CardImpl {
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}
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class SistersOfStoneDeathEffect extends OneShotEffect {
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private UUID exileId;
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public SistersOfStoneDeathEffect(UUID exileId) {
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super(Outcome.PutCreatureInPlay);
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this.exileId = exileId;
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staticText = "Put a creature card exiled with {this} onto the battlefield under your control";
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}
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public SistersOfStoneDeathEffect(final SistersOfStoneDeathEffect effect) {
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super(effect);
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this.exileId = effect.exileId;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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CardsImpl cardsInExile = new CardsImpl();
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@ -137,7 +135,7 @@ class SistersOfStoneDeathEffect extends OneShotEffect {
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}
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return false;
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}
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@Override
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public SistersOfStoneDeathEffect copy() {
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return new SistersOfStoneDeathEffect(this);
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@ -52,33 +52,37 @@ import mage.target.common.TargetCreaturePermanent;
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import mage.util.CardUtil;
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/**
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* If the land Chained to the Rocks is enchanting stops being a Mountain or another player
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* gains control of it, Chained to the Rocks will be put into its owner's graveyard when
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* state-based actions are performed.
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* If the land Chained to the Rocks is enchanting stops being a Mountain or
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* another player gains control of it, Chained to the Rocks will be put into its
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* owner's graveyard when state-based actions are performed.
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*
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* Chained to the Rocks's ability causes a zone change with a duration, a style of ability
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* introduced in Magic 2014 that's somewhat reminiscent of older cards like Oblivion Ring.
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* However, unlike Oblivion Ring, cards like Chained to the Rocks have a single ability
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* that creates two one-shot effects: one that exiles the creature when the ability resolves,
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* and another that returns the exiled card to the battlefield immediately after Chained to
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* the Rocks leaves the battlefield.
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* Chained to the Rocks's ability causes a zone change with a duration, a style
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* of ability introduced in Magic 2014 that's somewhat reminiscent of older
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* cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Chained
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* to the Rocks have a single ability that creates two one-shot effects: one
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* that exiles the creature when the ability resolves, and another that returns
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* the exiled card to the battlefield immediately after Chained to the Rocks
|
||||
* leaves the battlefield.
|
||||
*
|
||||
* If Chained to the Rocks leaves the battlefield before its triggered ability resolves,
|
||||
* the target creature won't be exiled.
|
||||
* If Chained to the Rocks leaves the battlefield before its triggered ability
|
||||
* resolves, the target creature won't be exiled.
|
||||
*
|
||||
* Auras attached to the exiled creature will be put into their owners' graveyards (unless
|
||||
* they have bestow). Equipment attached to the exiled creature will become unattached and
|
||||
* remain on the battlefield. Any counters on the exiled creature will cease to exist.
|
||||
* Auras attached to the exiled creature will be put into their owners'
|
||||
* graveyards (unless they have bestow). Equipment attached to the exiled
|
||||
* creature will become unattached and remain on the battlefield. Any counters
|
||||
* on the exiled creature will cease to exist.
|
||||
*
|
||||
* If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.
|
||||
* If a creature token is exiled, it ceases to exist. It won't be returned to
|
||||
* the battlefield.
|
||||
*
|
||||
* The exiled card returns to the battlefield immediately after Chained to the Rocks leaves
|
||||
* the battlefield. Nothing happens between the two events, including state-based actions.
|
||||
* The exiled card returns to the battlefield immediately after Chained to the
|
||||
* Rocks leaves the battlefield. Nothing happens between the two events,
|
||||
* including state-based actions.
|
||||
*
|
||||
* In a multiplayer game, if Chained to the Rocks's owner leaves the game, the exiled card
|
||||
* will return to the battlefield. Because the one-shot effect that returns the card isn't
|
||||
* an ability that goes on the stack, it won't cease to exist along with the leaving player's
|
||||
* spells and abilities on the stack.
|
||||
* In a multiplayer game, if Chained to the Rocks's owner leaves the game, the
|
||||
* exiled card will return to the battlefield. Because the one-shot effect that
|
||||
* returns the card isn't an ability that goes on the stack, it won't cease to
|
||||
* exist along with the leaving player's spells and abilities on the stack.
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
|
@ -86,6 +90,7 @@ public class ChainedToTheRocks extends CardImpl {
|
|||
|
||||
private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent("Mountain you control");
|
||||
private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("creature an opponent controls");
|
||||
|
||||
static {
|
||||
filter.add(new SubtypePredicate("Mountain"));
|
||||
filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
|
||||
|
@ -96,7 +101,6 @@ public class ChainedToTheRocks extends CardImpl {
|
|||
this.expansionSetCode = "THS";
|
||||
this.subtype.add("Aura");
|
||||
|
||||
|
||||
// Enchant Mountain you control
|
||||
TargetPermanent auraTarget = new TargetPermanent(filter);
|
||||
this.getSpellAbility().addTarget(auraTarget);
|
||||
|
@ -144,7 +148,7 @@ class ChainedToTheRocksEffect extends OneShotEffect {
|
|||
// If Chained to the Rocks leaves the battlefield before its triggered ability resolves,
|
||||
// the target creature won't be exiled.
|
||||
if (permanent != null) {
|
||||
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getName()).apply(game, source);
|
||||
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue