- Added Banefire for LevelX2. Added Blood Tyrant, Dragonsoul Knight, Paleoloth, and Yoke of the Damned. One card left in Conflux if anyone is interested.

This commit is contained in:
Jeff 2013-10-07 15:59:41 -05:00
parent 360a62917b
commit 8f7294eda7
5 changed files with 679 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conflux;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author LevelX2
*/
public class Banefire extends CardImpl<Banefire> {
public Banefire(UUID ownerId) {
super(ownerId, 58, "Banefire", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{R}");
this.expansionSetCode = "CON";
this.color.setRed(true);
// Banefire deals X damage to target creature or player.
this.getSpellAbility().addEffect(new BaneFireEffect());
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
// If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
this.addAbility(new SimpleStaticAbility(Zone.STACK, new BanefireCantCounterEffect()));
}
public Banefire(final Banefire card) {
super(card);
}
@Override
public Banefire copy() {
return new Banefire(this);
}
}
class testCondition implements Condition {
private DynamicValue xValue;
private int limit;
public testCondition(DynamicValue xValue, int limit) {
this.xValue = xValue;
this.limit = limit;
}
@Override
public boolean apply(Game game, Ability source) {
Spell spell = (Spell) game.getStack().getStackObject(source.getSourceId());
if (spell != null) {
return (xValue.calculate(game, spell.getSpellAbility()) >= limit);
}
return false;
}
}
class BaneFireEffect extends OneShotEffect<BaneFireEffect> {
public BaneFireEffect() {
super(Outcome.Damage);
staticText = "{this} deals X damage to target creature or player";
}
public BaneFireEffect(final BaneFireEffect effect) {
super(effect);
}
@Override
public BaneFireEffect copy() {
return new BaneFireEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
Permanent targetCreature = game.getPermanent(source.getFirstTarget());
int damage = source.getManaCostsToPay().getX();
boolean preventable = damage >= 5;
if (targetPlayer != null) {
targetPlayer.damage(damage, source.getSourceId(), game, false, preventable);
return true;
}
if (targetCreature != null) {
targetCreature.damage(damage, source.getSourceId(), game, false, preventable);
return true;
}
return false;
}
}
class BanefireCantCounterEffect extends ReplacementEffectImpl<BanefireCantCounterEffect> {
Condition condition = new testCondition(new ManacostVariableValue(), 5);
public BanefireCantCounterEffect() {
super(Duration.WhileOnStack, Outcome.Benefit);
staticText = "If X is 5 or more, {this} can't be countered by spells or abilities and the damage can't be prevented";
}
public BanefireCantCounterEffect(final BanefireCantCounterEffect effect) {
super(effect);
this.condition = effect.condition;
}
@Override
public BanefireCantCounterEffect copy() {
return new BanefireCantCounterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == EventType.COUNTER) {
Card card = game.getCard(source.getSourceId());
if (card != null) {
UUID spellId = card.getSpellAbility().getId();
if (event.getTargetId().equals(spellId)) {
if (condition.apply(game, source)) {
return true;
}
}
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conflux;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class BloodTyrant extends CardImpl<BloodTyrant> {
public BloodTyrant(UUID ownerId) {
super(ownerId, 99, "Blood Tyrant", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{U}{B}{R}");
this.expansionSetCode = "CON";
this.subtype.add("Vampire");
this.color.setRed(true);
this.color.setBlue(true);
this.color.setBlack(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Trample
this.addAbility(TrampleAbility.getInstance());
// At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new BloodTyrantEffect(), TargetController.YOU, false));
// Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.
this.addAbility(new PlayerLosesTheGameTriggeredAbility());
}
public BloodTyrant(final BloodTyrant card) {
super(card);
}
@Override
public BloodTyrant copy() {
return new BloodTyrant(this);
}
}
class PlayerLosesTheGameTriggeredAbility extends TriggeredAbilityImpl<PlayerLosesTheGameTriggeredAbility> {
public PlayerLosesTheGameTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(5)), false);
}
public PlayerLosesTheGameTriggeredAbility(final PlayerLosesTheGameTriggeredAbility ability) {
super(ability);
}
@Override
public PlayerLosesTheGameTriggeredAbility copy() {
return new PlayerLosesTheGameTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.LOSES) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever a player loses the game, put five +1/+1 counters on {this}.";
}
}
class BloodTyrantEffect extends OneShotEffect<BloodTyrantEffect> {
public BloodTyrantEffect() {
super(Outcome.Benefit);
staticText = "each player loses 1 life. Put a +1/+1 counter on {this} for each 1 life lost this way";
}
public BloodTyrantEffect(final BloodTyrantEffect effect) {
super(effect);
}
@Override
public BloodTyrantEffect copy() {
return new BloodTyrantEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int counters = 0;
for (Player player : game.getPlayers().values()) {
if (player != null) {
player.loseLife(1, game);
counters++;
}
}
Permanent bloodTyrant = game.getPermanent(source.getSourceId());
if (bloodTyrant != null && counters != 0) {
bloodTyrant.addCounters(CounterType.P1P1.createInstance(counters), game);
}
return true;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conflux;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class DragonsoulKnight extends CardImpl<DragonsoulKnight> {
public DragonsoulKnight(UUID ownerId) {
super(ownerId, 62, "Dragonsoul Knight", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.expansionSetCode = "CON";
this.subtype.add("Human");
this.subtype.add("Knight");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// First strike
this.addAbility(FirstStrikeAbility.getInstance());
// {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DragonsoulKnightEffect(), new ManaCostsImpl("{W}{U}{B}{R}{G}"));
Effect effect = new BoostSourceEffect(5, 3, Duration.EndOfTurn);
effect.setText("gets +5/+3");
ability.addEffect(effect);
effect = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and gains flying");
ability.addEffect(effect);
effect = new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and trample");
ability.addEffect(effect);
this.addAbility(ability);
}
public DragonsoulKnight(final DragonsoulKnight card) {
super(card);
}
@Override
public DragonsoulKnight copy() {
return new DragonsoulKnight(this);
}
private class DragonsoulKnightEffect extends ContinuousEffectImpl<DragonsoulKnightEffect> {
public DragonsoulKnightEffect() {
super(Duration.EndOfTurn, Outcome.BecomeCreature);
setText();
}
public DragonsoulKnightEffect(final DragonsoulKnightEffect effect) {
super(effect);
}
@Override
public DragonsoulKnightEffect copy() {
return new DragonsoulKnightEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent == null) {
return false;
}
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
permanent.getSubtype().clear();
permanent.getSubtype().add("Dragon");
}
break;
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
private void setText() {
staticText = "Until end of turn, {this} becomes a Dragon, ";
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.TypeChangingEffects_4;
}
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conflux;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author jeffwadsworth
*/
public class Paleoloth extends CardImpl<Paleoloth> {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature with power 5 or greater");
static {
filter.add(new PowerPredicate(Filter.ComparisonType.GreaterThan, 4));
filter.add(new AnotherPredicate());
}
private static final String rule = "Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.";
public Paleoloth(UUID ownerId) {
super(ownerId, 88, "Paleoloth", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.expansionSetCode = "CON";
this.subtype.add("Beast");
this.color.setGreen(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.
Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule);
ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
this.addAbility(ability);
}
public Paleoloth(final Paleoloth card) {
super(card);
}
@Override
public Paleoloth copy() {
return new Paleoloth(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conflux;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class YokeOfTheDamned extends CardImpl<YokeOfTheDamned> {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature");
public YokeOfTheDamned(UUID ownerId) {
super(ownerId, 57, "Yoke of the Damned", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}");
this.expansionSetCode = "CON";
this.subtype.add("Aura");
this.color.setBlack(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When a creature dies, destroy enchanted creature.
this.addAbility(new DiesCreatureTriggeredAbility(new DestroyEnchantedEffect(), false, filter));
}
public YokeOfTheDamned(final YokeOfTheDamned card) {
super(card);
}
@Override
public YokeOfTheDamned copy() {
return new YokeOfTheDamned(this);
}
}
class DestroyEnchantedEffect extends OneShotEffect<DestroyEnchantedEffect> {
public DestroyEnchantedEffect() {
super(Outcome.Detriment);
staticText = "destroy enchanted creature";
}
public DestroyEnchantedEffect(final DestroyEnchantedEffect effect) {
super(effect);
}
@Override
public DestroyEnchantedEffect copy() {
return new DestroyEnchantedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
UUID uuid = getTargetPointer().getFirst(game, source);
Permanent creature = game.getPermanent(uuid);
if (creature == null) {
creature = game.getPermanent(enchantment.getAttachedTo());
}
if (creature != null) {
return creature.destroy(source.getId(), game, false);
}
}
return false;
}
}