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Improved LoseLifeControllerEffect
Used LoseLifeControllerEffect for VaporSnag
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parent
08c5a7521f
commit
8f971f28b9
2 changed files with 33 additions and 47 deletions
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@ -30,16 +30,11 @@ package mage.sets.newphyrexia;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.LoseLifeControllerEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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@ -53,7 +48,7 @@ public class VaporSnag extends CardImpl<VaporSnag> {
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this.expansionSetCode = "NPH";
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this.color.setBlue(true);
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this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
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this.getSpellAbility().addEffect(new VaporSnagEffect());
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this.getSpellAbility().addEffect(new LoseLifeControllerEffect(1));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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@ -66,36 +61,3 @@ public class VaporSnag extends CardImpl<VaporSnag> {
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return new VaporSnag(this);
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}
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}
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class VaporSnagEffect extends OneShotEffect<VaporSnagEffect> {
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VaporSnagEffect() {
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super(Constants.Outcome.Damage);
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}
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VaporSnagEffect(final VaporSnagEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent p = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(source), Constants.Zone.BATTLEFIELD);
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if (p != null) {
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Player controller = game.getPlayer(p.getControllerId());
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if (controller != null) {
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controller.loseLife(1, game);
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return true;
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}
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}
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return false;
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}
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@Override
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public VaporSnagEffect copy() {
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return new VaporSnagEffect(this);
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}
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@Override
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public String getText(Ability source) {
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return "Its controller loses 1 life";
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}
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}
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@ -1,10 +1,34 @@
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/*
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* To change this template, choose Tools | Templates
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* and open the template in the editor.
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*/
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.Constants.Outcome;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.game.Game;
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@ -35,11 +59,11 @@ public class LoseLifeControllerEffect extends OneShotEffect<LoseLifeControllerEf
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
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Permanent targetPermanent = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(source), Zone.BATTLEFIELD);
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if (targetPermanent != null) {
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Player player = game.getPlayer(targetPermanent.getControllerId());
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if (player != null) {
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player.loseLife(amount, game);
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Player controller = game.getPlayer(targetPermanent.getControllerId());
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if (controller != null) {
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controller.loseLife(amount, game);
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return true;
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}
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}
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