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[NEC] Implemented Myojin of Blooming Dawn
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Mage.Sets/src/mage/cards/m/MyojinOfBloomingDawn.java
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63
Mage.Sets/src/mage/cards/m/MyojinOfBloomingDawn.java
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package mage.cards.m;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.CastFromHandSourcePermanentCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.permanent.token.SpiritToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MyojinOfBloomingDawn extends CardImpl {
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_CONTROLLED_PERMANENT);
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private static final Hint hint = new ValueHint("Permanents you control", xValue);
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public MyojinOfBloomingDawn(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{W}{W}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.SPIRIT);
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this.power = new MageInt(4);
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this.toughness = new MageInt(6);
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// Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(
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new AddCountersSourceEffect(CounterType.INDESTRUCTIBLE.createInstance()),
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CastFromHandSourcePermanentCondition.instance, ""
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), "{this} enters the battlefield with an indestructible counter on it if you cast it from your hand"));
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// Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
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this.addAbility(new SimpleActivatedAbility(
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new CreateTokenEffect(new SpiritToken(), xValue),
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new RemoveCountersSourceCost(CounterType.INDESTRUCTIBLE.createInstance())
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).addHint(hint));
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}
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private MyojinOfBloomingDawn(final MyojinOfBloomingDawn card) {
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super(card);
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}
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@Override
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public MyojinOfBloomingDawn copy() {
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return new MyojinOfBloomingDawn(this);
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}
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}
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@ -21,6 +21,7 @@ public final class NeonDynastyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Chishiro, the Shattered Blade", 1, Rarity.MYTHIC, mage.cards.c.ChishiroTheShatteredBlade.class));
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cards.add(new SetCardInfo("Kotori, Pilot Prodigy", 2, Rarity.MYTHIC, mage.cards.k.KotoriPilotProdigy.class));
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cards.add(new SetCardInfo("Myojin of Blooming Dawn", 31, Rarity.RARE, mage.cards.m.MyojinOfBloomingDawn.class));
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cards.add(new SetCardInfo("Myojin of Roaring Blades", 36, Rarity.RARE, mage.cards.m.MyojinOfRoaringBlades.class));
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cards.add(new SetCardInfo("Myojin of Towering Might", 38, Rarity.RARE, mage.cards.m.MyojinOfToweringMight.class));
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}
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