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[VOW] Implemented Spiked Ripsaw
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2ed7aff291
commit
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4 changed files with 72 additions and 3 deletions
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@ -35,7 +35,7 @@ public final class FractalHarness extends CardImpl {
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// Whenever equipped creature attacks, double the number of +1/+1 counters on it.
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this.addAbility(new AttacksAttachedTriggeredAbility(
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new FractalHarnessDoubleEffect(), AttachmentType.EQUIPMENT, false
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new FractalHarnessDoubleEffect(), AttachmentType.EQUIPMENT, false, true
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));
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// Equip {2}
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@ -108,7 +108,7 @@ class FractalHarnessDoubleEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent((UUID) getValue("sourceId"));
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent == null) {
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return false;
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}
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55
Mage.Sets/src/mage/cards/s/SpikedRipsaw.java
Normal file
55
Mage.Sets/src/mage/cards/s/SpikedRipsaw.java
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@ -0,0 +1,55 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.common.AttacksAttachedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.AttachmentType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.common.FilterControlledPermanent;
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/**
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*
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* @author weirddan455
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*/
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public final class SpikedRipsaw extends CardImpl {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent(SubType.FOREST, "forest");
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public SpikedRipsaw(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{G}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equipped creature gets +3/+3.
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this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(3, 3)));
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// Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
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this.addAbility(new AttacksAttachedTriggeredAbility(
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new DoIfCostPaid(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, "that creature gains trample until end of turn"), new SacrificeTargetCost(filter)),
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AttachmentType.EQUIPMENT, false, true
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));
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// Equip {3}
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this.addAbility(new EquipAbility(3));
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}
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private SpikedRipsaw(final SpikedRipsaw card) {
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super(card);
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}
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@Override
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public SpikedRipsaw copy() {
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return new SpikedRipsaw(this);
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}
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}
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@ -262,6 +262,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Snarling Wolf", 219, Rarity.COMMON, mage.cards.s.SnarlingWolf.class));
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cards.add(new SetCardInfo("Sorin the Mirthless", 131, Rarity.MYTHIC, mage.cards.s.SorinTheMirthless.class));
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cards.add(new SetCardInfo("Spectral Binding", 48, Rarity.COMMON, mage.cards.s.SpectralBinding.class));
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cards.add(new SetCardInfo("Spiked Ripsaw", 220, Rarity.UNCOMMON, mage.cards.s.SpikedRipsaw.class));
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cards.add(new SetCardInfo("Splendid Reclamation", 221, Rarity.RARE, mage.cards.s.SplendidReclamation.class));
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cards.add(new SetCardInfo("Spore Crawler", 222, Rarity.COMMON, mage.cards.s.SporeCrawler.class));
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cards.add(new SetCardInfo("Sporeback Wolf", 223, Rarity.COMMON, mage.cards.s.SporebackWolf.class));
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@ -8,6 +8,7 @@ import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.Locale;
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@ -19,6 +20,7 @@ import java.util.Locale;
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public class AttacksAttachedTriggeredAbility extends TriggeredAbilityImpl {
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private AttachmentType attachmentType;
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private final boolean setTargetPointer;
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public AttacksAttachedTriggeredAbility(Effect effect) {
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this(effect, false);
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@ -29,13 +31,19 @@ public class AttacksAttachedTriggeredAbility extends TriggeredAbilityImpl {
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}
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public AttacksAttachedTriggeredAbility(Effect effect, AttachmentType attachmentType, boolean optional) {
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this(effect, attachmentType, optional, false);
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}
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public AttacksAttachedTriggeredAbility(Effect effect, AttachmentType attachmentType, boolean optional, boolean setTargetPointer) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.attachmentType = attachmentType;
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this.setTargetPointer = setTargetPointer;
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}
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public AttacksAttachedTriggeredAbility(final AttacksAttachedTriggeredAbility abiltity) {
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super(abiltity);
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this.attachmentType = abiltity.attachmentType;
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this.setTargetPointer = abiltity.setTargetPointer;
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}
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@Override
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@ -56,7 +64,12 @@ public class AttacksAttachedTriggeredAbility extends TriggeredAbilityImpl {
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getEffects().setValue("sourceId", event.getSourceId());
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// TODO: Passing a permanent object like this can cause bugs. May need refactoring to use UUID instead.
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// See https://github.com/magefree/mage/issues/8377
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getEffects().setValue("attachedPermanent", game.getPermanent(event.getSourceId()));
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// 11-08-2021: Added a new constructor to set target pointer. Should probably be using this instead.
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Permanent attachedPermanent = game.getPermanent(event.getSourceId());
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getEffects().setValue("attachedPermanent", attachedPermanent);
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if (setTargetPointer && attachedPermanent != null) {
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getEffects().setTargetPointer(new FixedTarget(attachedPermanent, game));
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}
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return true;
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}
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return false;
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