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* Test of Faith - Fixed that +1/+1 counters that a blocker got during combat already counted for damage dealt to the attacker.

This commit is contained in:
LevelX2 2013-08-13 14:23:49 +02:00
parent ff3d9d463a
commit 90774fea0b
3 changed files with 135 additions and 8 deletions
Mage.Tests/src/test/java/org/mage/test/cards/prevention
Mage/src/mage/game

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@ -0,0 +1,118 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.prevention;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author LevelX2
*/
public class TestOfFaithTest extends CardTestPlayerBase {
@Test
public void testOneAttackerOneBlockerUsingFaith() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
addCard(Zone.HAND, playerA, "Test of Faith");
addCard(Zone.BATTLEFIELD, playerB, "Blur Sliver");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
attack(2, playerB, "Blur Sliver");
block(2, playerA, "Soulmender", "Blur Sliver");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Soulmender", 1);
assertPowerToughness(playerA, "Soulmender", 3, 3);
assertPermanentCount(playerB, "Blur Sliver", 1);
}
@Test
public void testOneAttackerTwoBlockerOneUsingFaith() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic");
addCard(Zone.HAND, playerA, "Test of Faith");
addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
attack(2, playerB, "Kalonian Tusker");
block(2, playerA, "Elvish Mystic", "Kalonian Tusker");
block(2, playerA, "Soulmender", "Kalonian Tusker");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Soulmender", 1);
assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1
assertPermanentCount(playerA, "Elvish Mystic", 0);
assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives
}
@Test
public void testOneAttackerTwoBlockerTwoUsingFaith() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic");
addCard(Zone.HAND, playerA, "Test of Faith", 2);
addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Elvish Mystic");
attack(2, playerB, "Kalonian Tusker");
block(2, playerA, "Elvish Mystic", "Kalonian Tusker");
block(2, playerA, "Soulmender", "Kalonian Tusker");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Soulmender", 1);
assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1
assertPermanentCount(playerA, "Elvish Mystic", 1);
assertPowerToughness(playerA, "Elvish Mystic", 2, 2); // two damage were prevented so Elvish Mystic got +2/+2
assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives
}
}

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@ -220,6 +220,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
Permanent blocker = game.getPermanent(blockers.get(0));
Permanent attacker = game.getPermanent(attackers.get(0));
if (blocker != null && attacker != null) {
int blockerDamage = blocker.getPower().getValue(); // must be set before attacker damage marking because of effects like Test of Faith
if (blocked && canDamage(attacker, first)) {
int damage = attacker.getPower().getValue();
if (hasTrample(attacker)) {
@ -247,8 +248,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
}
}
if (canDamage(blocker, first)) {
if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
int blockerDamage = blocker.getPower().getValue();
if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
attacker.markDamage(blockerDamage, blocker.getId(), game, true, true);
}
}
@ -264,6 +264,16 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
Player player = game.getPlayer(attacker.getControllerId());
int damage = attacker.getPower().getValue();
if (canDamage(attacker, first)) {
// must be set before attacker damage marking because of effects like Test of Faith
Map<UUID, Integer> blockerPower = new HashMap<UUID, Integer>();
for (UUID blockerId: blockerOrder) {
Permanent blocker = game.getPermanent(blockerId);
if (canDamage(blocker, first)) {
if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
blockerPower.put(blockerId, blocker.getPower().getValue());
}
}
}
Map<UUID, Integer> assigned = new HashMap<UUID, Integer>();
if (blocked) {
for (UUID blockerId: blockerOrder) {
@ -288,11 +298,9 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
}
}
for (UUID blockerId: blockerOrder) {
Permanent blocker = game.getPermanent(blockerId);
if (canDamage(blocker, first)) {
if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
attacker.markDamage(blocker.getPower().getValue(), blocker.getId(), game, true, true);
}
Integer power = blockerPower.get(blockerId);
if (power != null) {
attacker.markDamage(power.intValue(), blockerId, game, true, true);
}
}
for (Map.Entry<UUID, Integer> entry : assigned.entrySet()) {

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@ -53,8 +53,9 @@ public class CombatDamageStep extends Step<CombatDamageStep> {
@Override
public boolean skipStep(Game game, UUID activePlayerId) {
if (game.getCombat().noAttackers())
if (game.getCombat().noAttackers()) {
return true;
}
return super.skipStep(game, activePlayerId);
}