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* Test of Faith - Fixed that +1/+1 counters that a blocker got during combat already counted for damage dealt to the attacker.
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3 changed files with 135 additions and 8 deletions
Mage.Tests/src/test/java/org/mage/test/cards/prevention
Mage/src/mage/game
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.prevention;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author LevelX2
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*/
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public class TestOfFaithTest extends CardTestPlayerBase {
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@Test
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public void testOneAttackerOneBlockerUsingFaith() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
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addCard(Zone.HAND, playerA, "Test of Faith");
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addCard(Zone.BATTLEFIELD, playerB, "Blur Sliver");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
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attack(2, playerB, "Blur Sliver");
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block(2, playerA, "Soulmender", "Blur Sliver");
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setStopAt(2, PhaseStep.END_COMBAT);
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execute();
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assertPermanentCount(playerA, "Soulmender", 1);
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assertPowerToughness(playerA, "Soulmender", 3, 3);
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assertPermanentCount(playerB, "Blur Sliver", 1);
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}
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@Test
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public void testOneAttackerTwoBlockerOneUsingFaith() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
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addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic");
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addCard(Zone.HAND, playerA, "Test of Faith");
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addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
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attack(2, playerB, "Kalonian Tusker");
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block(2, playerA, "Elvish Mystic", "Kalonian Tusker");
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block(2, playerA, "Soulmender", "Kalonian Tusker");
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setStopAt(2, PhaseStep.END_COMBAT);
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execute();
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assertPermanentCount(playerA, "Soulmender", 1);
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assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1
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assertPermanentCount(playerA, "Elvish Mystic", 0);
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assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives
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}
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@Test
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public void testOneAttackerTwoBlockerTwoUsingFaith() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
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addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic");
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addCard(Zone.HAND, playerA, "Test of Faith", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Elvish Mystic");
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attack(2, playerB, "Kalonian Tusker");
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block(2, playerA, "Elvish Mystic", "Kalonian Tusker");
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block(2, playerA, "Soulmender", "Kalonian Tusker");
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setStopAt(2, PhaseStep.END_COMBAT);
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execute();
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assertPermanentCount(playerA, "Soulmender", 1);
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assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1
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assertPermanentCount(playerA, "Elvish Mystic", 1);
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assertPowerToughness(playerA, "Elvish Mystic", 2, 2); // two damage were prevented so Elvish Mystic got +2/+2
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assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives
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}
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}
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@ -220,6 +220,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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Permanent blocker = game.getPermanent(blockers.get(0));
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Permanent attacker = game.getPermanent(attackers.get(0));
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if (blocker != null && attacker != null) {
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int blockerDamage = blocker.getPower().getValue(); // must be set before attacker damage marking because of effects like Test of Faith
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if (blocked && canDamage(attacker, first)) {
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int damage = attacker.getPower().getValue();
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if (hasTrample(attacker)) {
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@ -247,8 +248,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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}
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}
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if (canDamage(blocker, first)) {
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if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
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int blockerDamage = blocker.getPower().getValue();
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if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
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attacker.markDamage(blockerDamage, blocker.getId(), game, true, true);
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}
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}
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@ -264,6 +264,16 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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Player player = game.getPlayer(attacker.getControllerId());
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int damage = attacker.getPower().getValue();
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if (canDamage(attacker, first)) {
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// must be set before attacker damage marking because of effects like Test of Faith
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Map<UUID, Integer> blockerPower = new HashMap<UUID, Integer>();
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for (UUID blockerId: blockerOrder) {
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Permanent blocker = game.getPermanent(blockerId);
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if (canDamage(blocker, first)) {
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if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
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blockerPower.put(blockerId, blocker.getPower().getValue());
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}
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}
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}
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Map<UUID, Integer> assigned = new HashMap<UUID, Integer>();
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if (blocked) {
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for (UUID blockerId: blockerOrder) {
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@ -288,11 +298,9 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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}
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}
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for (UUID blockerId: blockerOrder) {
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Permanent blocker = game.getPermanent(blockerId);
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if (canDamage(blocker, first)) {
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if (blocker.getBlocking() == 1) { // blocking several creatures handled separately
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attacker.markDamage(blocker.getPower().getValue(), blocker.getId(), game, true, true);
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}
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Integer power = blockerPower.get(blockerId);
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if (power != null) {
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attacker.markDamage(power.intValue(), blockerId, game, true, true);
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}
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}
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for (Map.Entry<UUID, Integer> entry : assigned.entrySet()) {
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@ -53,8 +53,9 @@ public class CombatDamageStep extends Step<CombatDamageStep> {
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@Override
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public boolean skipStep(Game game, UUID activePlayerId) {
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if (game.getCombat().noAttackers())
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if (game.getCombat().noAttackers()) {
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return true;
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}
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return super.skipStep(game, activePlayerId);
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}
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